레이아웃 설치 데모 작업

This commit is contained in:
yjnoh 2025-03-12 16:44:41 +09:00
parent 92ed8e701d
commit 3df466a717
4 changed files with 571 additions and 11 deletions

View File

@ -6,7 +6,7 @@ import PitchModule from '@/components/floor-plan/modal/basic/step/pitch/PitchMod
import PitchPlacement from '@/components/floor-plan/modal/basic/step/pitch/PitchPlacement'
import Placement from '@/components/floor-plan/modal/basic/step/Placement'
import { useRecoilValue, useRecoilState } from 'recoil'
import { canvasSettingState, canvasState, isManualModuleSetupState } from '@/store/canvasAtom'
import { canvasSettingState, canvasState, isManualModuleLayoutSetupState, isManualModuleSetupState } from '@/store/canvasAtom'
import { usePopup } from '@/hooks/usePopup'
import { Orientation } from '@/components/floor-plan/modal/basic/step/Orientation'
import { useModuleBasicSetting } from '@/hooks/module/useModuleBasicSetting'
@ -29,6 +29,8 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
const orientationRef = useRef(null)
const { initEvent } = useEvent()
const [isManualModuleSetup, setIsManualModuleSetup] = useRecoilState(isManualModuleSetupState)
const [isManualModuleLayoutSetup, setIsManualModuleLayoutSetup] = useRecoilState(isManualModuleLayoutSetupState)
const moduleSelectionData = useRecoilValue(moduleSelectionDataState)
const addedRoofs = useRecoilValue(addedRoofsState)
const loginUserState = useRecoilValue(loginUserStore)
@ -37,8 +39,16 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
const [basicSetting, setBasicSettings] = useRecoilState(basicSettingState)
const [isClosePopup, setIsClosePopup] = useState({ close: false, id: 0 })
const [manualSetupMode, setManualSetupMode] = useState('manualSetup')
const [layoutSetup, setLayoutSetup] = useState({
col: 1,
row: 1,
})
// const { initEvent } = useContext(EventContext)
const { manualModuleSetup, autoModuleSetup, manualFlatroofModuleSetup, autoFlatroofModuleSetup } = useModuleBasicSetting(tabNum)
const { manualModuleSetup, autoModuleSetup, manualFlatroofModuleSetup, autoFlatroofModuleSetup, manualModuleLayoutSetup } =
useModuleBasicSetting(tabNum)
const { updateObjectDate } = useMasterController()
const handleBtnNextStep = () => {
if (tabNum === 1) {
@ -86,7 +96,10 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
const placementRef = {
isChidori: useRef('false'),
setupLocation: useRef('eaves'),
isMaxSetup: useRef('false'),
layoutSetup: useRef({
col: 1,
row: 1,
}),
}
const placementFlatRef = {
@ -94,9 +107,15 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
}
const handleManualModuleSetup = () => {
setManualSetupMode(`manualSetup_${!isManualModuleSetup}`)
setIsManualModuleSetup(!isManualModuleSetup)
}
const handleManualModuleLayoutSetup = () => {
setManualSetupMode(`manualLayoutSetup_${!isManualModuleLayoutSetup}`)
setIsManualModuleLayoutSetup(!isManualModuleLayoutSetup)
}
const updateObjectDataApi = async (params) => {
const res = await updateObjectDate(params)
}
@ -125,14 +144,24 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
useEffect(() => {
if (basicSetting.roofSizeSet !== '3') {
manualModuleSetup(placementRef)
if (manualSetupMode.indexOf('manualSetup') > -1) {
manualModuleSetup(placementRef)
} else if (manualSetupMode.indexOf('manualLayoutSetup') > -1) {
manualModuleLayoutSetup(placementRef)
}
} else {
manualFlatroofModuleSetup(placementFlatRef)
}
if (isClosePopup.close) {
closePopup(isClosePopup.id)
}
}, [isManualModuleSetup, isClosePopup])
}, [manualSetupMode, isClosePopup])
useEffect(() => {
if (isManualModuleLayoutSetup) {
manualModuleLayoutSetup(placementRef)
}
}, [layoutSetup])
return (
<WithDraggable isShow={true} pos={pos}>
@ -156,7 +185,9 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
{tabNum === 1 && <Orientation ref={orientationRef} tabNum={tabNum} setTabNum={setTabNum} />}
{/*배치면 초기설정 - 입력방법: 복시도 입력 || 실측값 입력*/}
{basicSetting.roofSizeSet && basicSetting.roofSizeSet != '3' && tabNum === 2 && <Module setTabNum={setTabNum} />}
{basicSetting.roofSizeSet && basicSetting.roofSizeSet != '3' && tabNum === 3 && <Placement setTabNum={setTabNum} ref={placementRef} />}
{basicSetting.roofSizeSet && basicSetting.roofSizeSet != '3' && tabNum === 3 && (
<Placement setTabNum={setTabNum} ref={placementRef} setLayoutSetup={setLayoutSetup} layoutSetup={layoutSetup} />
)}
{/*배치면 초기설정 - 입력방법: 육지붕*/}
{basicSetting.roofSizeSet && basicSetting.roofSizeSet == '3' && tabNum === 2 && <PitchModule setTabNum={setTabNum} />}
@ -184,6 +215,9 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
<button className={`btn-frame modal mr5 ${isManualModuleSetup ? 'act' : ''}`} onClick={handleManualModuleSetup}>
{getMessage('modal.module.basic.setting.passivity.placement')}
</button>
<button className={`btn-frame modal mr5 ${isManualModuleLayoutSetup ? 'act' : ''}`} onClick={handleManualModuleLayoutSetup}>
레아이웃 수동설치
</button>
<button className="btn-frame modal act" onClick={() => autoModuleSetup(placementRef)}>
{getMessage('modal.module.basic.setting.auto.placement')}
</button>

View File

@ -111,6 +111,11 @@ const Placement = forwardRef((props, refs) => {
setSelectedItems({ ...selectedItems, [e.target.name]: e.target.checked })
}
const handleLayoutSetup = (e) => {
props.setLayoutSetup({ ...props.layoutSetup, [e.target.name]: Number(e.target.value) })
refs.layoutSetup.current = { ...props.layoutSetup, [e.target.name]: Number(e.target.value) }
}
return (
<>
<div className="module-table-flex-wrap mb10">
@ -233,6 +238,33 @@ const Placement = forwardRef((props, refs) => {
</div>
</div>
</div>
<div className="self-table-item">
<div className="self-item-th">레이아웃 입력</div>
<div className="self-item-td">
<div className="pop-form-radio">
<div className="d-check-radio pop">
<label htmlFor="ra06"></label>
<input
type="text"
className="input-origin block mr10"
name="col"
value={props.layoutSetup.col}
defaultValue={1}
onChange={handleLayoutSetup}
/>{' '}
×<label htmlFor="ra07"></label>
<input
type="text"
className="input-origin block"
name="row"
value={props.layoutSetup.row}
defaultValue={1}
onChange={handleLayoutSetup}
/>
</div>
</div>
</div>
</div>
</div>
<div className="self-table-flx">
{/* <div className="d-check-box pop">

View File

@ -1,7 +1,14 @@
import { useState } from 'react'
import { useRecoilState, useRecoilValue, useSetRecoilState } from 'recoil'
import { canvasSettingState, canvasState, checkedModuleState, currentObjectState, isManualModuleSetupState } from '@/store/canvasAtom'
import { rectToPolygon, polygonToTurfPolygon, calculateVisibleModuleHeight, getDegreeByChon } from '@/util/canvas-util'
import {
canvasSettingState,
canvasState,
checkedModuleState,
currentObjectState,
isManualModuleLayoutSetupState,
isManualModuleSetupState,
} from '@/store/canvasAtom'
import { rectToPolygon, polygonToTurfPolygon, calculateVisibleModuleHeight, getDegreeByChon, toFixedWithoutRounding } from '@/util/canvas-util'
import { basicSettingState, roofDisplaySelector } from '@/store/settingAtom'
import offsetPolygon, { calculateAngle, createLinesFromPolygon } from '@/util/qpolygon-utils'
import { QPolygon } from '@/components/fabric/QPolygon'
@ -35,6 +42,7 @@ export function useModuleBasicSetting(tabNum) {
const { setSurfaceShapePattern } = useRoofFn()
const checkedModule = useRecoilValue(checkedModuleState)
const [isManualModuleSetup, setIsManualModuleSetup] = useRecoilState(isManualModuleSetupState)
const [isManualModuleLayoutSetup, setIsManualModuleLayoutSetup] = useRecoilState(isManualModuleLayoutSetupState)
const setModuleStatistics = useSetRecoilState(moduleStatisticsState)
const canvasSetting = useRecoilValue(canvasSettingState)
@ -417,13 +425,18 @@ export function useModuleBasicSetting(tabNum) {
setSaleStoreNorthFlg(true)
}
}
}, [isManualModuleSetup])
}, [isManualModuleSetup, isManualModuleLayoutSetup])
/**
* trestle에서 영역을 가져와 mouse:move 이벤트로 해당 영역에 진입했을때 booleanPointInPolygon 진입여부를 확인
* 확인 셀을 이동시킴
*/
const manualModuleSetup = (placementRef) => {
//레이아웃 수동설치 토글
if (isManualModuleLayoutSetup) {
setIsManualModuleLayoutSetup(false)
}
const moduleSetupSurfaces = canvas?.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE_SETUP_SURFACE) //모듈설치면를 가져옴
if (isManualModuleSetup) {
@ -730,7 +743,7 @@ export function useModuleBasicSetting(tabNum) {
tempModule.setCoords() //좌표 재정렬
if (turf.booleanContains(turfPolygon, tempTurfModule) || turf.booleanWithin(tempTurfModule, turfPolygon)) {
//마우스 클릭시 set으로 해당 위치에 셀을 넣음
const isOverlap = manualDrawModules.some((module) => turf.booleanOverlap(tempTurfModule, polygonToTurfPolygon(module))) //겹치는지 확인
const isOverlap = manualDrawModules.some((module) => turf.booleanOverlap(tempTurfModule, polygonToTurfPolygon(module, true))) //겹치는지 확인
if (!isOverlap) {
canvas?.remove(tempModule)
@ -778,6 +791,480 @@ export function useModuleBasicSetting(tabNum) {
}
}
const manualModuleLayoutSetup = (placementRef) => {
if (isManualModuleSetup) {
setIsManualModuleSetup(false)
}
const moduleSetupSurfaces = canvas?.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE_SETUP_SURFACE) //모듈설치면를 가져옴
if (isManualModuleLayoutSetup) {
if (checkedModule.length === 0) {
swalFire({ text: getMessage('module.place.select.module') })
setIsManualModuleLayoutSetup(!isManualModuleLayoutSetup)
return
}
if (checkedModule.length > 1) {
swalFire({ text: getMessage('module.place.select.one.module') })
setIsManualModuleLayoutSetup(!isManualModuleLayoutSetup)
return
}
const batchObjects = canvas?.getObjects().filter((obj) => obj.name === POLYGON_TYPE.OBJECT_SURFACE) //도머s 객체
//수동모드 모듈 설치면 선택 잠금
moduleSetupSurfaces.forEach((obj) => {
obj.set({
selectable: false,
evented: false,
})
})
//모듈 기본 옵션
const moduleOptions = {
fill: checkedModule[0].color,
stroke: 'black',
strokeWidth: 0.3,
selectable: true, // 선택 가능하게 설정
lockMovementX: true, // X 축 이동 잠금
lockMovementY: true, // Y 축 이동 잠금
lockRotation: true, // 회전 잠금
lockScalingX: true, // X 축 크기 조정 잠금
lockScalingY: true, // Y 축 크기 조정 잠금
name: POLYGON_TYPE.MODULE,
}
const objectsIncludeSurface = (turfModuleSetupSurface) => {
let containsBatchObjects = []
containsBatchObjects = batchObjects.filter((batchObject) => {
let convertBatchObject = polygonToTurfPolygon(batchObject)
// 폴리곤 안에 도머 폴리곤이 포함되어있는지 확인해서 반환하는 로직
return (
turf.booleanContains(turfModuleSetupSurface, convertBatchObject) ||
turf.booleanWithin(convertBatchObject, turfModuleSetupSurface) ||
turf.booleanOverlap(turfModuleSetupSurface, convertBatchObject)
)
})
return containsBatchObjects
}
if (moduleSetupSurfaces.length !== 0) {
const col = placementRef.layoutSetup.current.col
const row = placementRef.layoutSetup.current.row
let tempModule
let manualDrawModules = []
let inside = false
let turfPolygon
let flowDirection
let trestlePolygon
let width, height, intvHor, intvVer
let containsBatchObjects
addCanvasMouseEventListener('mouse:move', (e) => {
//마우스 이벤트 삭제 후 재추가
const mousePoint = canvas.getPointer(e.e)
for (let i = 0; i < moduleSetupSurfaces.length; i++) {
//배치면이 여러개 일때 옮겨가면서 동작해야함
turfPolygon = polygonToTurfPolygon(moduleSetupSurfaces[i])
trestlePolygon = moduleSetupSurfaces[i]
manualDrawModules = moduleSetupSurfaces[i].modules // 앞에서 자동으로 했을때 추가됨
flowDirection = moduleSetupSurfaces[i].direction //도형의 방향
containsBatchObjects = objectsIncludeSurface(turfPolygon) //배치면에 오브젝트(도머, 개구등)이 있는지 확인하는 로직
const moduleWidth = Number(checkedModule[0].longAxis) / 10
const moduleHeight = Number(checkedModule[0].shortAxis) / 10
let tmpWidth = flowDirection === 'south' || flowDirection === 'north' ? moduleWidth : moduleHeight
let tmpHeight = flowDirection === 'south' || flowDirection === 'north' ? moduleHeight : moduleWidth
width =
canvasSetting.roofSizeSet == '1'
? calculateVisibleModuleHeight(tmpWidth, tmpHeight, getDegreeByChon(moduleSetupSurfaces[i].roofMaterial.pitch), flowDirection).width
: tmpWidth
height =
canvasSetting.roofSizeSet == '1'
? calculateVisibleModuleHeight(tmpWidth, tmpHeight, getDegreeByChon(moduleSetupSurfaces[i].roofMaterial.pitch), flowDirection).height
: tmpHeight
intvHor =
flowDirection === 'south' || flowDirection === 'north'
? moduleSetupSurfaces[i].trestleDetail.moduleIntvlHor / 10
: moduleSetupSurfaces[i].trestleDetail.moduleIntvlVer / 10
intvVer =
flowDirection === 'south' || flowDirection === 'north'
? moduleSetupSurfaces[i].trestleDetail.moduleIntvlVer / 10
: moduleSetupSurfaces[i].trestleDetail.moduleIntvlHor / 10
let calcHalfWidth = (Number((width * col).toFixed(1)) + Number((intvHor * (col - 1)).toFixed(1))) / 2
let calcHalfHeight = (Number((height * row).toFixed(1)) + Number((intvVer * (row - 1)).toFixed(1))) / 2
//아래래
let points = [
{
x: Number(mousePoint.x.toFixed(1)) - calcHalfWidth,
y: Number(mousePoint.y.toFixed(1)) - calcHalfHeight,
},
{
x: Number(mousePoint.x.toFixed(1)) - calcHalfWidth,
y: Number(mousePoint.y.toFixed(1)) + calcHalfHeight,
},
{
x: Number(mousePoint.x.toFixed(1)) + calcHalfWidth,
y: Number(mousePoint.y.toFixed(1)) + calcHalfHeight,
},
{
x: Number(mousePoint.x.toFixed(1)) + calcHalfWidth,
y: Number(mousePoint.y.toFixed(1)) - calcHalfHeight,
},
]
// const points = [
// {
// x: Number(mousePoint.x.toFixed(1)) + Number((width / 2).toFixed(1)),
// y: Number(mousePoint.y.toFixed(1)) - Number((height / 2).toFixed(1)),
// },
// {
// x: Number(mousePoint.x.toFixed(1)) + Number((width / 2).toFixed(1)),
// y: Number(mousePoint.y.toFixed(1)) + Number((height / 2).toFixed(1)),
// },
// {
// x: Number(mousePoint.x.toFixed(1)) - Number((width / 2).toFixed(1)),
// y: Number(mousePoint.y.toFixed(1)) - Number((height / 2).toFixed(1)),
// },
// {
// x: Number(mousePoint.x.toFixed(1)) - Number((width / 2).toFixed(1)),
// y: Number(mousePoint.y.toFixed(1)) + Number((height / 2).toFixed(1)),
// },
// ]
const turfPoints = coordToTurfPolygon(points)
if (turf.booleanWithin(turfPoints, turfPolygon)) {
let isDrawing = false
if (isDrawing) return
canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === 'tempModule')) //움직일때 일단 지워가면서 움직임
tempModule = new fabric.Rect({
fill: 'rgba(224, 221, 222, 0.7)',
stroke: 'black',
strokeWidth: 1,
strokeDashArray: [10, 5],
// width: Number(width.toFixed(1)), //작은버전
// height: Number(height.toFixed(1)), //작은버전
// left: Number(mousePoint.x.toFixed(1) - Number((width / 2).toFixed(1))), //작은버전
// top: Number(mousePoint.y.toFixed(1) - Number((height / 2).toFixed(1))), //작은버전
width: Number((width * col).toFixed(1)) + Number((intvHor * (col - 1)).toFixed(1)), //큰버전
height: Number((height * row).toFixed(1)) + Number((intvVer * (row - 1)).toFixed(1)), //큰버전
left: Number(mousePoint.x.toFixed(1)) - calcHalfWidth.toFixed(1), //큰버전
top: Number(mousePoint.y.toFixed(1)) - calcHalfHeight.toFixed(1), //큰버전
selectable: false,
lockMovementX: true,
lockMovementY: true,
lockRotation: true,
lockScalingX: true,
lockScalingY: true,
name: 'tempModule',
parentId: moduleSetupSurfaces[i].parentId,
})
//북면이고 북면설치상점이 아니면 그냥 return
if (trestlePolygon.isNorth && !saleStoreNorthFlg) {
return
} else {
canvas?.add(tempModule) //움직여가면서 추가됨
}
/**
* 스냅기능
*/
let snapDistance = flowDirection === 'south' || flowDirection === 'north' ? 70 : 40
let trestleSnapDistance = 15
const trestleLeft = Number(moduleSetupSurfaces[i].left.toFixed(1)) - Number((moduleSetupSurfaces[i].width / 2).toFixed(1))
const trestleTop = Number(moduleSetupSurfaces[i].top.toFixed(1)) - Number((moduleSetupSurfaces[i].height / 2).toFixed(1))
const trestleRight = Number(moduleSetupSurfaces[i].left.toFixed(1)) + Number((moduleSetupSurfaces[i].width / 2).toFixed(1))
const trestleBottom = Number(moduleSetupSurfaces[i].top.toFixed(1)) + Number((moduleSetupSurfaces[i].height / 2).toFixed(1))
const bigCenterY = (trestleTop + trestleTop + moduleSetupSurfaces[i].height) / 2
// 이동하는 모듈의 경계 좌표
const smallLeft = Number(tempModule.left.toFixed(1))
const smallTop = Number(tempModule.top.toFixed(1))
const smallRight = smallLeft + Number(tempModule.width.toFixed(1))
const smallBottom = smallTop + Number(tempModule.height.toFixed(1))
const smallCenterX = smallLeft + Number((tempModule.width / 2).toFixed(1))
const smallCenterY = smallTop + Number((tempModule.height / 2).toFixed(1))
/**
* 미리 깔아놓은 셀이 있을때 셀에 흡착됨
*/
// if (manualDrawModules) {
// manualDrawModules.forEach((cell) => {
// const holdCellLeft = cell.left
// const holdCellTop = cell.top
// const holdCellRight = holdCellLeft + Number(cell.width.toFixed(1))
// const holdCellBottom = holdCellTop + Number(cell.height.toFixed(1))
// const holdCellCenterX = holdCellLeft + Number((cell.width / 2).toFixed(1))
// const holdCellCenterY = holdCellTop + Number((cell.height / 2).toFixed(1))
// //설치된 셀에 좌측에 스냅
// if (Math.abs(smallRight - holdCellLeft) < snapDistance) {
// tempModule.left = holdCellLeft - width - intvHor
// }
// //설치된 셀에 우측에 스냅
// if (Math.abs(smallLeft - holdCellRight) < snapDistance) {
// tempModule.left = holdCellRight + intvHor
// }
// //설치된 셀에 위쪽에 스냅
// if (Math.abs(smallBottom - holdCellTop) < snapDistance) {
// tempModule.top = holdCellTop - height - intvVer
// }
// //설치된 셀에 밑쪽에 스냅
// if (Math.abs(smallTop - holdCellBottom) < snapDistance) {
// tempModule.top = holdCellBottom + intvVer
// }
// //가운데 -> 가운데
// if (Math.abs(smallCenterX - holdCellCenterX) < snapDistance) {
// tempModule.left = holdCellCenterX - Number((width / 2).toFixed(1))
// }
// //왼쪽 -> 가운데
// if (Math.abs(smallLeft - holdCellCenterX) < snapDistance) {
// tempModule.left = holdCellCenterX
// }
// // 오른쪽 -> 가운데
// if (Math.abs(smallRight - holdCellCenterX) < snapDistance) {
// tempModule.left = holdCellCenterX - width
// }
// //세로 가운데 -> 가운데
// if (Math.abs(smallCenterY - holdCellCenterY) < snapDistance) {
// tempModule.top = holdCellCenterY - Number((height / 2).toFixed(1))
// }
// // //위쪽 -> 가운데
// // if (Math.abs(smallTop - holdCellCenterY) < cellSnapDistance) {
// // tempModule.top = holdCellCenterY
// // }
// // //아랫쪽 -> 가운데
// // if (Math.abs(smallBottom - holdCellCenterY) < cellSnapDistance) {
// // tempModule.top = holdCellCenterY - height
// // }
// })
// }
// 위쪽 변에 스냅
if (Math.abs(smallTop - trestleTop) < trestleSnapDistance) {
tempModule.top = trestleTop + 1
}
// 아래쪽 변에 스냅
if (Math.abs(smallBottom - trestleBottom) < trestleSnapDistance) {
tempModule.top = trestleTop + moduleSetupSurfaces[i].height - tempModule.height - 1
}
// 왼쪽변에 스냅
if (Math.abs(smallLeft - trestleLeft) < trestleSnapDistance) {
tempModule.left = trestleLeft + 1
}
//오른쪽 변에 스냅
if (Math.abs(smallRight - trestleRight) < trestleSnapDistance) {
tempModule.left = trestleRight - tempModule.width - 1
}
if (flowDirection === 'south' || flowDirection === 'north') {
// 모듈왼쪽이 세로중앙선에 붙게 스냅
// if (Math.abs(smallLeft - (trestleLeft + moduleSetupSurfaces[i].width / 2)) < snapDistance) {
// tempModule.left = trestleLeft + moduleSetupSurfaces[i].width / 2
// }
// 모듈이 가운데가 세로중앙선에 붙게 스냅
if (Math.abs(smallCenterX - (trestleLeft + moduleSetupSurfaces[i].width / 2)) < trestleSnapDistance) {
tempModule.left = trestleLeft + moduleSetupSurfaces[i].width / 2 - tempModule.width / 2
}
// 모듈오른쪽이 세로중앙선에 붙게 스냅
// if (Math.abs(smallRight - (trestleLeft + moduleSetupSurfaces[i].width / 2)) < trestleSnapDistance) {
// tempModule.left = trestleLeft + moduleSetupSurfaces[i].width / 2 - tempModule.width * tempModule.scaleX
// }
} else {
// 모듈이 가로중앙선에 스냅
if (Math.abs(smallTop + tempModule.height / 2 - bigCenterY) < trestleSnapDistance) {
tempModule.top = bigCenterY - tempModule.height / 2
}
// if (Math.abs(smallTop - (trestleTop + moduleSetupSurfaces[i].height / 2)) < trestleSnapDistance) {
// tempModule.top = trestleTop + moduleSetupSurfaces[i].height / 2
// }
// 모듈 밑면이 가로중앙선에 스냅
// if (Math.abs(smallBottom - (trestleTop + moduleSetupSurfaces[i].height / 2)) < trestleSnapDistance) {
// tempModule.top = trestleTop + moduleSetupSurfaces[i].height / 2 - tempModule.height * tempModule.scaleY
// }
}
tempModule.setCoords()
canvas?.renderAll()
inside = true
break
} else {
inside = false
}
}
if (!inside) {
// tempModule.set({ fill: 'red' })
canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === 'tempModule'))
canvas?.renderAll()
}
})
addCanvasMouseEventListener('mouse:up', (e) => {
let isIntersection = true
if (!inside) return
if (tempModule) {
let startX, startY
console.log(tempModule)
//그려진 가이드 라인의 포인트를 기준으로 시작점을 만든다
if (flowDirection === 'south') {
startX = toFixedWithoutRounding(tempModule.left, 1)
startY = toFixedWithoutRounding(tempModule.top + tempModule.height, 1)
for (let i = 0; i < placementRef.layoutSetup.current.row; i++) {
let tempY = startY - i * height
let tempHeightMargin = i === 0 ? 0 : i * intvVer
for (let j = 0; j < placementRef.layoutSetup.current.col; j++) {
let tempX = startX + j * width
let tempWidthMargin = j === 0 ? 0 : j * intvHor
let rectPoints = [
{ x: tempX + tempWidthMargin, y: tempY - height - tempHeightMargin },
{ x: tempX + tempWidthMargin, y: tempY - tempHeightMargin },
{ x: tempX + width + tempWidthMargin, y: tempY - tempHeightMargin },
{ x: tempX + width + tempWidthMargin, y: tempY - height - tempHeightMargin },
]
// console.log('🚀 ~ addCanvasMouseEventListener ~ rectPoints:', rectPoints)
tempModule.set({ points: rectPoints })
const tempTurfModule = polygonToTurfPolygon(tempModule)
tempModule.setCoords() //좌표 재정렬
if (turf.booleanContains(turfPolygon, tempTurfModule) || turf.booleanWithin(tempTurfModule, turfPolygon)) {
//마우스 클릭시 set으로 해당 위치에 셀을 넣음
const isOverlap = manualDrawModules.some((module) => turf.booleanOverlap(tempTurfModule, polygonToTurfPolygon(module))) //겹치는지 확인
if (!isOverlap) {
canvas?.remove(tempModule)
//안겹치면 넣는다
// tempModule.setCoords()
moduleOptions.surfaceId = trestlePolygon.id
let manualModule = new QPolygon(tempModule.points, {
...moduleOptions,
moduleInfo: checkedModule[0],
// left: toFixedWithoutRounding(tempX + tempWidthMargin, 1),
// top: toFixedWithoutRounding(tempY - height - tempHeightMargin, 1),
width: toFixedWithoutRounding(width, 1),
height: toFixedWithoutRounding(height, 1),
})
let isDisjoint = checkModuleDisjointObjects(tempTurfModule, containsBatchObjects)
//오브젝트와 겹치지 않으면 넣는다
if (isDisjoint) {
canvas?.add(manualModule)
manualDrawModules.push(manualModule)
setModuleStatisticsData()
}
// getModuleStatistics()
} else {
swalFire({ text: getMessage('module.place.overlab') })
return
}
}
}
}
} else if (flowDirection === 'north') {
startX = tempModule.points[3].x
startY = tempModule.points[3].y
} else if (flowDirection === 'east') {
startX = tempModule.points[2].x
startY = tempModule.points[2].y
} else {
startX = tempModule.points[0].x
startY = tempModule.points[0].y
}
//도머 객체를 가져옴
// if (batchObjects) {
// batchObjects.forEach((object) => {
// let dormerTurfPolygon = polygonToTurfPolygon(object, true)
// const intersection = turf.intersect(turf.featureCollection([dormerTurfPolygon, tempTurfModule])) //겹치는지 확인
// //겹치면 안됨
// if (intersection) {
// swalFire({ text: getMessage('module.place.overobject') })
// isIntersection = false
// }
// })
// }
// if (!isIntersection) return
// tempModule.setCoords() //좌표 재정렬
// if (turf.booleanContains(turfPolygon, tempTurfModule) || turf.booleanWithin(tempTurfModule, turfPolygon)) {
// //마우스 클릭시 set으로 해당 위치에 셀을 넣음
// const isOverlap = manualDrawModules.some((module) => turf.booleanOverlap(tempTurfModule, polygonToTurfPolygon(module))) //겹치는지 확인
// if (!isOverlap) {
// canvas?.remove(tempModule)
// //안겹치면 넣는다
// // tempModule.setCoords()
// moduleOptions.surfaceId = trestlePolygon.id
// // console.log('tempModule.points', tempModule.points)
// let manualModule = new QPolygon(tempModule.points, {
// ...moduleOptions,
// moduleInfo: checkedModule[0],
// left: Number(tempModule.left.toFixed(1)),
// top: Number(tempModule.top.toFixed(1)),
// width: Number(tempModule.width.toFixed(1)),
// height: Number(tempModule.height.toFixed(1)),
// })
// canvas?.add(manualModule)
// manualDrawModules.push(manualModule)
// setModuleStatisticsData()
// // getModuleStatistics()
// } else {
// swalFire({ text: getMessage('module.place.overlab') })
// }
// } else {
// swalFire({ text: getMessage('module.place.out') })
// }
}
})
}
} else {
if (moduleSetupSurfaces) {
//수동모드 해제시 모듈 설치면 선택 잠금
moduleSetupSurfaces.forEach((obj) => {
obj.set({
selectable: true,
evented: true,
})
})
}
removeMouseEvent('mouse:up')
removeMouseEvent('mouse:move')
canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === 'tempModule')) //움직일때 일단 지워가면서 움직임
}
}
//자동 모듈 설치(그리드 방식)
const autoModuleSetup = (placementRef) => {
initEvent() //마우스 이벤트 초기화
@ -789,7 +1276,8 @@ export function useModuleBasicSetting(tabNum) {
const isChidori = placementRef.isChidori.current === 'true' ? true : false
const setupLocation = placementRef.setupLocation.current
const isMaxSetup = placementRef.isMaxSetup.current === 'true' ? true : false
const isMaxSetup = false
// const isMaxSetup = placementRef.isMaxSetup.current === 'true' ? true : false
const moduleSetupSurfaces = moduleSetupSurface //선택 설치면
const notSelectedTrestlePolygons = canvas
@ -2726,6 +3214,7 @@ export function useModuleBasicSetting(tabNum) {
selectedModules,
makeModuleInstArea,
manualModuleSetup,
manualModuleLayoutSetup,
autoModuleSetup,
restoreModuleInstArea,
manualFlatroofModuleSetup,

View File

@ -384,3 +384,8 @@ export const isManualModuleSetupState = atom({
key: 'isManualModuleSetupState',
default: false,
})
export const isManualModuleLayoutSetupState = atom({
key: 'isManualModuleLayoutSetupState',
default: false,
})