마루 지붕 마루 부분 오류에 대해 수정

This commit is contained in:
Jaeyoung Lee 2024-11-08 13:46:57 +09:00
parent 0fc08e94d0
commit 211a365bf8
2 changed files with 36 additions and 28 deletions

View File

@ -1782,8 +1782,13 @@ export function useMode() {
} }
wall.lines.forEach((line, index) => { wall.lines.forEach((line, index) => {
const lineLength = Math.sqrt(
Math.pow(Math.round(Math.abs(line.x1 - line.x2) * 10), 2) + Math.pow(Math.round(Math.abs(line.y1 - line.y2) * 10), 2),
)
line.attributes.roofId = roof.id line.attributes.roofId = roof.id
line.attributes.currentRoof = roof.lines[index].id line.attributes.currentRoof = roof.lines[index].id
line.attributes.planeSize = lineLength
line.attributes.actualSize = lineLength
}) })
setRoof(roof) setRoof(roof)

View File

@ -1,13 +1,6 @@
import { fabric } from 'fabric' import { fabric } from 'fabric'
import { QLine } from '@/components/fabric/QLine' import { QLine } from '@/components/fabric/QLine'
import { import { calculateIntersection, distanceBetweenPoints, findClosestPoint, getDegreeByChon, getDirectionByPoint } from '@/util/canvas-util'
calculateIntersection,
distanceBetweenPoints,
findClosestPoint,
getDegreeByChon,
getDirectionByPoint,
isPointOnLine,
} from '@/util/canvas-util'
import { QPolygon } from '@/components/fabric/QPolygon' import { QPolygon } from '@/components/fabric/QPolygon'
import * as turf from '@turf/turf' import * as turf from '@turf/turf'
@ -1307,14 +1300,19 @@ const drawRidge = (roof, canvas) => {
prevRoof = index === 0 ? wallLines[wallLines.length - 1] : wallLines[index - 1] prevRoof = index === 0 ? wallLines[wallLines.length - 1] : wallLines[index - 1]
nextRoof = index === wallLines.length - 1 ? wallLines[0] : index === wallLines.length ? wallLines[1] : wallLines[index + 1] nextRoof = index === wallLines.length - 1 ? wallLines[0] : index === wallLines.length ? wallLines[1] : wallLines[index + 1]
if (prevRoof.direction !== nextRoof.direction && currentWall.length <= currentRoof.length) { const angle1 = calculateAngle(prevRoof.startPoint, prevRoof.endPoint)
ridgeRoof.push({ index: index, roof: currentRoof, length: currentRoof.length }) const angle2 = calculateAngle(nextRoof.startPoint, nextRoof.endPoint)
if (Math.abs(angle1 - angle2) === 180 && currentWall.attributes.planeSize <= currentRoof.attributes.planeSize) {
ridgeRoof.push({ index: index, roof: currentRoof, length: currentRoof.attributes.planeSize })
} }
}) })
// 지붕의 길이가 짧은 순으로 정렬 // 지붕의 길이가 짧은 순으로 정렬
ridgeRoof.sort((a, b) => a.length - b.length) ridgeRoof.sort((a, b) => a.length - b.length)
console.log('ridgeRoof', ridgeRoof)
ridgeRoof.forEach((item) => { ridgeRoof.forEach((item) => {
if (getMaxRidge(roofLines.length) > roof.ridges.length) { if (getMaxRidge(roofLines.length) > roof.ridges.length) {
let index = item.index, let index = item.index,
@ -1336,28 +1334,26 @@ const drawRidge = (roof, canvas) => {
let xEqualInnerLines = anotherRoof.filter((roof) => roof.x1 === roof.x2 && isInnerLine(prevRoof, currentRoof, nextRoof, roof)), //x가 같은 내부선 let xEqualInnerLines = anotherRoof.filter((roof) => roof.x1 === roof.x2 && isInnerLine(prevRoof, currentRoof, nextRoof, roof)), //x가 같은 내부선
yEqualInnerLines = anotherRoof.filter((roof) => roof.y1 === roof.y2 && isInnerLine(prevRoof, currentRoof, nextRoof, roof)) //y가 같은 내부선 yEqualInnerLines = anotherRoof.filter((roof) => roof.y1 === roof.y2 && isInnerLine(prevRoof, currentRoof, nextRoof, roof)) //y가 같은 내부선
let ridgeBaseLength = Math.round((currentRoof.length / 2) * 10) / 10, // 지붕의 기반 길이 console.log('xEqualInnerLines', xEqualInnerLines, 'yEqualInnerLines', yEqualInnerLines)
ridgeMaxLength = Math.min(prevRoof.length, nextRoof.length), // 지붕의 최대 길이. 이전, 다음 벽 중 짧은 길이 let ridgeBaseLength = Math.round(currentRoof.attributes.planeSize / 2), // 지붕의 기반 길이
ridgeAcrossLength = Math.round((ridgeMaxLength - currentRoof.length) * 10) / 10 // 맞은편 벽까지의 길이 - 지붕의 기반 길이 ridgeMaxLength = Math.min(prevRoof.attributes.planeSize, nextRoof.attributes.planeSize), // 지붕의 최대 길이. 이전, 다음 벽 중 짧은 길이
ridgeAcrossLength = Math.abs(ridgeMaxLength - currentRoof.attributes.planeSize) // 맞은편 벽까지의 길이 - 지붕의 기반 길이
let acrossRoof = anotherRoof let acrossRoof = anotherRoof
.filter((roof) => { .filter((roof) => {
if (roof.x1 === roof.x2) { const angle1 = calculateAngle(currentRoof.startPoint, currentRoof.endPoint)
if ((nextRoof.direction === 'right' && roof.x1 > currentRoof.x1) || (nextRoof.direction === 'left' && roof.x1 < currentRoof.x1)) { const angle2 = calculateAngle(roof.startPoint, roof.endPoint)
return roof if (Math.abs(angle1 - angle2) === 180) {
} return roof
}
if (roof.y1 === roof.y2) {
if ((nextRoof.direction === 'top' && roof.y1 < currentRoof.y1) || (nextRoof.direction === 'bottom' && roof.y1 > currentRoof.y1)) {
return roof
}
} }
}) })
.reduce((prev, current) => { .reduce((prev, current) => {
console.log('prev', prev, 'current', current)
console.log('currentRoof', currentRoof)
let hasBetweenRoof = false let hasBetweenRoof = false
if (current.x1 === current.x2) { if (current.x1 === current.x2) {
hasBetweenRoof = roofLines hasBetweenRoof = roofLines
.filter((roof) => roof !== current && roof !== currentRoof) .filter((roof) => roof !== current)
.some((line) => { .some((line) => {
let currentY2 = currentRoof.y2 let currentY2 = currentRoof.y2
if (yEqualInnerLines.length > 0) { if (yEqualInnerLines.length > 0) {
@ -1369,12 +1365,13 @@ const drawRidge = (roof, canvas) => {
const isY2Between = (line.y2 > currentRoof.y1 && line.y2 < currentY2) || (line.y2 > currentY2 && line.y2 < currentRoof.y1) const isY2Between = (line.y2 > currentRoof.y1 && line.y2 < currentY2) || (line.y2 > currentY2 && line.y2 < currentRoof.y1)
const isX1Between = (line.x1 > currentRoof.x1 && line.x1 < current.x1) || (line.x1 > currentRoof.x1 && line.x1 < current.x1) const isX1Between = (line.x1 > currentRoof.x1 && line.x1 < current.x1) || (line.x1 > currentRoof.x1 && line.x1 < current.x1)
const isX2Between = (line.x2 > currentRoof.x1 && line.x2 < current.x1) || (line.x2 > currentRoof.x1 && line.x2 < current.x1) const isX2Between = (line.x2 > currentRoof.x1 && line.x2 < current.x1) || (line.x2 > currentRoof.x1 && line.x2 < current.x1)
return isY1Between && isY2Between && isX1Between && isX2Between return isY1Between && isY2Between && isX1Between && isX2Between
}) })
} }
if (current.y1 === current.y2) { if (current.y1 === current.y2) {
hasBetweenRoof = wallLines hasBetweenRoof = roofLines
.filter((roof) => roof !== current && roof !== currentRoof) .filter((roof) => roof !== current)
.some((line) => { .some((line) => {
let currentX2 = currentRoof.x2 let currentX2 = currentRoof.x2
if (xEqualInnerLines.length > 0) { if (xEqualInnerLines.length > 0) {
@ -1382,15 +1379,19 @@ const drawRidge = (roof, canvas) => {
currentX2 = Math.abs(currentRoof.x1 - currentX2) < Math.abs(currentRoof.x1 - line.x1) ? currentX2 : line.x1 currentX2 = Math.abs(currentRoof.x1 - currentX2) < Math.abs(currentRoof.x1 - line.x1) ? currentX2 : line.x1
}) })
} }
console.log('line :', line)
const isX1Between = (line.x1 > currentRoof.x1 && line.x1 < currentX2) || (line.x1 > currentX2 && line.x1 < currentRoof.x1) const isX1Between = (line.x1 > currentRoof.x1 && line.x1 < currentX2) || (line.x1 > currentX2 && line.x1 < currentRoof.x1)
const isX2Between = (line.x2 > currentRoof.x1 && line.x2 < currentX2) || (line.x2 > currentX2 && line.x2 < currentRoof.x1) const isX2Between = (line.x2 > currentRoof.x1 && line.x2 < currentX2) || (line.x2 > currentX2 && line.x2 < currentRoof.x1)
const isY1Between = (line.y1 > currentRoof.y1 && line.y1 < current.y1) || (line.y1 > currentRoof.y1 && line.y1 < current.y1) const isY1Between = (line.y1 > currentRoof.y1 && line.y1 < current.y1) || (line.y1 > currentRoof.y1 && line.y1 < current.y1)
const isY2Between = (line.y2 > currentRoof.y1 && line.y2 < current.y1) || (line.y2 > currentRoof.y1 && line.y2 < current.y1) const isY2Between = (line.y2 > currentRoof.y1 && line.y2 < current.y1) || (line.y2 > currentRoof.y1 && line.y2 < current.y1)
console.log('isX1Between', isX1Between, 'isX2Between', isX2Between, 'isY1Between', isY1Between, 'isY2Between', isY2Between)
return isX1Between && isX2Between && isY1Between && isY2Between return isX1Between && isX2Between && isY1Between && isY2Between
}) })
} }
console.log('hasBetweenRoof', hasBetweenRoof)
if (prev !== undefined) { if (prev !== undefined) {
if (currentRoof.x1 === currentRoof.x2) { if (currentRoof.x1 === currentRoof.x2) {
return Math.abs(currentRoof.y1 - prev.y1) > Math.abs(currentRoof.y1 - current.y1) ? prev : current return Math.abs(currentRoof.y1 - prev.y1) > Math.abs(currentRoof.y1 - current.y1) ? prev : current
@ -1412,20 +1413,22 @@ const drawRidge = (roof, canvas) => {
} }
} }
}, undefined) }, undefined)
if (acrossRoof !== undefined) { if (acrossRoof !== undefined) {
if (currentRoof.x1 === currentRoof.x2) { if (currentRoof.x1 === currentRoof.x2) {
if (ridgeAcrossLength < Math.abs(currentRoof.x1 - acrossRoof.x1)) { if (ridgeAcrossLength < Math.abs(currentRoof.x1 - acrossRoof.x1)) {
ridgeAcrossLength = Math.round((Math.round(Math.abs(currentRoof.x1 - acrossRoof.x1) * 10) / 10 - currentRoof.length) * 10) / 10 ridgeAcrossLength = Math.round(Math.round(Math.abs(currentRoof.x1 - acrossRoof.x1) * 10) - currentRoof.attributes.planeSize)
} }
} }
if (currentRoof.y1 === currentRoof.y2) { if (currentRoof.y1 === currentRoof.y2) {
if (ridgeAcrossLength < Math.abs(currentRoof.y1 - acrossRoof.y1)) { if (ridgeAcrossLength < Math.abs(currentRoof.y1 - acrossRoof.y1)) {
ridgeAcrossLength = Math.round((Math.round(Math.abs(currentRoof.y1 - acrossRoof.y1) * 10) / 10 - currentRoof.length) * 10) / 10 ridgeAcrossLength = Math.round(Math.round(Math.abs(currentRoof.y1 - acrossRoof.y1) * 10) - currentRoof.attributes.planeSize)
} }
} }
} }
ridgeBaseLength = ridgeBaseLength / 10
ridgeMaxLength = ridgeMaxLength / 10
ridgeAcrossLength = ridgeAcrossLength / 10
if (ridgeBaseLength > 0 && ridgeMaxLength > 0 && ridgeAcrossLength > 0) { if (ridgeBaseLength > 0 && ridgeMaxLength > 0 && ridgeAcrossLength > 0) {
let ridgeLength = Math.min(ridgeMaxLength, ridgeAcrossLength) let ridgeLength = Math.min(ridgeMaxLength, ridgeAcrossLength)
if (currentRoof.x1 === currentRoof.x2) { if (currentRoof.x1 === currentRoof.x2) {