동선이동, 형이동 시 좌표 계산 문제 수정

This commit is contained in:
Jaeyoung Lee 2025-07-30 10:36:25 +09:00
parent 699bfa9af4
commit 5e017ccbb7

View File

@ -214,13 +214,13 @@ export function useMovementSetting(id) {
if (!target) return
const { top: targetTop, left: targetLeft } = target
const currentX = Big(getIntersectMousePoint(e).x).round(0, Big.roundUp)
const currentY = Big(getIntersectMousePoint(e).y).round(0, Big.roundUp)
const currentX = Big(getIntersectMousePoint(e).x) //.round(0, Big.roundUp)
const currentY = Big(getIntersectMousePoint(e).y) //.round(0, Big.roundUp)
let value = ''
if (target.y1 === target.y2) {
value = Big(targetTop).minus(currentY).times(10)
value = Big(targetTop).minus(currentY).times(10).round(0)
} else {
value = Big(targetLeft).minus(currentX).times(10).neg()
value = Big(targetLeft).minus(currentX).times(10).round(0).neg()
}
if (typeRef.current === TYPE.FLOW_LINE) {
FLOW_LINE_REF.POINTER_INPUT_REF.current.value = value.toNumber()