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@ -8,6 +8,7 @@ import { useSwal } from '@/hooks/useSwal'
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import { LINE_TYPE, POLYGON_TYPE } from '@/common/common'
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import Big from 'big.js'
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import { calcLinePlaneSize } from '@/util/qpolygon-utils'
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import { getSelectLinePosition } from '@/util/skeleton-utils'
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import { useMouse } from '@/hooks/useMouse'
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//동선이동 형 올림 내림
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@ -285,7 +286,14 @@ export function useMovementSetting(id) {
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const midY = Big(target.y1).plus(target.y2).div(2)
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const wall = canvas.getObjects().find((obj) => obj.id === target.attributes.wallId)
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let linePosition = classifyWallLine(wall, target).position;
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const result = getSelectLinePosition(wall, target, {
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testDistance: 5, // 테스트 거리
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debug: true // 디버깅 로그 출력
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});
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//console.log("1111litarget:::::", target);
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//console.log("1111linePosition:::::", result.position); // 'top', 'bottom', 'left', 'right'
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let linePosition = result.position;
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if (target.y1 === target.y2) { //수평벽
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@ -440,7 +448,8 @@ export function useMovementSetting(id) {
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roof.moveFlowLine = parseInt(moveFlowLine, 10) || 0;
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roof.moveUpDown = parseInt(moveUpDown, 10) || 0;
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roof.moveDirect = "";
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roof.moveSelectLine = target;
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roof.moveSelectLine = target
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//console.log("target::::", target, roof.moveSelectLine)
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const wall = canvas.getObjects().find((obj) => obj.name === POLYGON_TYPE.WALL && obj.attributes.roofId === roofId)
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const baseLines = wall.baseLines
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let centerPoint = wall.getCenterPoint();
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@ -582,7 +591,7 @@ export function useMovementSetting(id) {
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value = value.neg()
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}
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} else {
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console.log("error::", UP_DOWN_REF)
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//console.log("error::", UP_DOWN_REF)
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value =
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UP_DOWN_REF.FILLED_INPUT_REF.current.value !== ''
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? Big(UP_DOWN_REF.FILLED_INPUT_REF.current.value)
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@ -606,10 +615,22 @@ export function useMovementSetting(id) {
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// value = value.neg()
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// }
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}
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// console.log("2222titarget:::::", target);
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// console.log("2222저장된 moveSelectLine:", roof.moveSelectLine);
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// console.log("222wall::::", wall.points)
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const result = getSelectLinePosition(wall, target, {
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testDistance: 5, // 테스트 거리
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debug: true // 디버깅 로그 출력
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});
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let linePosition = classifyWallLine(wall, target).position;
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//console.log("2222linePosition:::::", result.position);
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// 디버깅용 분류 결과 확인
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let linePosition = result.position;
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roof.movePosition = linePosition
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value = value.div(10)
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targetBaseLines
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.filter((line) => Math.sqrt(Math.pow(line.line.x2 - line.line.x1, 2) + Math.pow(line.line.y2 - line.line.y1, 2)) >= 1)
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@ -617,7 +638,7 @@ export function useMovementSetting(id) {
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const currentLine = target.line
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//console.log("linePosition::::::::::::::", linePosition)
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if (UP_DOWN_REF.DOWN_RADIO_REF.current.checked ){
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if (UP_DOWN_REF?.DOWN_RADIO_REF?.current?.checked ){
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//position확인
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if(linePosition === 'bottom' || linePosition === 'right') {
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//console.log("1value::::::::::::::", value.toString())
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@ -685,52 +706,6 @@ export function useMovementSetting(id) {
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}
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// javascript
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const classifyWallLine = (wall, line, epsilon = 0.5, offset = 10)=> {
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if (!wall || !line) return { orientation: 'unknown', position: 'unknown' }
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const center = wall.getCenterPoint()
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const dx = Math.abs(line.x2 - line.x1)
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const dy = Math.abs(line.y2 - line.y1)
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let orientation = 'slanted'
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if (dy < epsilon && dx >= epsilon) orientation = 'horizontal'
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else if (dx < epsilon && dy >= epsilon) orientation = 'vertical'
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else orientation = dx > dy ? 'horizontal' : 'vertical'
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const midX = (line.x1 + line.x2) / 2
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const midY = (line.y1 + line.y2) / 2
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// checkPoint: mid에서 center 방향으로 약간 이동한 점을 계산
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let checkX = midX
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let checkY = midY
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if (orientation === 'horizontal') {
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const dir = Math.sign(center.y - midY) || 1
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checkY = midY + dir * offset
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} else if (orientation === 'vertical') {
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const dir = Math.sign(center.x - midX) || 1
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checkX = midX + dir * offset
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} else {
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const dirX = Math.sign(center.x - midX) || 1
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const dirY = Math.sign(center.y - midY) || 1
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checkX = midX + dirX * offset
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checkY = midY + dirY * offset
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}
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const inside = typeof wall.inPolygon === 'function' ? wall.inPolygon({ x: checkX, y: checkY }) : true
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let position = 'unknown'
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if (orientation === 'horizontal') {
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const dir = center.y - midY
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if (inside) position = dir > 0 ? 'top' : 'bottom'
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else position = dir > 0 ? 'bottom' : 'top'
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} else if (orientation === 'vertical') {
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const dir = center.x - midX
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if (inside) position = dir > 0 ? 'left' : 'right'
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else position = dir > 0 ? 'right' : 'left'
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}
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return { orientation, position, mid: { x: midX, y: midY }, center, checkPoint: { x: checkX, y: checkY }, inside }
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}
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return {
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@ -742,7 +717,6 @@ export function useMovementSetting(id) {
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FLOW_LINE_REF,
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UP_DOWN_REF,
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handleSave,
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classifyWallLine
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}
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}
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