Merge branch 'feature/test' of https://git.jetbrains.space/nalpari/q-cast-iii/qcast-front into feature/test
This commit is contained in:
commit
20663a9d35
@ -150,19 +150,33 @@ export default function Roof2() {
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|||||||
{ x: 550, y: 300 },
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{ x: 550, y: 300 },
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{ x: 550, y: 450 },
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{ x: 550, y: 450 },
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]
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]
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const type1A = [
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{ x: 67, y: 81 },
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{ x: 67, y: 660 },
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{ x: 437, y: 660 },
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{ x: 437, y: 1190 },
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{ x: 858, y: 1190 },
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{ x: 858, y: 81 },
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]
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const type1B = [
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{ x: 137, y: 42 },
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{ x: 137, y: 621 },
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{ x: 667, y: 621 },
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{ x: 667, y: 991 },
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{ x: 1088, y: 991 },
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{ x: 1088, y: 42 },
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]
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if (canvas) {
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if (canvas) {
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const polygon = new QPolygon(
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const polygon = new QPolygon(type1, {
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type4,
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fill: 'transparent',
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{
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stroke: 'black',
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fill: 'transparent',
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strokeWidth: 1,
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stroke: 'black',
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selectable: true,
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strokeWidth: 1,
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fontSize: fontSize,
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selectable: true,
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name: 'QPolygon1',
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fontSize: fontSize,
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})
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name: 'QPolygon1',
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},
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canvas, // 필수로 넣어줘야 함
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)
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canvas?.add(polygon)
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canvas?.add(polygon)
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108
src/components/fabric/HelpLine.js
Normal file
108
src/components/fabric/HelpLine.js
Normal file
@ -0,0 +1,108 @@
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import { fabric } from 'fabric'
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export class QLine extends fabric.Group {
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line
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text
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fontSize
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length = 0
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x1
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y1
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x2
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y2
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direction
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type = 'HelpLine'
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parent
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#lengthTxt = 0
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constructor(points, option, lengthTxt) {
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const [x1, y1, x2, y2] = points
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if (!option.fontSize) {
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throw new Error('Font size is required.')
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}
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const line = new fabric.Line(points, { ...option, strokeWidth: 1 })
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super([line], {})
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this.x1 = x1
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this.y1 = y1
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this.x2 = x2
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this.y2 = y2
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this.line = line
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this.fontSize = option.fontSize
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this.direction = option.direction
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this.parent = option.parent
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|
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if (lengthTxt > 0) {
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|
this.#lengthTxt = Number(lengthTxt)
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|
}
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|
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this.#init()
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this.#addControl()
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|
}
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|
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#init() {
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this.#addLengthText(true)
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|
}
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|
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#addControl() {
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|
this.on('moving', () => {
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this.#addLengthText(false)
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|
})
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|
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|
this.on('modified', (e) => {
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this.#addLengthText(false)
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|
})
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|
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|
this.on('selected', () => {
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|
Object.keys(this.controls).forEach((controlKey) => {
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|
if (controlKey !== 'ml' && controlKey !== 'mr') {
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|
this.setControlVisible(controlKey, false)
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|
}
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|
})
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|
})
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|
}
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|
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|
#addLengthText(isFirst) {
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|
if (this.text) {
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this.removeWithUpdate(this.text)
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|
this.text = null
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|
}
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|
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|
if (isFirst && this.#lengthTxt > 0) {
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|
const text = new fabric.Textbox(this.#lengthTxt.toFixed(0).toString(), {
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|
left: (this.x1 + this.x2) / 2,
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top: (this.y1 + this.y2) / 2,
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|
fontSize: this.fontSize,
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|
})
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|
this.length = this.#lengthTxt
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this.text = text
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this.addWithUpdate(text)
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|
return
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|
}
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|
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const scaleX = this.scaleX
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|
const scaleY = this.scaleY
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|
const x1 = this.left
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|
const y1 = this.top
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|
const x2 = this.left + this.width * scaleX
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|
const y2 = this.top + this.height * scaleY
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|
const dx = x2 - x1
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const dy = y2 - y1
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this.length = Number(Math.sqrt(dx * dx + dy * dy).toFixed(0))
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const text = new fabric.Textbox(this.length.toFixed(0).toString(), {
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left: (x1 + x2) / 2,
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top: (y1 + y2) / 2,
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fontSize: this.fontSize,
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})
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this.text = text
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this.addWithUpdate(text)
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|
}
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setFontSize(fontSize) {
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|
this.fontSize = fontSize
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this.text.set({ fontSize })
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this.addWithUpdate()
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}
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}
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@ -10,11 +10,17 @@ export class QLine extends fabric.Group {
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x2
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x2
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y2
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y2
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direction
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direction
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|
idx
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type = 'QLine'
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type = 'QLine'
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parent
|
parent
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#lengthTxt = 0
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#lengthTxt = 0
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|
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constructor(points, option = { isActiveLengthText: true }, lengthTxt) {
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constructor(points, option = { isActiveLengthText: true }, lengthTxt) {
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// 소수점 전부 제거
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points.forEach((point) => {
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point = Math.round(point)
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})
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|
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||||||
const [x1, y1, x2, y2] = points
|
const [x1, y1, x2, y2] = points
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|
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||||||
if (!option.fontSize) {
|
if (!option.fontSize) {
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@ -32,6 +38,7 @@ export class QLine extends fabric.Group {
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this.fontSize = option.fontSize
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this.fontSize = option.fontSize
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this.direction = option.direction
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this.direction = option.direction
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||||||
this.parent = option.parent
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this.parent = option.parent
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||||||
|
this.idx = option.idx
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||||||
|
|
||||||
if (lengthTxt > 0) {
|
if (lengthTxt > 0) {
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||||||
this.#lengthTxt = Number(lengthTxt)
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this.#lengthTxt = Number(lengthTxt)
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|||||||
@ -1,6 +1,8 @@
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import { fabric } from 'fabric'
|
import { fabric } from 'fabric'
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import {
|
import {
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|
calculateIntersection,
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distanceBetweenPoints,
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distanceBetweenPoints,
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|
findClosestLineToPoint,
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findTopTwoIndexesByDistance,
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findTopTwoIndexesByDistance,
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getDegreeByChon,
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getDegreeByChon,
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getDirectionByPoint,
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getDirectionByPoint,
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@ -23,14 +25,22 @@ export default class QPolygon extends fabric.Group {
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shape = 0 // 점 6개일때의 shape 모양
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shape = 0 // 점 6개일때의 shape 모양
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helpPoints = []
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helpPoints = []
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helpLines = []
|
helpLines = []
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|
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|
wall
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constructor(points, options, canvas) {
|
constructor(points, options, canvas) {
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if (points.length !== 4 && points.length !== 6) {
|
/*if (points.length !== 4 && points.length !== 6) {
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throw new Error('Points must be 4 or 6.')
|
throw new Error('Points must be 4 or 6.')
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||||||
}
|
}*/
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||||||
if (!options.fontSize) {
|
if (!options.fontSize) {
|
||||||
throw new Error('Font size is required.')
|
throw new Error('Font size is required.')
|
||||||
}
|
}
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||||||
|
|
||||||
|
// 소수점 전부 제거
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|
points.forEach((point) => {
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|
point.x = Math.round(point.x)
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|
point.y = Math.round(point.y)
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||||||
|
})
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|
|
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const sortPoints = sortedPoints(points)
|
const sortPoints = sortedPoints(points)
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const polygon = new fabric.Polygon(sortPoints, options)
|
const polygon = new fabric.Polygon(sortPoints, options)
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|
|
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@ -80,6 +90,10 @@ export default class QPolygon extends fabric.Group {
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})
|
})
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}
|
}
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|
|
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|
setWall(wall) {
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|
this.wall = wall
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||||||
|
}
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||||||
|
|
||||||
setFontSize(fontSize) {
|
setFontSize(fontSize) {
|
||||||
this.fontSize = fontSize
|
this.fontSize = fontSize
|
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this.texts.forEach((text) => {
|
this.texts.forEach((text) => {
|
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@ -110,10 +124,7 @@ export default class QPolygon extends fabric.Group {
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const dy = end.y - start.y
|
const dy = end.y - start.y
|
||||||
const length = Math.sqrt(dx * dx + dy * dy)
|
const length = Math.sqrt(dx * dx + dy * dy)
|
||||||
|
|
||||||
const midPoint = new fabric.Point(
|
const midPoint = new fabric.Point((start.x + end.x) / 2, (start.y + end.y) / 2)
|
||||||
(start.x + end.x) / 2,
|
|
||||||
(start.y + end.y) / 2,
|
|
||||||
)
|
|
||||||
|
|
||||||
// Create new text object if it doesn't exist
|
// Create new text object if it doesn't exist
|
||||||
const text = new fabric.Text(length.toFixed(0), {
|
const text = new fabric.Text(length.toFixed(0), {
|
||||||
@ -157,16 +168,8 @@ export default class QPolygon extends fabric.Group {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
for (
|
for (let x = bounds.left; x < bounds.left + bounds.width; x += cell.width + cell.padding) {
|
||||||
let x = bounds.left;
|
for (let y = bounds.top; y < bounds.top + bounds.height; y += cell.height + cell.padding) {
|
||||||
x < bounds.left + bounds.width;
|
|
||||||
x += cell.width + cell.padding
|
|
||||||
) {
|
|
||||||
for (
|
|
||||||
let y = bounds.top;
|
|
||||||
y < bounds.top + bounds.height;
|
|
||||||
y += cell.height + cell.padding
|
|
||||||
) {
|
|
||||||
const rect = new fabric.Rect({
|
const rect = new fabric.Rect({
|
||||||
left: x,
|
left: x,
|
||||||
top: y,
|
top: y,
|
||||||
@ -184,11 +187,7 @@ export default class QPolygon extends fabric.Group {
|
|||||||
new fabric.Point(rect.left + rect.width, rect.top + rect.height),
|
new fabric.Point(rect.left + rect.width, rect.top + rect.height),
|
||||||
]
|
]
|
||||||
|
|
||||||
const isInside = rectPoints.every(
|
const isInside = rectPoints.every((rectPoint) => this.inPolygon(rectPoint) && this.#distanceFromEdge(rectPoint) >= cell.padding)
|
||||||
(rectPoint) =>
|
|
||||||
this.inPolygon(rectPoint) &&
|
|
||||||
this.#distanceFromEdge(rectPoint) >= cell.padding,
|
|
||||||
)
|
|
||||||
|
|
||||||
if (isInside) {
|
if (isInside) {
|
||||||
this.addWithUpdate(rect)
|
this.addWithUpdate(rect)
|
||||||
@ -205,24 +204,13 @@ export default class QPolygon extends fabric.Group {
|
|||||||
* return {boolean}
|
* return {boolean}
|
||||||
*/
|
*/
|
||||||
isValid() {
|
isValid() {
|
||||||
const leftLinesLengthSum = this.lines
|
const leftLinesLengthSum = this.lines.filter((line) => line.direction === 'left').reduce((sum, line) => sum + line.length, 0)
|
||||||
.filter((line) => line.direction === 'left')
|
const rightLinesLengthSum = this.lines.filter((line) => line.direction === 'right').reduce((sum, line) => sum + line.length, 0)
|
||||||
.reduce((sum, line) => sum + line.length, 0)
|
|
||||||
const rightLinesLengthSum = this.lines
|
|
||||||
.filter((line) => line.direction === 'right')
|
|
||||||
.reduce((sum, line) => sum + line.length, 0)
|
|
||||||
|
|
||||||
const topLinesLengthSum = this.lines
|
const topLinesLengthSum = this.lines.filter((line) => line.direction === 'top').reduce((sum, line) => sum + line.length, 0)
|
||||||
.filter((line) => line.direction === 'top')
|
const bottomLinesLengthSum = this.lines.filter((line) => line.direction === 'bottom').reduce((sum, line) => sum + line.length, 0)
|
||||||
.reduce((sum, line) => sum + line.length, 0)
|
|
||||||
const bottomLinesLengthSum = this.lines
|
|
||||||
.filter((line) => line.direction === 'bottom')
|
|
||||||
.reduce((sum, line) => sum + line.length, 0)
|
|
||||||
|
|
||||||
return (
|
return leftLinesLengthSum === rightLinesLengthSum && topLinesLengthSum === bottomLinesLengthSum
|
||||||
leftLinesLengthSum === rightLinesLengthSum &&
|
|
||||||
topLinesLengthSum === bottomLinesLengthSum
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
inPolygon(point) {
|
inPolygon(point) {
|
||||||
@ -247,10 +235,7 @@ export default class QPolygon extends fabric.Group {
|
|||||||
continue
|
continue
|
||||||
}
|
}
|
||||||
|
|
||||||
let xInt =
|
let xInt = ((point.y - vertex1.y) * (vertex2.x - vertex1.x)) / (vertex2.y - vertex1.y) + vertex1.x
|
||||||
((point.y - vertex1.y) * (vertex2.x - vertex1.x)) /
|
|
||||||
(vertex2.y - vertex1.y) +
|
|
||||||
vertex1.x
|
|
||||||
if (xInt < point.x) {
|
if (xInt < point.x) {
|
||||||
intersects++
|
intersects++
|
||||||
}
|
}
|
||||||
@ -270,9 +255,7 @@ export default class QPolygon extends fabric.Group {
|
|||||||
const dx = vertex2.x - vertex1.x
|
const dx = vertex2.x - vertex1.x
|
||||||
const dy = vertex2.y - vertex1.y
|
const dy = vertex2.y - vertex1.y
|
||||||
|
|
||||||
const t =
|
const t = ((point.x - vertex1.x) * dx + (point.y - vertex1.y) * dy) / (dx * dx + dy * dy)
|
||||||
((point.x - vertex1.x) * dx + (point.y - vertex1.y) * dy) /
|
|
||||||
(dx * dx + dy * dy)
|
|
||||||
|
|
||||||
let closestPoint
|
let closestPoint
|
||||||
if (t < 0) {
|
if (t < 0) {
|
||||||
@ -352,9 +335,7 @@ export default class QPolygon extends fabric.Group {
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
//외각선 기준
|
//외각선 기준
|
||||||
const topIndex = findTopTwoIndexesByDistance(this.lines).sort(
|
const topIndex = findTopTwoIndexesByDistance(this.lines).sort((a, b) => a - b) //배열중에 큰 2값을 가져옴 TODO: 나중에는 인자로 받아서 다각으로 수정 해야됨
|
||||||
(a, b) => a - b,
|
|
||||||
) //배열중에 큰 2값을 가져옴 TODO: 나중에는 인자로 받아서 다각으로 수정 해야됨
|
|
||||||
|
|
||||||
//일단 배열 6개 짜리 기준의 선 번호
|
//일단 배열 6개 짜리 기준의 선 번호
|
||||||
if (topIndex[0] === 4) {
|
if (topIndex[0] === 4) {
|
||||||
@ -425,23 +406,15 @@ export default class QPolygon extends fabric.Group {
|
|||||||
const direction = smallestLines[0].direction
|
const direction = smallestLines[0].direction
|
||||||
|
|
||||||
if (direction === 'top' || direction === 'bottom') {
|
if (direction === 'top' || direction === 'bottom') {
|
||||||
needPlusLine =
|
needPlusLine = smallestLines[0].x1 < smallestLines[1].x1 ? smallestLines[0] : smallestLines[1]
|
||||||
smallestLines[0].x1 < smallestLines[1].x1
|
needMinusLine = needPlusLine === smallestLines[0] ? smallestLines[1] : smallestLines[0]
|
||||||
? smallestLines[0]
|
|
||||||
: smallestLines[1]
|
|
||||||
needMinusLine =
|
|
||||||
needPlusLine === smallestLines[0] ? smallestLines[1] : smallestLines[0]
|
|
||||||
|
|
||||||
type = 1 // 가로가 긴 사각형
|
type = 1 // 가로가 긴 사각형
|
||||||
}
|
}
|
||||||
|
|
||||||
if (direction === 'left' || direction === 'right') {
|
if (direction === 'left' || direction === 'right') {
|
||||||
needPlusLine =
|
needPlusLine = smallestLines[0].y1 < smallestLines[1].y1 ? smallestLines[0] : smallestLines[1]
|
||||||
smallestLines[0].y1 < smallestLines[1].y1
|
needMinusLine = needPlusLine === smallestLines[0] ? smallestLines[1] : smallestLines[0]
|
||||||
? smallestLines[0]
|
|
||||||
: smallestLines[1]
|
|
||||||
needMinusLine =
|
|
||||||
needPlusLine === smallestLines[0] ? smallestLines[1] : smallestLines[0]
|
|
||||||
|
|
||||||
type = 2 // 세로가 긴 사각형
|
type = 2 // 세로가 긴 사각형
|
||||||
}
|
}
|
||||||
@ -452,33 +425,21 @@ export default class QPolygon extends fabric.Group {
|
|||||||
if (type === 1) {
|
if (type === 1) {
|
||||||
point1 = {
|
point1 = {
|
||||||
x: needPlusLine.x1 + smallestLength / 2,
|
x: needPlusLine.x1 + smallestLength / 2,
|
||||||
y:
|
y: needPlusLine.y1 > needPlusLine.y2 ? needPlusLine.y1 - smallestLength / 2 : needPlusLine.y2 - smallestLength / 2,
|
||||||
needPlusLine.y1 > needPlusLine.y2
|
|
||||||
? needPlusLine.y1 - smallestLength / 2
|
|
||||||
: needPlusLine.y2 - smallestLength / 2,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
point2 = {
|
point2 = {
|
||||||
x: needMinusLine.x1 - smallestLength / 2,
|
x: needMinusLine.x1 - smallestLength / 2,
|
||||||
y:
|
y: needMinusLine.y1 > needMinusLine.y2 ? needMinusLine.y1 - smallestLength / 2 : needMinusLine.y2 - smallestLength / 2,
|
||||||
needMinusLine.y1 > needMinusLine.y2
|
|
||||||
? needMinusLine.y1 - smallestLength / 2
|
|
||||||
: needMinusLine.y2 - smallestLength / 2,
|
|
||||||
}
|
}
|
||||||
} else if (type === 2) {
|
} else if (type === 2) {
|
||||||
point1 = {
|
point1 = {
|
||||||
x:
|
x: needPlusLine.x1 > needPlusLine.x2 ? needPlusLine.x1 - smallestLength / 2 : needPlusLine.x2 - smallestLength / 2,
|
||||||
needPlusLine.x1 > needPlusLine.x2
|
|
||||||
? needPlusLine.x1 - smallestLength / 2
|
|
||||||
: needPlusLine.x2 - smallestLength / 2,
|
|
||||||
y: needPlusLine.y1 + smallestLength / 2,
|
y: needPlusLine.y1 + smallestLength / 2,
|
||||||
}
|
}
|
||||||
|
|
||||||
point2 = {
|
point2 = {
|
||||||
x:
|
x: needMinusLine.x1 > needMinusLine.x2 ? needMinusLine.x1 - smallestLength / 2 : needMinusLine.x2 - smallestLength / 2,
|
||||||
needMinusLine.x1 > needMinusLine.x2
|
|
||||||
? needMinusLine.x1 - smallestLength / 2
|
|
||||||
: needMinusLine.x2 - smallestLength / 2,
|
|
||||||
y: needMinusLine.y1 - smallestLength / 2,
|
y: needMinusLine.y1 - smallestLength / 2,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -566,357 +527,144 @@ export default class QPolygon extends fabric.Group {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#drawHelpLineInHexagon(chon) {
|
#drawHelpLineInHexagon(chon) {
|
||||||
let type = this.shape
|
const historyLines = []
|
||||||
|
const helpPoints = []
|
||||||
|
const notInterSectionLines = []
|
||||||
|
const ridge = []
|
||||||
|
const maxLength = this.lines.reduce((max, obj) => Math.min(max, obj.length), 999999)
|
||||||
|
this.points.forEach((point, index) => {
|
||||||
|
const wallPoint = this.wall.points[index]
|
||||||
|
// 두 점의 좌표
|
||||||
|
const x1 = point.x
|
||||||
|
const y1 = point.y
|
||||||
|
const x2 = wallPoint.x
|
||||||
|
const y2 = wallPoint.y
|
||||||
|
|
||||||
// 1 = 0, 3
|
let newX2, newY2
|
||||||
// 2 = 2, 5
|
|
||||||
// 3 = 1, 4
|
|
||||||
// 4 = 0, 3
|
|
||||||
|
|
||||||
// 라인 기준점 1,2
|
// x1, y1을 기준으로 x2, y2와의 거리를 유지한 새로운 직선 생성
|
||||||
let lines, lines2
|
const angle = Math.atan2(y2 - y1, x2 - x1)
|
||||||
// 용마루 시작점 2개
|
|
||||||
let vPoint1, vPoint2
|
|
||||||
// 용마루 시작점과 만나는 지붕의 중앙
|
|
||||||
let centerPoint1, centerPoint2
|
|
||||||
|
|
||||||
// 가장 긴 라인
|
newX2 = x1 + (maxLength + 50) * Math.cos(angle)
|
||||||
let longestLines
|
newY2 = y1 + (maxLength + 50) * Math.sin(angle)
|
||||||
|
|
||||||
// 용마루 길이
|
const line = new QLine([x1, y1, newX2, newY2], {
|
||||||
let ridgeLength = 0
|
fontSize: this.fontSize,
|
||||||
let ridgeStartPoint1, ridgeStartPoint2
|
stroke: 'blue',
|
||||||
|
idx: index,
|
||||||
|
})
|
||||||
|
historyLines.push(line)
|
||||||
|
this.addWithUpdate(line)
|
||||||
|
|
||||||
let ridgeEndPoint1, ridgeEndPoint2
|
this.canvas.renderAll()
|
||||||
|
})
|
||||||
|
|
||||||
let ridgeLength1, ridgeLength2
|
/**
|
||||||
|
* 삼각 지붕
|
||||||
|
*/
|
||||||
|
historyLines.forEach((line, index) => {
|
||||||
|
const prevLine = historyLines[(index - 1 + historyLines.length) % historyLines.length]
|
||||||
|
|
||||||
let ridgeHelpLinePoint1, ridgeHelpLinePoint2
|
let intersectionPoint = calculateIntersection(line, prevLine)
|
||||||
|
|
||||||
if (type === 1) {
|
if (!intersectionPoint) {
|
||||||
lines = [this.lines[0], this.lines[3]]
|
notInterSectionLines.push(line)
|
||||||
lines2 = [this.lines[1], this.lines[4]]
|
return
|
||||||
longestLines = [this.lines[4], this.lines[5]]
|
|
||||||
ridgeLength1 = lines2[0].length
|
|
||||||
ridgeLength2 = longestLines[0].length - lines[1].length
|
|
||||||
vPoint1 = {
|
|
||||||
x: lines[0].x1 + lines[0].length / 2,
|
|
||||||
y: lines[0].y1 + lines[0].length / 2,
|
|
||||||
}
|
|
||||||
vPoint2 = {
|
|
||||||
x: lines[1].x1 + lines[1].length / 2,
|
|
||||||
y: lines[1].y1 - lines[1].length / 2,
|
|
||||||
}
|
|
||||||
centerPoint1 = {
|
|
||||||
x: (lines[0].x1 + lines[0].x2) / 2,
|
|
||||||
y: (lines[0].y1 + lines[0].y2) / 2,
|
|
||||||
}
|
|
||||||
centerPoint2 = {
|
|
||||||
x: (lines[1].x1 + lines[1].x2) / 2,
|
|
||||||
y: (lines[1].y1 + lines[1].y2) / 2,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ridgeEndPoint1 = [
|
const helpLine1 = new QLine([prevLine.x1, prevLine.y1, intersectionPoint.x, intersectionPoint.y], {
|
||||||
vPoint1.x,
|
fontSize: this.fontSize,
|
||||||
vPoint1.y,
|
stroke: 'red',
|
||||||
vPoint1.x + ridgeLength1,
|
})
|
||||||
vPoint1.y,
|
|
||||||
]
|
|
||||||
ridgeEndPoint2 = [
|
|
||||||
vPoint2.x,
|
|
||||||
vPoint2.y,
|
|
||||||
vPoint2.x,
|
|
||||||
vPoint2.y - ridgeLength2,
|
|
||||||
]
|
|
||||||
|
|
||||||
ridgeHelpLinePoint1 = [
|
const helpLine2 = new QLine([line.x1, line.y1, intersectionPoint.x, intersectionPoint.y], {
|
||||||
lines2[0].x2,
|
fontSize: this.fontSize,
|
||||||
lines2[0].y2,
|
stroke: 'red',
|
||||||
ridgeEndPoint1[2],
|
})
|
||||||
ridgeEndPoint1[3],
|
notInterSectionLines.pop()
|
||||||
]
|
helpPoints.push(intersectionPoint)
|
||||||
ridgeHelpLinePoint2 = [
|
|
||||||
lines2[1].x2,
|
this.addWithUpdate(helpLine1)
|
||||||
lines2[1].y2,
|
this.addWithUpdate(helpLine2)
|
||||||
ridgeEndPoint2[2],
|
this.removeWithUpdate(prevLine)
|
||||||
ridgeEndPoint2[3],
|
this.removeWithUpdate(line)
|
||||||
]
|
this.canvas.renderAll()
|
||||||
} else if (type === 2) {
|
})
|
||||||
lines = [this.lines[2], this.lines[5]]
|
// 용마루
|
||||||
lines2 = [this.lines[0], this.lines[3]]
|
|
||||||
longestLines = [this.lines[0], this.lines[1]]
|
const ridgePoint = []
|
||||||
ridgeLength1 = lines2[1].length
|
|
||||||
ridgeLength2 = longestLines[0].length - lines[1].length
|
helpPoints.forEach((helpPoint, index) => {
|
||||||
vPoint1 = {
|
const closestLine = findClosestLineToPoint(helpPoint, notInterSectionLines)
|
||||||
x: lines[0].x1 - lines[0].length / 2,
|
|
||||||
y: lines[0].y1 - lines[0].length / 2,
|
// 가까운 선의 중심점
|
||||||
}
|
const centerClosestLinePoint = {
|
||||||
vPoint2 = {
|
x: (closestLine.x1 + closestLine.x2) / 2,
|
||||||
x: lines[1].x1 - lines[1].length / 2,
|
y: (closestLine.y1 + closestLine.y2) / 2,
|
||||||
y: lines[1].y1 + lines[1].length / 2,
|
|
||||||
}
|
|
||||||
centerPoint1 = {
|
|
||||||
x: (lines[0].x1 + lines[0].x2) / 2,
|
|
||||||
y: (lines[0].y1 + lines[0].y2) / 2,
|
|
||||||
}
|
|
||||||
centerPoint2 = {
|
|
||||||
x: (lines[1].x1 + lines[1].x2) / 2,
|
|
||||||
y: (lines[1].y1 + lines[1].y2) / 2,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ridgeEndPoint1 = [
|
const direction = getDirectionByPoint(helpPoint, centerClosestLinePoint)
|
||||||
vPoint1.x,
|
|
||||||
vPoint1.y,
|
|
||||||
vPoint1.x - ridgeLength1,
|
|
||||||
vPoint1.y,
|
|
||||||
]
|
|
||||||
|
|
||||||
ridgeEndPoint2 = [
|
let newX, newY
|
||||||
vPoint2.x,
|
|
||||||
vPoint2.y,
|
|
||||||
vPoint2.x,
|
|
||||||
vPoint2.y + ridgeLength2,
|
|
||||||
]
|
|
||||||
|
|
||||||
ridgeHelpLinePoint1 = [
|
switch (direction) {
|
||||||
lines2[1].x2,
|
case 'left': {
|
||||||
lines2[1].y2,
|
newX = ((closestLine.x2 - closestLine.x1) * (helpPoint.y - closestLine.y1)) / (closestLine.y2 - closestLine.y1) + closestLine.x1
|
||||||
ridgeEndPoint1[2],
|
newY = helpPoint.y
|
||||||
ridgeEndPoint1[3],
|
break
|
||||||
]
|
}
|
||||||
ridgeHelpLinePoint2 = [
|
case 'right': {
|
||||||
lines2[0].x2,
|
newX = ((closestLine.x2 - closestLine.x1) * (helpPoint.y - closestLine.y1)) / (closestLine.y2 - closestLine.y1) + closestLine.x1
|
||||||
lines2[0].y2,
|
newY = helpPoint.y
|
||||||
ridgeEndPoint2[2],
|
break
|
||||||
ridgeEndPoint2[3],
|
}
|
||||||
]
|
case 'top': {
|
||||||
} else if (type === 3) {
|
newX = helpPoint.x
|
||||||
lines = [this.lines[1], this.lines[4]]
|
newY = ((closestLine.y2 - closestLine.y1) * (helpPoint.x - closestLine.x1)) / (closestLine.x2 - closestLine.x1) + closestLine.y1
|
||||||
lines2 = [this.lines[2], this.lines[5]]
|
break
|
||||||
longestLines = [this.lines[0], this.lines[5]]
|
}
|
||||||
ridgeLength1 = this.lines[3].length
|
case 'bottom': {
|
||||||
ridgeLength2 = longestLines[0].length - lines[0].length
|
newX = helpPoint.x
|
||||||
vPoint1 = {
|
newY = ((closestLine.y2 - closestLine.y1) * (helpPoint.x - closestLine.x1)) / (closestLine.x2 - closestLine.x1) + closestLine.y1
|
||||||
x: lines[0].x1 + lines[0].length / 2,
|
break
|
||||||
y: lines[0].y1 - lines[0].length / 2,
|
}
|
||||||
}
|
|
||||||
vPoint2 = {
|
|
||||||
x: lines[1].x1 - lines[1].length / 2,
|
|
||||||
y: lines[1].y1 - lines[1].length / 2,
|
|
||||||
}
|
|
||||||
centerPoint1 = {
|
|
||||||
x: (lines[0].x1 + lines[0].x2) / 2,
|
|
||||||
y: (lines[0].y1 + lines[0].y2) / 2,
|
|
||||||
}
|
|
||||||
centerPoint2 = {
|
|
||||||
x: (lines[1].x1 + lines[1].x2) / 2,
|
|
||||||
y: (lines[1].y1 + lines[1].y2) / 2,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ridgeEndPoint1 = [
|
const ridgeHelpLine = new QLine([closestLine.x1, closestLine.y1, newX, newY], {
|
||||||
vPoint1.x,
|
fontSize: this.fontSize,
|
||||||
vPoint1.y,
|
stroke: 'purple',
|
||||||
vPoint1.x,
|
strokeWidth: 5,
|
||||||
vPoint1.y - ridgeLength2,
|
})
|
||||||
]
|
|
||||||
|
|
||||||
ridgeEndPoint2 = [
|
ridgePoint.push({ x: newX, y: newY })
|
||||||
vPoint2.x,
|
|
||||||
vPoint2.y,
|
|
||||||
vPoint2.x - ridgeLength1,
|
|
||||||
vPoint2.y,
|
|
||||||
]
|
|
||||||
|
|
||||||
ridgeHelpLinePoint1 = [
|
const ridge = new QLine([helpPoint.x, helpPoint.y, newX, newY], {
|
||||||
lines2[1].x2,
|
fontSize: this.fontSize,
|
||||||
lines2[1].y2,
|
stroke: 'skyblue',
|
||||||
ridgeEndPoint1[2],
|
strokeWidth: 5,
|
||||||
ridgeEndPoint1[3],
|
})
|
||||||
]
|
|
||||||
ridgeHelpLinePoint2 = [
|
|
||||||
lines2[0].x2,
|
|
||||||
lines2[0].y2,
|
|
||||||
ridgeEndPoint2[2],
|
|
||||||
ridgeEndPoint2[3],
|
|
||||||
]
|
|
||||||
} else if (type === 4) {
|
|
||||||
lines = [this.lines[0], this.lines[3]]
|
|
||||||
lines2 = [this.lines[1], this.lines[4]]
|
|
||||||
longestLines = [this.lines[1], this.lines[2]]
|
|
||||||
ridgeLength1 = longestLines[0].length - lines[0].length
|
|
||||||
ridgeLength2 = this.lines[4].length
|
|
||||||
vPoint1 = {
|
|
||||||
x: lines[0].x1 + lines[0].length / 2,
|
|
||||||
y: lines[0].y1 + lines[0].length / 2,
|
|
||||||
}
|
|
||||||
vPoint2 = {
|
|
||||||
x: lines[1].x1 - lines[1].length / 2,
|
|
||||||
y: lines[1].y1 + lines[1].length / 2,
|
|
||||||
}
|
|
||||||
centerPoint1 = {
|
|
||||||
x: (lines[0].x1 + lines[0].x2) / 2,
|
|
||||||
y: (lines[0].y1 + lines[0].y2) / 2,
|
|
||||||
}
|
|
||||||
centerPoint2 = {
|
|
||||||
x: (lines[1].x1 + lines[1].x2) / 2,
|
|
||||||
y: (lines[1].y1 + lines[1].y2) / 2,
|
|
||||||
}
|
|
||||||
|
|
||||||
ridgeEndPoint1 = [
|
this.addWithUpdate(ridge)
|
||||||
vPoint1.x,
|
this.canvas.renderAll()
|
||||||
vPoint1.y,
|
|
||||||
vPoint1.x + ridgeLength1,
|
|
||||||
vPoint1.y,
|
|
||||||
]
|
|
||||||
|
|
||||||
ridgeEndPoint2 = [
|
this.addWithUpdate(ridgeHelpLine)
|
||||||
vPoint2.x,
|
this.removeWithUpdate(closestLine)
|
||||||
vPoint2.y,
|
this.canvas.renderAll()
|
||||||
vPoint2.x,
|
})
|
||||||
vPoint2.y + ridgeLength2,
|
|
||||||
]
|
|
||||||
|
|
||||||
ridgeHelpLinePoint1 = [
|
// 용마루 끼리 연결
|
||||||
lines2[0].x2,
|
for (let i = 0; i < ridgePoint.length; i = i + 2) {
|
||||||
lines2[0].y2,
|
const currentRidgeEndPoint = ridgePoint[i]
|
||||||
ridgeEndPoint1[2],
|
const nextRidgeEndPoint = ridgePoint[(i + 1) % ridgePoint.length]
|
||||||
ridgeEndPoint1[3],
|
const ridgeConnectLine = new QLine([currentRidgeEndPoint.x, currentRidgeEndPoint.y, nextRidgeEndPoint.x, nextRidgeEndPoint.y], {
|
||||||
]
|
fontSize: this.fontSize,
|
||||||
ridgeHelpLinePoint2 = [
|
stroke: 'green',
|
||||||
lines2[1].x2,
|
strokeWidth: 5,
|
||||||
lines2[1].y2,
|
})
|
||||||
ridgeEndPoint2[2],
|
this.addWithUpdate(ridgeConnectLine)
|
||||||
ridgeEndPoint2[3],
|
this.canvas.renderAll()
|
||||||
]
|
|
||||||
}
|
}
|
||||||
|
|
||||||
const realLine1 = new QLine(
|
|
||||||
[lines[0].x1, lines[0].y1, vPoint1.x, vPoint1.y],
|
|
||||||
{ fontSize: this.fontSize, stroke: 'blue', strokeWidth: 1 },
|
|
||||||
getRoofHypotenuse(lines[0].length / 2),
|
|
||||||
)
|
|
||||||
|
|
||||||
const realLine2 = new QLine(
|
|
||||||
[lines[0].x2, lines[0].y2, vPoint1.x, vPoint1.y],
|
|
||||||
{ fontSize: this.fontSize, stroke: 'blue', strokeWidth: 1 },
|
|
||||||
getRoofHypotenuse(lines[0].length / 2),
|
|
||||||
)
|
|
||||||
|
|
||||||
const realLine3 = new QLine(
|
|
||||||
[lines[1].x1, lines[1].y1, vPoint2.x, vPoint2.y],
|
|
||||||
{ fontSize: this.fontSize, stroke: 'blue', strokeWidth: 1 },
|
|
||||||
getRoofHypotenuse(lines[1].length / 2),
|
|
||||||
)
|
|
||||||
|
|
||||||
const realLine4 = new QLine(
|
|
||||||
[lines[1].x2, lines[1].y2, vPoint2.x, vPoint2.y],
|
|
||||||
{ fontSize: this.fontSize, stroke: 'blue', strokeWidth: 1 },
|
|
||||||
getRoofHypotenuse(lines[1].length / 2),
|
|
||||||
)
|
|
||||||
|
|
||||||
// 옆으로 누워있는 지붕의 높이 점선
|
|
||||||
const realLine5 = new QLine(
|
|
||||||
[vPoint1.x, vPoint1.y, centerPoint1.x, centerPoint1.y],
|
|
||||||
{
|
|
||||||
fontSize: this.fontSize,
|
|
||||||
stroke: 'blue',
|
|
||||||
strokeWidth: 1,
|
|
||||||
strokeDashArray: [5, 5],
|
|
||||||
},
|
|
||||||
getRoofHeight(lines[0].length / 2, getDegreeByChon(chon)),
|
|
||||||
)
|
|
||||||
|
|
||||||
// 옆으로 누워있는 지붕의 높이 점선
|
|
||||||
const realLine6 = new QLine(
|
|
||||||
[vPoint2.x, vPoint2.y, centerPoint2.x, centerPoint2.y],
|
|
||||||
{
|
|
||||||
fontSize: this.fontSize,
|
|
||||||
stroke: 'blue',
|
|
||||||
strokeWidth: 1,
|
|
||||||
strokeDashArray: [5, 5],
|
|
||||||
},
|
|
||||||
getRoofHeight(lines[1].length / 2, getDegreeByChon(chon)),
|
|
||||||
)
|
|
||||||
|
|
||||||
// 용마루 보조선
|
|
||||||
const ridgeHelpLine1 = new QLine(
|
|
||||||
ridgeHelpLinePoint1,
|
|
||||||
{
|
|
||||||
fontSize: this.fontSize,
|
|
||||||
stroke: 'blue',
|
|
||||||
strokeWidth: 1,
|
|
||||||
},
|
|
||||||
getRoofHypotenuse(lines[0].length / 2),
|
|
||||||
)
|
|
||||||
|
|
||||||
// 용마루 보조선
|
|
||||||
const ridgeHelpLine2 = new QLine(
|
|
||||||
ridgeHelpLinePoint2,
|
|
||||||
{
|
|
||||||
fontSize: this.fontSize,
|
|
||||||
stroke: 'blue',
|
|
||||||
strokeWidth: 1,
|
|
||||||
},
|
|
||||||
getRoofHypotenuse(lines[1].length / 2),
|
|
||||||
)
|
|
||||||
|
|
||||||
// 용마루
|
|
||||||
const ridge1 = new QLine(
|
|
||||||
[vPoint1.x, vPoint1.y, ridgeEndPoint1[2], ridgeEndPoint1[3]],
|
|
||||||
{
|
|
||||||
fontSize: this.fontSize,
|
|
||||||
stroke: 'blue',
|
|
||||||
strokeWidth: 1,
|
|
||||||
},
|
|
||||||
)
|
|
||||||
|
|
||||||
// 용마루
|
|
||||||
const ridge2 = new QLine(
|
|
||||||
[vPoint2.x, vPoint2.y, ridgeEndPoint2[2], ridgeEndPoint2[3]],
|
|
||||||
{
|
|
||||||
fontSize: this.fontSize,
|
|
||||||
stroke: 'blue',
|
|
||||||
strokeWidth: 1,
|
|
||||||
},
|
|
||||||
)
|
|
||||||
|
|
||||||
const ridgeEndLine = new QLine(
|
|
||||||
[
|
|
||||||
ridgeEndPoint1[2],
|
|
||||||
ridgeEndPoint1[3],
|
|
||||||
ridgeEndPoint2[2],
|
|
||||||
ridgeEndPoint2[3],
|
|
||||||
],
|
|
||||||
{
|
|
||||||
fontSize: this.fontSize,
|
|
||||||
stroke: 'blue',
|
|
||||||
strokeWidth: 1,
|
|
||||||
},
|
|
||||||
Math.abs(realLine1.length - realLine3.length),
|
|
||||||
)
|
|
||||||
this.helpLines = [
|
|
||||||
realLine1,
|
|
||||||
realLine2,
|
|
||||||
realLine3,
|
|
||||||
realLine4,
|
|
||||||
realLine5,
|
|
||||||
realLine6,
|
|
||||||
ridge1,
|
|
||||||
ridge2,
|
|
||||||
ridgeEndLine,
|
|
||||||
]
|
|
||||||
this.addWithUpdate(realLine1)
|
|
||||||
this.addWithUpdate(realLine2)
|
|
||||||
this.addWithUpdate(realLine3)
|
|
||||||
this.addWithUpdate(realLine4)
|
|
||||||
this.addWithUpdate(realLine5)
|
|
||||||
this.addWithUpdate(realLine6)
|
|
||||||
this.addWithUpdate(ridgeHelpLine1)
|
|
||||||
this.addWithUpdate(ridgeHelpLine2)
|
|
||||||
this.addWithUpdate(ridge1)
|
|
||||||
this.addWithUpdate(ridge2)
|
|
||||||
this.addWithUpdate(ridgeEndLine)
|
|
||||||
|
|
||||||
this.canvas.renderAll()
|
this.canvas.renderAll()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@ -222,9 +222,12 @@ export function useMode() {
|
|||||||
points.current = []
|
points.current = []
|
||||||
historyPoints.current = []
|
historyPoints.current = []
|
||||||
|
|
||||||
handleOuterlinesTest()
|
const roof = handleOuterlinesTest()
|
||||||
const wall = makePolygon()
|
const wall = makePolygon()
|
||||||
|
|
||||||
|
roof.setWall(wall)
|
||||||
setWall(wall)
|
setWall(wall)
|
||||||
|
roof.drawHelpLine()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -788,7 +791,8 @@ export function useMode() {
|
|||||||
|
|
||||||
const roof = makePolygon(offsetPoints)
|
const roof = makePolygon(offsetPoints)
|
||||||
setRoof(roof)
|
setRoof(roof)
|
||||||
roof.drawHelpLine()
|
|
||||||
|
return roof
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -855,6 +859,7 @@ export function useMode() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const roof = makePolygon(offsetPoints)
|
const roof = makePolygon(offsetPoints)
|
||||||
|
roof.setWall(polygon)
|
||||||
setRoof(roof)
|
setRoof(roof)
|
||||||
roof.drawHelpLine()
|
roof.drawHelpLine()
|
||||||
}
|
}
|
||||||
|
|||||||
@ -352,6 +352,18 @@ export function calculateIntersection(line1, line2) {
|
|||||||
return { x: intersectX, y: intersectY }
|
return { x: intersectX, y: intersectY }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function findOrthogonalPoint(x1, y1, x2, y2, x3, y3, x4, y4) {
|
||||||
|
// Calculate the intersection point of two lines
|
||||||
|
const intersectionX =
|
||||||
|
((x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4)) /
|
||||||
|
((x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4))
|
||||||
|
const intersectionY =
|
||||||
|
((x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4)) /
|
||||||
|
((x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4))
|
||||||
|
|
||||||
|
return { x: intersectionX, y: intersectionY }
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* points배열을 입력받아 반시계방향으로 정렬된 points를 반환합니다.
|
* points배열을 입력받아 반시계방향으로 정렬된 points를 반환합니다.
|
||||||
* @param points
|
* @param points
|
||||||
@ -417,3 +429,61 @@ export const sortedPoints = (points) => {
|
|||||||
|
|
||||||
return resultPoints
|
return resultPoints
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* point가 선 위에 있는지 확인
|
||||||
|
* @param line
|
||||||
|
* @param point
|
||||||
|
* @returns {boolean}
|
||||||
|
*/
|
||||||
|
// 직선의 방정식.
|
||||||
|
// 방정식은 ax + by + c = 0이며, 점의 좌표를 대입하여 계산된 값은 직선과 점 사이의 관계를 나타낸다.
|
||||||
|
export function isPointOnLine(line, point) {
|
||||||
|
const a = line.y2 - line.y1
|
||||||
|
const b = line.x1 - line.x2
|
||||||
|
const c = line.x2 * line.y1 - line.x1 * line.y2
|
||||||
|
return a * point.x + b * point.y + c === 0
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 점과 가까운 line 찾기
|
||||||
|
* @param point
|
||||||
|
* @param lines {Array}
|
||||||
|
* @returns {null}
|
||||||
|
*/
|
||||||
|
export function findClosestLineToPoint(point, lines) {
|
||||||
|
let closestLine = null
|
||||||
|
let closestDistance = Infinity
|
||||||
|
|
||||||
|
for (const line of lines) {
|
||||||
|
const distance = calculateDistance(point, line)
|
||||||
|
|
||||||
|
if (distance < closestDistance) {
|
||||||
|
closestDistance = distance
|
||||||
|
closestLine = line
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return closestLine
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 점과 직선사이의 최단 거리
|
||||||
|
* @param point
|
||||||
|
* @param line
|
||||||
|
* @returns {number}
|
||||||
|
*/
|
||||||
|
export function calculateDistance(point, line) {
|
||||||
|
const x1 = line.x1
|
||||||
|
const y1 = line.y1
|
||||||
|
const x2 = line.x2
|
||||||
|
const y2 = line.y2
|
||||||
|
const x0 = point.x
|
||||||
|
const y0 = point.y
|
||||||
|
|
||||||
|
const numerator = Math.abs(
|
||||||
|
(y2 - y1) * x0 - (x2 - x1) * y0 + x2 * y1 - y2 * x1,
|
||||||
|
)
|
||||||
|
const denominator = Math.sqrt(Math.pow(y2 - y1, 2) + Math.pow(x2 - x1, 2))
|
||||||
|
return numerator / denominator
|
||||||
|
}
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user