abs() 수정

This commit is contained in:
ysCha 2025-12-23 15:21:29 +09:00
parent 0ee7f6c590
commit 59b65df1d6

View File

@ -871,7 +871,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//newPStart.y = wallLine.y1;
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber()
newPStart.y = Big(wallBaseLine.y1).minus(rLineM).abs().toNumber()
newPStart.y = Big(wallBaseLine.y1).minus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
if (inLine) {
if (inLine.x2 > inLine.x1) {
@ -927,7 +927,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber()
newPEnd.y = Big(wallBaseLine.y2).plus(rLineM).abs().toNumber()
newPEnd.y = Big(wallBaseLine.y2).plus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
if (inLine) {
if (inLine.x2 > inLine.x1) {
@ -1041,7 +1041,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//newPStart.y = wallLine.y1;
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.x1).minus(roofLine.x1).abs().toNumber()
newPStart.y = Big(wallBaseLine.y1).plus(rLineM).abs().toNumber()
newPStart.y = Big(wallBaseLine.y1).plus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
if (inLine) {
if (inLine.x2 > inLine.x1) {
@ -1096,7 +1096,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber()
newPEnd.y = Big(wallBaseLine.y2).minus(rLineM).abs().toNumber()
newPEnd.y = Big(wallBaseLine.y2).minus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
if (inLine) {
if (inLine.x2 > inLine.x1) {
@ -1229,7 +1229,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
} else {
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.y1).minus(roofLine.y1).abs().toNumber()
newPStart.x = Big(wallBaseLine.x1).plus(rLineM).abs().toNumber()
newPStart.x = Big(wallBaseLine.x1).plus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
if (inLine) {
if (inLine.y2 > inLine.y1) {
@ -1282,7 +1282,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//newPEnd.x = wallLine.x2;
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.y2).minus(roofLine.y2).abs().toNumber()
newPEnd.x = Big(wallBaseLine.x2).minus(rLineM).abs().toNumber()
newPEnd.x = Big(wallBaseLine.x2).minus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
if (inLine) {
if (inLine.y1 > inLine.y2) {
@ -1392,7 +1392,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//newPStart.x = wallLine.x1;
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.y1).minus(roofLine.y1).abs().toNumber()
newPStart.x = Big(wallBaseLine.x1).minus(rLineM).abs().toNumber()
newPStart.x = Big(wallBaseLine.x1).minus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
if (inLine) {
if (inLine.y2 > inLine.y1) {
@ -1446,7 +1446,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//newPEnd.x = wallLine.x2;
//외곽 라인 그리기
const rLineM = Big(wallBaseLine.y2).minus(roofLine.y2).abs().toNumber()
newPEnd.x = Big(wallBaseLine.x2).plus(rLineM).abs().toNumber()
newPEnd.x = Big(wallBaseLine.x2).plus(rLineM).toNumber()
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
if (inLine) {
if (inLine.y1 > inLine.y2) {