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@ -16,6 +16,7 @@ export const QLine = fabric.util.createClass(fabric.Line, {
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children: [],
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children: [],
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padding: 5,
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padding: 5,
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textVisible: true,
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textVisible: true,
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textBaseline: 'alphabetic',
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initialize: function (points, options, length = 0) {
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initialize: function (points, options, length = 0) {
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// 소수점 전부 제거
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// 소수점 전부 제거
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@ -6,6 +6,7 @@ import { calculateAngle, drawGableRoof, drawRidgeRoof, drawShedRoof, toGeoJSON }
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import * as turf from '@turf/turf'
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import * as turf from '@turf/turf'
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import { LINE_TYPE, POLYGON_TYPE } from '@/common/common'
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import { LINE_TYPE, POLYGON_TYPE } from '@/common/common'
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import Big from 'big.js'
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import Big from 'big.js'
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import { drawSkeletonRidgeRoof } from '@/util/skeleton-utils'
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export const QPolygon = fabric.util.createClass(fabric.Polygon, {
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export const QPolygon = fabric.util.createClass(fabric.Polygon, {
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type: 'QPolygon',
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type: 'QPolygon',
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@ -335,8 +336,8 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
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if (types.every((type) => type === LINE_TYPE.WALLLINE.EAVES)) {
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if (types.every((type) => type === LINE_TYPE.WALLLINE.EAVES)) {
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// 용마루 -- straight-skeleton
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// 용마루 -- straight-skeleton
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console.log('용마루 지붕')
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console.log('용마루 지붕')
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drawRidgeRoof(this.id, this.canvas, textMode)
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//drawRidgeRoof(this.id, this.canvas, textMode)
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//drawSkeletonRidgeRoof(this.id, this.canvas, textMode);
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drawSkeletonRidgeRoof(this.id, this.canvas, textMode);
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} else if (isGableRoof(types)) {
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} else if (isGableRoof(types)) {
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// A형, B형 박공 지붕
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// A형, B형 박공 지붕
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console.log('패턴 지붕')
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console.log('패턴 지붕')
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