완료1
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@ -22,7 +22,7 @@
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"chart.js": "^4.4.6",
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"dayjs": "^1.11.13",
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"env-cmd": "^10.1.0",
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"fabric": "^5.3.0",
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"fabric": "^5.5.2",
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"framer-motion": "^11.2.13",
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"fs": "^0.0.1-security",
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"iron-session": "^8.0.2",
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@ -823,7 +823,7 @@ if((roof.moveUpDown??0 > 0) ) {
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movedLines.push({ index, p1, p2 })
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// Usage:
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let mergeLines = mergeMovedLines(movedLines);
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// let mergeLines = mergeMovedLines(movedLines);
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//console.log("mergeLines:::::::", mergeLines);
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const line = new QLine([p1.x, p1.y, p2.x, p2.y], {
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parentId : roof.id,
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@ -917,7 +917,7 @@ if((roof.moveUpDown??0 > 0) ) {
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const newPointX = Big(roofLine.x1).plus(moveDist).toNumber()
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const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
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const pLineY = Big(roofLine.y2).minus(0).abs().toNumber()
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let idx = (roofLine.length < index + 1)?0:index
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let idx = (roofLines.length < index + 1)?0:index
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const pLineX = roofLines[idx+1].x2
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getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
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@ -932,19 +932,46 @@ if((roof.moveUpDown??0 > 0) ) {
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break;
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case 'left_out':
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if(isStartEnd.start){
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const moveX = Math.abs(wallBaseLine.x1 - wallLine.x1)
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const aStartY = Math.abs(newPEnd.y + moveX)
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const bStartY = Math.abs(wallLine.y2 + moveX)
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findPoints.push({ x: newPEnd.x, y: aStartY });
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const inLine = findLineContainingPoint(innerLines, { x: newPEnd.x, y: aStartY })
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// console.log("startLines:::::::", inLine);
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getAddLine({ x: wallLine.x1, y: roofLine.y2 }, { x: wallLine.x1, y: bStartY })
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getAddLine({ x: wallLine.x2, y: bStartY }, { x: inLine.x2, y: inLine.y2 }, 'pink')
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const eLineY = Math.abs(bStartY - wallLine.y2)
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newPStart.y += eLineY
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newPEnd.y = aStartY
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}else if(isStartEnd.end){
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const aStartY = Big(roofLine.y1).minus(moveDist).abs().toNumber()
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const bStartY = Big(wallLine.y1).minus(moveDist).abs().toNumber()
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const inLine = findLineContainingPoint(innerLines, { y: aStartY, x: roofLine.x2 })
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console.log("startLines:::::::", inLine);
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const eLineY = Big(bStartY).minus(wallLine.y1).abs().toNumber()
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newPEnd.y = aStartY
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newPStart.y = Big(roofLine.y2).minus(eLineY).toNumber()
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let idx = (0 >= index - 1)?roofLines.length:index
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const newLine = roofLines[idx-1];
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if(inLine){
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
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}
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if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: roofLine.y1, x: wallLine.x1 }, 'magenta')
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getAddLine({ y: newLine.y1, x: newLine.x1 }, { y: newLine.y2, x: wallLine.x2 }, 'Gray')
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findPoints.push({ y: aStartY, x: newPEnd.x });
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}
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}
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if(isStartEnd.end){
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const aStartY = Big(roofLine.y2).plus(moveDist).toNumber()
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const bStartY = Big(wallLine.y2).plus(moveDist).toNumber()
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const inLine = findLineContainingPoint(innerLines, { y: aStartY, x: roofLine.x1 })
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console.log("startLines:::::::", inLine);
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const eLineY = Big(bStartY).minus(wallLine.y2).abs().toNumber()
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newPEnd.y = aStartY
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newPStart.y = Big(roofLine.y1).plus(eLineY).toNumber()
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let idx = (roofLines.length < index + 1)?0:index
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const newLine = roofLines[idx+1];
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if(inLine){
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getAddLine({ y: bStartY, x: wallLine.x1 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
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}
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if(Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
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getAddLine({ y: bStartY, x: wallLine.x1 }, { y: roofLine.y2, x: wallLine.x2 }, 'magenta')
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getAddLine({ y: newLine.y2, x: newLine.x2 }, { y: newLine.y1, x: wallLine.x1 }, 'Gray')
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findPoints.push({ y: aStartY, x: newPEnd.x });
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}
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}
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break;
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@ -963,7 +990,7 @@ if((roof.moveUpDown??0 > 0) ) {
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const newPointX = Big(roofLine.x1).minus(moveDist).abs().toNumber()
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const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
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const pLineY = Big(roofLine.y1).minus(0).abs().toNumber()
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let idx = (0 > index - 1)?roofLines.length:index
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let idx = (0 >= index - 1)?roofLines.length:index
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const pLineX = roofLines[idx-1].x1
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getAddLine({ x: newPStart.x, y: newPStart.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
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@ -987,7 +1014,7 @@ if((roof.moveUpDown??0 > 0) ) {
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const newPointX = Big(roofLine.x1).minus(moveDist).toNumber()
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const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
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const pLineY = Big(roofLine.y2).minus(0).abs().toNumber()
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let idx = (roofLine.length < index + 1)?0:index
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let idx = (roofLines.length < index + 1)?0:index
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const pLineX = roofLines[idx+1].x2
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getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
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@ -1004,18 +1031,50 @@ if((roof.moveUpDown??0 > 0) ) {
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break;
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case 'right_out':
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const moveX1 = Math.abs(wallBaseLine.x2 - wallLine.x2)
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const aStartY1 = Math.abs(newPStart.y + moveX1)
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const bStartY1 = Math.abs(wallLine.y1 + moveX1)
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findPoints.push({ x: newPStart.x, y: aStartY1 });
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const inLine1 = findLineContainingPoint(innerLines, { x: newPStart.x, y: aStartY1})
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console.log("startLines:::::::", inLine1);
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getAddLine({ x: wallLine.x2, y: roofLine.y1 }, {x: wallLine.x2 , y: bStartY1})
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getAddLine({ x: wallLine.x1, y: bStartY1 }, { x: inLine1.x2, y: inLine1.y2}, 'pink' )
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const eLineY1 = Math.abs( bStartY1 - wallLine.y1)
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newPEnd.y += eLineY1
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newPStart.y = aStartY1
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if (isStartEnd.start ) {
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const aStartY = Big(roofLine.y1).plus(moveDist).toNumber()
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const bStartY = Big(wallLine.y1).plus(moveDist).toNumber()
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const inLine = findLineContainingPoint(innerLines, { y: aStartY, x: roofLine.x2 })
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console.log("startLines:::::::", inLine);
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const eLineY = Big(bStartY).minus(wallLine.y1).abs().toNumber()
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newPEnd.y = aStartY
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newPStart.y = Big(roofLine.y2).plus(eLineY).toNumber()
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let idx = (0 >= index - 1)?roofLines.length:index
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const newLine = roofLines[idx-1];
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if(inLine){
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
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}
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if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: roofLine.y1, x: wallLine.x1 }, 'magenta')
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getAddLine({ y: newLine.y1, x: newLine.x1 }, { y: newLine.y2, x: wallLine.x2 }, 'Gray')
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findPoints.push({ y: aStartY, x: newPEnd.x });
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}
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}
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if(isStartEnd.end){
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const aStartY = Big(roofLine.y2).minus(moveDist).abs().toNumber()
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const bStartY = Big(wallLine.y2).minus(moveDist).abs().toNumber()
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const inLine = findLineContainingPoint(innerLines, { y: aStartY, x: roofLine.x1 })
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console.log("startLines:::::::", inLine);
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const eLineY = Big(bStartY).minus(wallLine.y2).abs().toNumber()
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newPEnd.y = aStartY
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newPStart.y = Big(roofLine.y1).minus(eLineY).toNumber()
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let idx = (roofLines.length < index + 1)?0:index
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const newLine = roofLines[idx+1];
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if(inLine){
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getAddLine({ y: bStartY, x: wallLine.x1 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
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}
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if(Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
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getAddLine({ y: bStartY, x: wallLine.x1 }, { y: roofLine.y2, x: wallLine.x2 }, 'magenta')
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getAddLine({ y: newLine.y2, x: newLine.x2 }, { y: newLine.y1, x: wallLine.x1 }, 'Gray')
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findPoints.push({ y: aStartY, x: newPEnd.x });
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}
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}
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break;
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}
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}
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@ -1053,7 +1112,7 @@ if((roof.moveUpDown??0 > 0) ) {
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const pDist = Big(wallLine.y2).minus(roofLine.y2).abs().toNumber()
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const pLineX = Big(roofLine.x1).minus(0).abs().toNumber()
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let idx = (0 > index - 1)?roofLines.length:index
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let idx = (0 >= index - 1)?roofLines.length:index
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const pLineY = roofLines[idx-1].y1
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getAddLine({ x: newPStart.x, y: newPStart.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
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findPoints.push({ x: sPoint.x, y: sPoint.y });
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@ -1074,7 +1133,7 @@ if((roof.moveUpDown??0 > 0) ) {
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const pDist = Big(wallLine.y1).minus(roofLine.y1).abs().toNumber()
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const pLineX = Big(roofLine.x2).minus(0).abs().toNumber()
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let idx = roofLine.length < index + 1 ? 0 : index
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let idx = roofLines.length < index + 1 ? 0 : index
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const pLineY = roofLines[idx + 1].y2
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getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
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findPoints.push({ x: sPoint.x, y: sPoint.y })
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@ -1088,26 +1147,46 @@ if((roof.moveUpDown??0 > 0) ) {
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break;
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case 'top_out':
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console.log("findInteriorPoint result:::::::", isStartEnd);
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//console.log("findInteriorPoint result:::::::", isStartEnd);
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if (isStartEnd.start ) {
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const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
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const dist = Math.abs(roofLine.y1 - wallLine.y1)
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const aStartX = Big(newPStart.x).plus(moveDist).toNumber()
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const aStartX = Big(roofLine.x1).plus(moveDist).toNumber()
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const bStartX = Big(wallLine.x1).plus(moveDist).toNumber()
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//newPStart.x += moveX
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//wallLine.x1 += moveX
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findPoints.push({ x: aStartX, y: newPEnd.y });
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const inLine = findLineContainingPoint(innerLines, { x: aStartX, y: newPEnd.y })
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console.log("startLines:::::::", inLine);
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getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 }, 'darkblue')
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getAddLine({ x: bStartX, y: wallLine.y2 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
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const eLineX = Big(bStartX).minus(wallLine.x1).abs().toNumber()
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newPEnd.x += eLineX
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newPEnd.x = Big(newPEnd.x).plus(eLineX).toNumber()
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newPStart.x = aStartX
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let idx = (0 > index - 1)?roofLines.length:index
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const newLine = roofLines[idx-1];
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if(inLine){
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getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
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}
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if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 }, 'magenta')
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getAddLine({ x: newLine.x1, y: newLine.y1 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
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findPoints.push({ x: aStartX, y: newPEnd.y });
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}
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}
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if(isStartEnd.end){
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const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
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const aStartX = Big(roofLine.x2).minus(moveDist).abs().toNumber()
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const bStartX = Big(wallLine.x2).minus(moveDist).abs().toNumber()
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const inLine = findLineContainingPoint(innerLines, { x: aStartX, y: newPEnd.y })
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console.log("startLines:::::::", inLine);
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const eLineX = Big(bStartX).minus(wallLine.x2).abs().toNumber()
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newPStart.x = Big(newPStart.x).minus(eLineX).abs().toNumber()
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newPEnd.x = aStartX
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let idx = (roofLines.length < index + 1)?0:index
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const newLine = roofLines[idx+1];
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if(inLine){
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getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
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}
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if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x2, y: wallLine.y2 }, 'magenta')
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getAddLine({ x: newLine.x2, y: newLine.y2 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
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findPoints.push({ x: aStartX, y: newPEnd.y });
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}
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}
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break;
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case 'bottom_in':
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@ -1144,7 +1223,7 @@ if((roof.moveUpDown??0 > 0) ) {
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const pDist = Big(wallLine.y1).minus(roofLine.y1).abs().toNumber()
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const pLineX = Big(roofLine.x2).minus(0).abs().toNumber()
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let idx = (roofLine.length < index + 1)?0:index
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let idx = (roofLines.length < index + 1)?0:index
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const pLineY = roofLines[idx+1].y2
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getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
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findPoints.push({ x: sPoint.x, y: sPoint.y });
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@ -1159,488 +1238,59 @@ if((roof.moveUpDown??0 > 0) ) {
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break;
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case 'bottom_out':
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// console.log("findInteriorPoint result:::::::", isStartEnd);
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//
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// const moveY = Math.abs(wallLine.y1 - wallBaseLine.y1)
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// const dist = Math.abs(roofLine.y1 - wallLine.y1)
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// const aStartX = Math.abs(newPStart.x + moveY)
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// const bStartX = Math.abs(wallLine.x1 + moveY)
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//
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// //newPStart.x += moveX
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// //wallLine.x1 += moveX
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// findPoints.push({ x: aStartX, y: newPEnd.y });
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// const inLine = findLineContainingPoint(innerLines, { x: aStartX, y: newPEnd.y })
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// console.log("startLines:::::::", inLine);
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// getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 })
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// getAddLine({ x: bStartX, y: wallLine.y2 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
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// const eLineX = Math.abs(bStartX - wallLine.x1)
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// newPEnd.x += eLineX
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// newPStart.x = aStartX
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break;
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}
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}
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if (newPEnd.x <= wallBaseLine.x2 && wallBaseLine.x2 <= newPStart.x && newPStart.x <= wallBaseLine.x1) { //in top left //out top left
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// if (isIn) {
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// newPStart.x = wallBaseLine.x1;
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// //추가 수직
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// getAddLine({ x: wallBaseLine.x1, y: newPEnd.y }, { x: wallBaseLine.x1, y: wallBaseLine.y1 })
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// //추가 라인?
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// findPoints.push({ x: wallBaseLine.x1, y: wallBaseLine.y1 });
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//
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// } else if (isOut) {
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// const moveY = Math.abs(wallLine.y1 - wallBaseLine.y1)
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// const dist = Math.abs(roofLine.y1 - wallLine.y1)
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// const aStartX = Math.abs(newPStart.x + moveY)
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// const bStartX = Math.abs(wallLine.x1 + moveY)
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//
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// //newPStart.x += moveX
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// //wallLine.x1 += moveX
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// findPoints.push({ x: aStartX, y: newPEnd.y });
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// const inLine = findLineContainingPoint(innerLines, { x: aStartX, y: newPEnd.y })
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// console.log("startLines:::::::", inLine);
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// getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 })
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// getAddLine({ x: bStartX, y: wallLine.y2 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
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// const eLineX = Math.abs(bStartX - wallLine.x1)
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// newPEnd.x += eLineX
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// newPStart.x = aStartX
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// }
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/*
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} else if (wallBaseLine.x2 <= newPEnd.x && newPEnd.x <= wallBaseLine.x1 && wallBaseLine.x1 <= newPStart.x) { //top right
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newPEnd.x = wallBaseLine.x2;
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//추가 수직
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getAddLine({ x: wallBaseLine.x2, y: newPEnd.y }, { x: wallBaseLine.x2, y: wallBaseLine.y2 })
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//추가 라인?
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findPoints.push({ x: wallBaseLine.x2, y: wallBaseLine.y2 });
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} else if (newPStart.x <= wallBaseLine.x1 && wallBaseLine.x1 <= newPEnd.x && newPEnd.x <= wallBaseLine.x2) { //bottom left
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newPEnd.x = wallBaseLine.x2;
|
||||
getAddLine({ x: wallBaseLine.x2, y: newPEnd.y }, { x: wallBaseLine.x2, y: wallBaseLine.y2 })
|
||||
//추가 라인?
|
||||
findPoints.push({ x: wallBaseLine.x2, y: wallBaseLine.y2 });
|
||||
|
||||
} else if (wallBaseLine.x1 <= newPStart.x && newPStart.x <= wallBaseLine.x2 && wallBaseLine.x2 <= newPEnd.x) { //bottom right
|
||||
newPStart.x = wallBaseLine.x1;
|
||||
getAddLine({ x: wallBaseLine.x1, y: newPEnd.y }, { x: wallBaseLine.x1, y: wallBaseLine.y1 })
|
||||
|
||||
//추가 라인?
|
||||
findPoints.push({ x: wallBaseLine.x1, y: wallBaseLine.y1 });
|
||||
|
||||
} else if (wallBaseLine.x2 <= newPEnd.x && newPEnd.x <= newPStart.x && newPStart.x <= wallBaseLine.x1) { // top center
|
||||
|
||||
newPEnd.x = wallBaseLine.x2;
|
||||
getAddLine({ x: wallBaseLine.x2, y: newPEnd.y }, { x: wallBaseLine.x2, y: wallBaseLine.y2 })
|
||||
findPoints.push({ x: wallBaseLine.x2, y: wallBaseLine.y2 });
|
||||
newPStart.x = wallBaseLine.x1;
|
||||
getAddLine({ x: wallBaseLine.x1, y: newPEnd.y }, { x: wallBaseLine.x1, y: wallBaseLine.y1 })
|
||||
findPoints.push({ x: wallBaseLine.x1, y: wallBaseLine.y1 });
|
||||
//추가 라인?
|
||||
|
||||
|
||||
} else if (wallBaseLine.x1 <= newPStart.x && newPStart.x <= newPEnd.x && newPEnd.x <= wallBaseLine.x2) { // 아래가운데
|
||||
newPEnd.x = wallBaseLine.x1;
|
||||
getAddLine({ x: wallBaseLine.x1, y: newPEnd.y }, { x: wallBaseLine.x1, y: wallBaseLine.y1 })
|
||||
findPoints.push({ x: wallBaseLine.x1, y: wallBaseLine.y1 });
|
||||
newPStart.x = wallBaseLine.x2;
|
||||
getAddLine({ x: wallBaseLine.x2, y: newPEnd.y }, { x: wallBaseLine.x2, y: wallBaseLine.y2 })
|
||||
findPoints.push({ x: wallBaseLine.x2, y: wallBaseLine.y2 });
|
||||
*/
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
getAddLine(newPStart, newPEnd, 'red')
|
||||
|
||||
} /* else if (movedStart ) { //end 변경경
|
||||
|
||||
|
||||
if (getOrientation(roofLine) === 'vertical') { //brown 수직
|
||||
const mLine = getSelectLinePosition(wall, wallBaseLine)
|
||||
if (['left', 'right'].includes(mLine.position)) {
|
||||
const positionType =
|
||||
(mLine.position === 'left' && wallLine.x1 <= wallBaseLine.x1) ||
|
||||
(mLine.position === 'right' && wallLine.x1 >= wallBaseLine.x1)
|
||||
? 'in' : 'out';
|
||||
|
||||
const condition = `${mLine.position}_${positionType}`;
|
||||
let isStartEnd = findInteriorPoint(wallBaseLine, sortedWallBaseLines)
|
||||
let sPoint, ePoint;
|
||||
let isCross = false
|
||||
if (Math.abs(currentRoofLine?.x2 - roofLine.x1) < 0.1 || Math.abs(currentRoofLine?.x1 - roofLine.x2) < 0.1) {
|
||||
isCross = true;
|
||||
}
|
||||
|
||||
|
||||
switch (condition) {
|
||||
case 'left_in':
|
||||
|
||||
if (isStartEnd.start ) {
|
||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||
const aStartX = Big(roofLine.x1).minus(moveDist).abs().toNumber()
|
||||
const bStartX = Big(wallLine.x1).minus(moveDist).abs().toNumber()
|
||||
const inLine = findLineContainingPoint(innerLines, { x: aStartX, y: roofLine.y1 })
|
||||
console.log("startLines:::::::", inLine);
|
||||
const eLineX = Big(bStartX).minus(wallLine.x1).abs().toNumber()
|
||||
newPEnd.x = Big(roofLine.x2).minus(eLineX).toNumber()
|
||||
newPStart.x = aStartX
|
||||
let idx = (0 > index - 1)?roofLines.length:index
|
||||
const newLine = roofLines[idx-1];
|
||||
|
||||
}else if(isStartEnd.end){
|
||||
newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y1 : wallBaseLine.y1 }
|
||||
newPEnd ={ x: roofLine.x2, y: roofLine.y2 }
|
||||
}else {
|
||||
newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
newPEnd = { x: roofLine.x2, y: (isCross) ? currentRoofLine?.y1 : wallBaseLine.y1 }
|
||||
|
||||
if(inLine){
|
||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
||||
}
|
||||
if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
|
||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 }, 'magenta')
|
||||
getAddLine({ x: newLine.x1, y: newLine.y1 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
||||
findPoints.push({ x: aStartX, y: newPEnd.y });
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
case 'left_out':
|
||||
|
||||
break;
|
||||
case 'right_in':
|
||||
newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine?.y1 : wallBaseLine.y1 }
|
||||
newPEnd ={ x: roofLine.x2, y: roofLine.y2 }
|
||||
//대각선 라인을 보조라인으로 그린다.
|
||||
if(isCross){
|
||||
getAddLine({ x: wallBaseLine.x1, y: wallBaseLine.y1 }, { x: roofLine.x1, y: currentRoofLine?.y1 }, 'purple')
|
||||
}
|
||||
|
||||
|
||||
break;
|
||||
case 'right_out':
|
||||
|
||||
if(isStartEnd.end){
|
||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||
const aStartX = Big(roofLine.x2).plus(moveDist).toNumber()
|
||||
const bStartX = Big(wallLine.x2).plus(moveDist).toNumber()
|
||||
const inLine = findLineContainingPoint(innerLines, { x: aStartX, y: roofLine.y1 })
|
||||
console.log("startLines:::::::", inLine);
|
||||
const eLineX = Big(bStartX).minus(wallLine.x2).abs().toNumber()
|
||||
newPEnd.x = aStartX
|
||||
newPStart.x = Big(roofLine.x1).plus(eLineX).toNumber()
|
||||
let idx = (0 > index - 1)?roofLines.length:index
|
||||
const newLine = roofLines[idx-1];
|
||||
if(inLine){
|
||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
||||
}
|
||||
if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
|
||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x2, y: wallLine.y2 }, 'magenta')
|
||||
getAddLine({ x: newLine.x2, y: newLine.y2 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
||||
findPoints.push({ x: aStartX, y: newPEnd.y });
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(mLine.position === 'left') isIn = true
|
||||
if(mLine.position === 'right') isOut = true
|
||||
|
||||
if(newPStart.y <= wallBaseLine.y1 && wallBaseLine.y1 < wallBaseLine.y2 && wallBaseLine.y2 < newPEnd.y){//in bottom left
|
||||
// if(isIn){
|
||||
// newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: (isCross) ? currentRoofLine?.y1 : wallBaseLine.y1 }
|
||||
// }
|
||||
|
||||
|
||||
}else if(newPEnd.y <= wallBaseLine.y2 && wallBaseLine.y2 < wallBaseLine.y1 && wallBaseLine.y1 <= newPStart.y){ //하단 오른쪽v
|
||||
// newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: (isCross) ? currentRoofLine?.y1 : wallBaseLine.y1 }
|
||||
|
||||
}else if(newPEnd.y <= wallBaseLine.y2 && wallBaseLine.y2 <= newPStart.y && newPStart.y <= wallBaseLine.y1) { //top right
|
||||
|
||||
// newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine?.y1 : wallBaseLine.y1 }
|
||||
// newPEnd ={ x: roofLine.x2, y: roofLine.y2 }
|
||||
//
|
||||
// //대각선 라인을 보조라인으로 그린다.
|
||||
// if(isCross){
|
||||
// getAddLine({ x: wallBaseLine.x1, y: wallBaseLine.y1 }, { x: roofLine.x1, y: currentRoofLine?.y1 }, 'purple')
|
||||
// }
|
||||
|
||||
}else if(newPStart.y <= wallBaseLine.y1 && wallBaseLine.y1 <= newPEnd.y && newPEnd.y <= wallBaseLine.y2) {//상단 오르쪽
|
||||
|
||||
// newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: (isCross) ? currentRoofLine.y1 : wallBaseLine.y1 }
|
||||
|
||||
}else if(wallBaseLine.y1 <= newPStart.y && newPStart.y <= wallBaseLine.y2 && wallBaseLine.y2 <= newPEnd.y) { // out bottom left //bottom left
|
||||
// if(isIn){
|
||||
// newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y1 : wallBaseLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: roofLine.y2 }
|
||||
//
|
||||
// //대각선 라인을 보조라인으로 그린다.
|
||||
// if(isCross){
|
||||
// getAddLine( { x: wallBaseLine.x1, y: wallBaseLine.y1 }, { x: roofLine.x1, y: currentRoofLine.y1 }, 'purple')
|
||||
// }
|
||||
// }else if(isOut){
|
||||
//
|
||||
// }
|
||||
|
||||
|
||||
|
||||
}else if (wallBaseLine.y2 <= newPEnd.y && newPEnd.y <= wallBaseLine.y1 && wallBaseLine.y1 <= newPStart.y) { //하단 왼쪽
|
||||
|
||||
// newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y1 : wallBaseLine.y1 }
|
||||
// newPEnd ={ x: roofLine.x2, y: roofLine.y2 }
|
||||
}
|
||||
|
||||
|
||||
|
||||
} else if (getOrientation(roofLine) === 'horizontal') { //magenta 수평
|
||||
|
||||
|
||||
const mLine = getSelectLinePosition(wall, wallBaseLine)
|
||||
if(mLine.position === 'top') isIn = true
|
||||
if(mLine.position === 'bottom') isOut = true
|
||||
|
||||
let isCross = false
|
||||
if (Math.abs(currentRoofLine.y1 - roofLine.y2) < 0.1 || Math.abs(currentRoofLine.y2 - roofLine.y1) < 0.1) {
|
||||
isCross = true;
|
||||
getAddLine(newPStart, newPEnd, 'red')
|
||||
}
|
||||
if(newPStart.x <= wallBaseLine.x1 && wallBaseLine.x1 < wallBaseLine.x2 && wallBaseLine.x2 < newPEnd.x){//가장 왼쪽v
|
||||
newPStart = { y: roofLine.y1, x: roofLine.x1 }
|
||||
newPEnd = { y: roofLine.y2, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.x1 }
|
||||
|
||||
}else if(newPEnd.x <= wallBaseLine.x2 && wallBaseLine.x2 < wallBaseLine.x1 && wallBaseLine.x1 <= newPStart.x){ //out top left / top right
|
||||
if(isIn){
|
||||
newPStart = { y: roofLine.y1, x: roofLine.x1 }
|
||||
newPEnd = { y: roofLine.y2, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.x1 }
|
||||
}else if(isOut){
|
||||
newPEnd = { x: roofLine.x2, y: roofLine.y2 }
|
||||
newPStart ={ x: wallLine.x1, y: roofLine.y1 }
|
||||
}
|
||||
|
||||
|
||||
|
||||
}else if(newPEnd.x <= wallBaseLine.x2 && wallBaseLine.x2 <= newPStart.x && newPStart.x <= wallBaseLine.x1) { //in top left
|
||||
if(isIn){
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.x1 }
|
||||
newPEnd ={ y: roofLine.y2, x: roofLine.x2 }
|
||||
|
||||
//대각선 라인을 보조라인으로 그린다.
|
||||
if(isCross){
|
||||
getAddLine({ x: currentRoofLine.x1, y: roofLine.y1 }, { x: wallBaseLine.x1, y: wallBaseLine.y1 }, 'purple')
|
||||
}
|
||||
}else if(isOut){
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}else if(newPStart.x <= wallBaseLine.x1 && wallBaseLine.x1 <= newPEnd.x && newPEnd.x <= wallBaseLine.x2) {//상단 오르쪽
|
||||
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.x1 }
|
||||
newPEnd ={ y: roofLine.y2, x: roofLine.x2 }
|
||||
|
||||
}else if(wallBaseLine.x1 <= newPStart.x && newPStart.x <= wallBaseLine.x2 && wallBaseLine.x2 <= newPEnd.x) { //bottom rightv
|
||||
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.y1 }
|
||||
newPEnd = { y: roofLine.y2, x: roofLine.x2 }
|
||||
|
||||
//대각선 라인을 보조라인으로 그린다.
|
||||
if(isCross){
|
||||
getAddLine({ x: wallBaseLine.x1, y: wallBaseLine.y1 },{ x: currentRoofLine.x1, y: roofLine.y1 }, 'purple')
|
||||
}
|
||||
|
||||
}else if (wallBaseLine.x2 <= newPEnd.x && newPEnd.x <= wallBaseLine.x1 && wallBaseLine.x1 <= newPStart.x) { //right / top
|
||||
|
||||
newPStart = { y: roofLine.y1, x: roofLine.x1 }
|
||||
newPEnd = { y: roofLine.y2, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.x1 }
|
||||
}else if (wallBaseLine.x2 <= newPEnd.x && newPEnd.x <= newPStart.x && newPStart.x <= wallBaseLine.x1) { //right / top
|
||||
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.x1 }
|
||||
newPEnd ={ y: roofLine.y2, x: roofLine.x2 }
|
||||
}
|
||||
|
||||
//newPEnd = { x: (isCross) ? currentRoofLine.x1 : origin.x1, y: roofLine.y1 } //수직라인 접점까지지
|
||||
}
|
||||
|
||||
getAddLine(newPStart, newPEnd, 'magenta')
|
||||
//movedLines.push({ index, newPStart, newPEnd })
|
||||
//console.log("moveStart:::::::::::::", origin, newPStart, newPEnd)
|
||||
|
||||
} else if (movedEnd ) { //start변경
|
||||
|
||||
//반시계방향 오렌지
|
||||
|
||||
|
||||
if (getOrientation(roofLine) === 'vertical') { //수직 오렌지
|
||||
|
||||
const mLine = getSelectLinePosition(wall, wallBaseLine)
|
||||
if (['left', 'right'].includes(mLine.position)) {
|
||||
const positionType =
|
||||
(mLine.position === 'left' && wallLine.x1 <= wallBaseLine.x1) ||
|
||||
(mLine.position === 'right' && wallLine.x1 >= wallBaseLine.x1)
|
||||
? 'in' : 'out';
|
||||
|
||||
const condition = `${mLine.position}_${positionType}`;
|
||||
let isStartEnd = findInteriorPoint(wallBaseLine, sortedWallBaseLines)
|
||||
let sPoint, ePoint;
|
||||
let isCross = false
|
||||
if (Math.abs(currentRoofLine.x2 - roofLine.x1) < 0.1 || Math.abs(currentRoofLine.x1 - roofLine.x2) < 0.1) {
|
||||
isCross = true;
|
||||
}
|
||||
|
||||
switch (condition) {
|
||||
case 'left_in':
|
||||
|
||||
|
||||
newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
|
||||
newPEnd = { x: roofLine.x2, y: (isCross) ? currentRoofLine.y2 : wallBaseLine.y2 }
|
||||
|
||||
//대각선 라인을 보조라인으로 그린다.
|
||||
if (isCross) {
|
||||
getAddLine({ x: roofLine.x2, y: currentRoofLine.y2 }, {
|
||||
x: wallBaseLine.x2,
|
||||
y: wallBaseLine.y2
|
||||
}, 'purple')
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
|
||||
case 'left_out':
|
||||
|
||||
break;
|
||||
case 'right_in':
|
||||
newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y2 : wallBaseLine.y2 }
|
||||
newPEnd = { x: roofLine.x2, y: roofLine.y2 }
|
||||
|
||||
break;
|
||||
case 'right_out':
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// const mLine = getSelectLinePosition(wall, wallBaseLine)
|
||||
// if(mLine.position === 'left') isIn = true
|
||||
// if(mLine.position === 'right') isOut = true
|
||||
|
||||
|
||||
|
||||
if(newPStart.y <= wallBaseLine.y1 && wallBaseLine.y1 < wallBaseLine.y2 && wallBaseLine.y2 < newPEnd.y){//out top left
|
||||
|
||||
// if(isIn) {
|
||||
// newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y2 : wallBaseLine.y2 }
|
||||
// newPEnd = { x: roofLine.x2, y: roofLine.y2 }
|
||||
// }else if(isOut) {
|
||||
//
|
||||
// newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: wallLine.y2 }
|
||||
//
|
||||
// }
|
||||
|
||||
|
||||
}else if(newPEnd.y <= wallBaseLine.y2 && wallBaseLine.y2 < wallBaseLine.y1 && wallBaseLine.y1 <= newPStart.y){ //top /right
|
||||
// newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y2 : wallBaseLine.y2 }
|
||||
// newPEnd = { x: roofLine.x2, y: roofLine.y2 }
|
||||
|
||||
|
||||
}else if(newPEnd.y <= wallBaseLine.y2 && wallBaseLine.y2 <= newPStart.y && newPStart.y <= wallBaseLine.y1) { //top / left
|
||||
|
||||
// newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y2 : wallBaseLine.y2 }
|
||||
// newPEnd ={ x: roofLine.x2, y: roofLine.y2 }
|
||||
|
||||
}else if(newPStart.y <= wallBaseLine.y1 && wallBaseLine.y1 <= newPEnd.y && newPEnd.y <= wallBaseLine.y2) {//in top left/
|
||||
|
||||
|
||||
// if(isIn) {
|
||||
// newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: (isCross) ? currentRoofLine.y2 : wallBaseLine.y2 }
|
||||
//
|
||||
// //대각선 라인을 보조라인으로 그린다.
|
||||
// if (isCross) {
|
||||
// getAddLine({ x: roofLine.x2, y: currentRoofLine.y2 }, {
|
||||
// x: wallBaseLine.x2,
|
||||
// y: wallBaseLine.y2
|
||||
// }, 'purple')
|
||||
// }
|
||||
// }
|
||||
|
||||
}else if(wallBaseLine.y1 <= newPStart.y && newPStart.y <= wallBaseLine.y2 && wallBaseLine.y2 <= newPEnd.y) { //하단 오른쪽v
|
||||
|
||||
// newPStart = { x: roofLine.x1, y: (isCross) ? currentRoofLine.y1 : wallBaseLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: roofLine.y2 }
|
||||
|
||||
}else if (wallBaseLine.y2 <= newPEnd.y && newPEnd.y <= wallBaseLine.y1 && wallBaseLine.y1 <= newPStart.y) { //bottom right
|
||||
|
||||
// newPStart = { x: roofLine.x1, y: roofLine.y1 }
|
||||
// newPEnd = { x: roofLine.x2, y: (isCross) ? currentRoofLine.y2 : wallBaseLine.y2 }
|
||||
//
|
||||
// //대각선 라인을 보조라인으로 그린다.
|
||||
// if(isCross){
|
||||
// getAddLine({ x: roofLine.x2, y: currentRoofLine.y2 }, { x: wallBaseLine.x2, y: wallBaseLine.y2 }, 'purple')
|
||||
// }
|
||||
}
|
||||
|
||||
|
||||
|
||||
} else if (getOrientation(roofLine) === 'horizontal') { //오렌지
|
||||
|
||||
const mLine = getSelectLinePosition(wall, wallBaseLine)
|
||||
if(mLine.position === 'top') isIn = true
|
||||
if(mLine.position === 'bottom') isOut = true
|
||||
|
||||
let isCross = false
|
||||
if (Math.abs(currentRoofLine.y2 - roofLine.y1) < 0.1 || Math.abs(currentRoofLine.y1 - roofLine.y2) < 0.1) {
|
||||
isCross = true;
|
||||
}
|
||||
|
||||
if(newPStart.x <= wallBaseLine.x1 && wallBaseLine.x1 < wallBaseLine.x2 && wallBaseLine.x2 < newPEnd.x){//right / bottom
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x2 : wallBaseLine.x2 }
|
||||
newPEnd = { y: roofLine.y2, x: roofLine.x2 }
|
||||
|
||||
}else if(newPEnd.x <= wallBaseLine.x2 && wallBaseLine.x2 < wallBaseLine.x1 && wallBaseLine.x1 <= newPStart.x){ //in top left
|
||||
|
||||
if(isIn){
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x2 : wallBaseLine.x2 }
|
||||
newPEnd = { y: roofLine.y2, x: roofLine.x2 }
|
||||
}
|
||||
|
||||
|
||||
}else if(newPEnd.x <= wallBaseLine.x2 && wallBaseLine.x2 <= newPStart.x && newPStart.x <= wallBaseLine.x1) { //left top
|
||||
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x2 : wallBaseLine.x2 }
|
||||
newPEnd ={ y: roofLine.y2, x: roofLine.x2 }
|
||||
|
||||
}else if(newPStart.x <= wallBaseLine.x1 && wallBaseLine.x1 <= newPEnd.x && newPEnd.x <= wallBaseLine.x2) {//bottom left
|
||||
|
||||
newPStart = { y: roofLine.y1, x: roofLine.x1 }
|
||||
newPEnd = { y: roofLine.y2, x: (isCross) ? currentRoofLine.x2 : wallBaseLine.x2 }
|
||||
|
||||
//대각선 라인을 보조라인으로 그린다.
|
||||
if(isCross){
|
||||
getAddLine({ x: currentRoofLine.x2, y: roofLine.y2 }, { x:wallBaseLine.x2 , y: wallBaseLine.y2 }, 'purple')
|
||||
}
|
||||
|
||||
|
||||
}else if(wallBaseLine.x1 <= newPStart.x && newPStart.x <= wallBaseLine.x2 && wallBaseLine.x2 <= newPEnd.x) { //하단 오른쪽v
|
||||
|
||||
newPStart = { y: roofLine.y1, x: (isCross) ? currentRoofLine.x1 : wallBaseLine.x1 }
|
||||
newPEnd = { y: roofLine.y2, x: roofLine.x2 }
|
||||
|
||||
}else if (wallBaseLine.x2 <= newPEnd.x && newPEnd.x <= wallBaseLine.x1 && wallBaseLine.x1 <= newPStart.x) { //out top left
|
||||
|
||||
if(isIn){
|
||||
newPStart = { y: roofLine.y1, x: roofLine.x1 }
|
||||
newPEnd = { y: roofLine.y2, x: (isCross) ? currentRoofLine.x2 : wallBaseLine.x2 }
|
||||
//대각선 라인을 보조라인으로 그린다.
|
||||
if(isCross){
|
||||
getAddLine({ x: currentRoofLine.x2, y: roofLine.y2 }, { x:wallBaseLine.x2 , y: wallBaseLine.y2 }, 'purple')
|
||||
}
|
||||
}else if(isOut){
|
||||
// newPEnd = { x: roofLine.x2, y: roofLine.y2 }
|
||||
// newPStart = { x: wallLine.x2, y: roofLine.y2 }
|
||||
}
|
||||
|
||||
|
||||
|
||||
}else if (wallBaseLine.x2 <= newPEnd.x && newPEnd.x <= newPStart.x && newPStart.x <= wallBaseLine.x1){ //top center
|
||||
newPStart = { y: roofLine.y1, x: roofLine.x1 }
|
||||
newPEnd = { y: roofLine.y2, x: (isCross) ? currentRoofLine.x2 : wallBaseLine.x2 }
|
||||
}
|
||||
|
||||
// newPStart = { x: roofLine.x2, y: roofLine.y2 }
|
||||
// newPEnd = { x: (isCross) ? currentRoofLine.x2 : origin.x2, y: roofLine.y2 } //수직라인 접점까지지
|
||||
|
||||
}
|
||||
//console.log("movedEnd:::::::::::::", origin, newPStart, newPEnd)
|
||||
getAddLine(newPStart, newPEnd, 'orange')
|
||||
//movedLines.push({ index, newPStart, newPEnd })
|
||||
|
||||
}*/
|
||||
|
||||
canvas.renderAll()
|
||||
|
||||
|
||||
});
|
||||
|
||||
//polygon 만들기
|
||||
//console.log("innerLines:::::", innerLines)
|
||||
//console.log("movedLines", movedLines)
|
||||
// console.log("updateLines:::::", updateLines)
|
||||
|
||||
}
|
||||
|
||||
|
||||
if (findPoints.length > 0) {
|
||||
// 모든 점에 대해 라인 업데이트를 누적
|
||||
return findPoints.reduce((lines, point) => {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user