Merge branch 'dev' into feature/qcast-229
This commit is contained in:
commit
747a36b51b
@ -9,9 +9,9 @@ import { QLine } from '@/components/fabric/QLine'
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import { moduleSetupSurfaceState, moduleIsSetupState } from '@/store/canvasAtom'
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import { useEvent } from '@/hooks/useEvent'
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import { POLYGON_TYPE, BATCH_TYPE } from '@/common/common'
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import * as turf from '@turf/turf'
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import { EventContext } from '@/app/floor-plan/EventProvider'
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import { v4 as uuidv4 } from 'uuid'
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export function useModuleBasicSetting() {
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const canvas = useRecoilValue(canvasState)
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@ -20,7 +20,6 @@ export function useModuleBasicSetting() {
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const [moduleIsSetup, setModuleIsSetup] = useRecoilState(moduleIsSetupState)
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const { addTargetMouseEventListener, addCanvasMouseEventListener, initEvent } = useEvent()
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// const { addTargetMouseEventListener, addCanvasMouseEventListener, initEvent } = useContext(EventContext)
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const [flowModuleLine, setFlowModuleLine] = useState({})
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let selectedModuleInstSurfaceArray = []
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const makeModuleInstArea = () => {
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@ -35,6 +34,9 @@ export function useModuleBasicSetting() {
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setSurfaceShapePattern(roof, roofDisplay.column, true) //패턴 변경
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const offsetPoints = offsetPolygon(roof.points, -20) //안쪽 offset
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//모듈설치영역?? 생성
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const surfaceId = uuidv4()
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let setupSurface = new QPolygon(offsetPoints, {
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stroke: 'red',
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fill: 'transparent',
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@ -51,16 +53,20 @@ export function useModuleBasicSetting() {
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flowDirection: roof.direction,
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flipX: roof.flipX,
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flipY: roof.flipY,
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surfaceId: surfaceId,
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})
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setupSurface.setViewLengthText(false)
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canvas.add(setupSurface)
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canvas.add(setupSurface) //모듈설치면 만들기
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if (setupSurface.flowDirection === 'south' || setupSurface.flowDirection === 'north') {
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setFlowModuleLine(bottomTopFlowLine(setupSurface))
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setupSurface.set({
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flowLines: bottomTopFlowLine(setupSurface),
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})
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} else {
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setFlowModuleLine(leftRightFlowLine(setupSurface))
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setupSurface.set({
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flowLines: leftRightFlowLine(setupSurface),
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})
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}
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//지붕면 선택 금지
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@ -392,11 +398,10 @@ export function useModuleBasicSetting() {
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//자동 모듈 설치(그리드 방식)
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const autoModuleSetup = (placementRef) => {
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const isChidori = placementRef.isChidori.current
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const isChidori = placementRef.isChidori.current === 'true' ? true : false
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const setupLocation = placementRef.setupLocation.current
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const isMaxSetup = placementRef.isMaxSetup.current
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initEvent()
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const moduleSetupSurfaces = moduleSetupSurface //선택 설치면
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const notSelectedTrestlePolygons = canvas
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@ -425,6 +430,13 @@ export function useModuleBasicSetting() {
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})
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}
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//어짜피 자동으로 누르면 선택안된데도 다 날아간다
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canvas.getObjects().forEach((obj) => {
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if (obj.name === 'module') {
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canvas.remove(obj)
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}
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})
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notSelectedTrestlePolygons.forEach((obj) => {
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if (obj.modules) {
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obj.modules.forEach((module) => {
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@ -434,19 +446,27 @@ export function useModuleBasicSetting() {
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}
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})
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const moduleSetupArray = []
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moduleSetupSurfaces.forEach((moduleSetupSurface, index) => {
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moduleSetupSurface.fire('mousedown')
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const moduleOptions = {
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fill: '#BFFD9F',
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stroke: 'black',
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strokeWidth: 0.1,
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selectable: false, // 선택 가능하게 설정
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lockMovementX: true, // X 축 이동 잠금
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lockMovementY: true, // Y 축 이동 잠금
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lockRotation: true, // 회전 잠금
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lockScalingX: true, // X 축 크기 조정 잠금
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lockScalingY: true, // Y 축 크기 조정 잠금
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opacity: 0.8,
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parentId: moduleSetupSurface.parentId,
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name: 'module',
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}
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const surfaceMaxLines = findSetupSurfaceMaxLines(moduleSetupSurface)
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let leftMargin, bottomMargin, square, chidoriLength
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let maxLengthLine = moduleSetupSurface.lines.reduce((acc, cur) => {
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return acc.length > cur.length ? acc : cur
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})
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const turfModuleSetupSurface = polygonToTurfPolygon(moduleSetupSurface) //폴리곤을 turf 객체로 변환
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const containsBatchObjects = batchObjects.filter((batchObject) => {
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//선택된 지붕안에 오브젝트(도머, 개구등)이 있는지 확인하는 로직 포함되면 배열 반환
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const objectsIncludeSurface = (turfModuleSetupSurface) => {
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let containsBatchObjects = []
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containsBatchObjects = batchObjects.filter((batchObject) => {
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let convertBatchObject
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if (batchObject.type === 'group') {
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@ -454,9 +474,7 @@ export function useModuleBasicSetting() {
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convertBatchObject = batchObjectGroupToTurfPolygon(batchObject)
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} else {
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//개구, 그림자
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batchObject.set({
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points: rectToPolygon(batchObject),
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})
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batchObject.set({ points: rectToPolygon(batchObject) })
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canvas?.renderAll() // set된걸 바로 적용하기 위해
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convertBatchObject = polygonToTurfPolygon(batchObject) //rect를 폴리곤으로 변환 -> turf 폴리곤으로 변환
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}
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@ -465,19 +483,226 @@ export function useModuleBasicSetting() {
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return turf.booleanContains(turfModuleSetupSurface, convertBatchObject) || turf.booleanWithin(convertBatchObject, turfModuleSetupSurface)
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})
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let difference = turfModuleSetupSurface //기본 객체(면형상)
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return containsBatchObjects
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}
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/**
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* 도머나 개구가 모듈에 걸치는지 확인하는 로직
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* @param {*} squarePolygon
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* @param {*} containsBatchObjects
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* @returns
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*/
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const checkModuleDisjointObjects = (squarePolygon, containsBatchObjects) => {
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let isDisjoint = false
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if (containsBatchObjects.length > 0) {
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//turf로 도머를 제외시키는 로직
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for (let i = 0; i < containsBatchObjects.length; i++) {
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let convertBatchObject
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if (containsBatchObjects[i].type === 'group') {
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convertBatchObject = batchObjectGroupToTurfPolygon(containsBatchObjects[i])
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let convertBatchObject
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//도머가 있으면 적용되는 로직
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isDisjoint = containsBatchObjects.every((batchObject) => {
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if (batchObject.type === 'group') {
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convertBatchObject = batchObjectGroupToTurfPolygon(batchObject)
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} else {
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convertBatchObject = polygonToTurfPolygon(containsBatchObjects[i])
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convertBatchObject = polygonToTurfPolygon(batchObject)
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}
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/**
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* 도머가 여러개일수있으므로 겹치는게 있다면...
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* 안겹치는지 확인하는 로직이라 안겹치면 true를 반환
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*/
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return turf.booleanDisjoint(squarePolygon, convertBatchObject)
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})
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} else {
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isDisjoint = true
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}
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return isDisjoint
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}
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/**
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* 배치면 안에 있는지 확인
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* @param {*} squarePolygon
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* @param {*} turfModuleSetupSurface
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* @returns
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*/
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const checkModuleDisjointSurface = (squarePolygon, turfModuleSetupSurface) => {
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return turf.booleanContains(turfModuleSetupSurface, squarePolygon) || turf.booleanWithin(squarePolygon, turfModuleSetupSurface)
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}
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const downFlowSetupModule = (surfaceMaxLines, width, height, moduleSetupArray, flowModuleLine) => {
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const maxLeftEndPoint = surfaceMaxLines.left.x1 //최 좌측
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const maxRightEndPoint = surfaceMaxLines.right.x1 //최 우측
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const maxTopEndPoint = surfaceMaxLines.top.y1 //최 상단
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let startPoint = flowModuleLine.find((obj) => obj.target === 'bottom')
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let totalLeftEndPoint = maxLeftEndPoint - startPoint.x1
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let totalTopEndPoint = maxTopEndPoint - startPoint.y1
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let totalWidth = Math.ceil(Math.abs(maxRightEndPoint - maxLeftEndPoint) / width)
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let diffLeftEndPoint = Math.abs(totalLeftEndPoint / width)
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let diffTopEndPoint = Math.abs(totalTopEndPoint / height)
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let startColPoint = Math.abs(width * Math.ceil(diffLeftEndPoint) - startPoint.x1)
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for (let j = 0; j < diffTopEndPoint; j++) {
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bottomMargin = j === 0 ? 1 : 0
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for (let i = 0; i <= totalWidth; i++) {
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leftMargin = i === 0 ? 1 : 0 //숫자가 0이면 0, 1이면 1로 바꾸기
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chidoriLength = 0
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if (isChidori) {
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chidoriLength = j % 2 === 0 ? 0 : width / 2
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}
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square = [
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[startColPoint + width * i - chidoriLength, startPoint.y1 - height * j - bottomMargin],
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[startColPoint + width * i + width - chidoriLength, startPoint.y1 - height * j - bottomMargin],
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[startColPoint + width * i + width - chidoriLength, startPoint.y1 - height * j - height - bottomMargin],
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[startColPoint + width * i - chidoriLength, startPoint.y1 - height * j - height - bottomMargin],
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[startColPoint + width * i - chidoriLength, startPoint.y1 - height * j - bottomMargin],
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]
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let squarePolygon = turf.polygon([square])
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let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
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let points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
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// if (disjointFromTrestle && isDisjoint) {
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let tempModule = new QPolygon(points, { ...moduleOptions, turfPoints: squarePolygon })
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canvas?.add(tempModule)
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moduleSetupArray.push(tempModule)
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}
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}
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}
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const leftFlowSetupModule = (surfaceMaxLines, width, height, moduleSetupArray, flowModuleLine) => {
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let startPoint = flowModuleLine.find((obj) => obj.target === 'left')
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const maxRightEndPoint = surfaceMaxLines.right.x1 //최 우측
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const maxTopEndPoint = surfaceMaxLines.top.y1 //최 상단
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const maxBottomEndPoint = surfaceMaxLines.bottom.y1 //최하단
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let totalTopEndPoint = Math.abs(maxTopEndPoint - startPoint.y1) //전체 높이에서 현재 높이를 뺌
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let diffTopEndPoint = Math.abs(totalTopEndPoint / height)
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let totalHeight = Math.ceil(Math.abs(maxBottomEndPoint - maxTopEndPoint) / height)
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let totalWidth = Math.abs(startPoint.x1 - maxRightEndPoint) / width
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let startRowPoint = startPoint.y1 - height * Math.ceil(diffTopEndPoint)
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for (let j = 0; j < totalHeight; j++) {
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bottomMargin = j === 0 ? 1 : 0
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for (let i = 0; i <= totalWidth; i++) {
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leftMargin = 1
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chidoriLength = 0
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if (isChidori) {
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chidoriLength = i % 2 === 0 ? 0 : height / 2
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}
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square = [
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[startPoint.x1 + width * i + leftMargin, startRowPoint + height * j + bottomMargin - chidoriLength],
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[startPoint.x1 + width * i + width + leftMargin, startRowPoint + height * j + bottomMargin - chidoriLength],
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[startPoint.x1 + width * i + width + leftMargin, startRowPoint + height * j + height + bottomMargin - chidoriLength],
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[startPoint.x1 + width * i + leftMargin, startRowPoint + height * j + height + bottomMargin - chidoriLength],
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[startPoint.x1 + width * i + leftMargin, startRowPoint + height * j + bottomMargin - chidoriLength],
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]
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console.log('square', square)
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let squarePolygon = turf.polygon([square])
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let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
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let points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
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// if (disjointFromTrestle && isDisjoint) {
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let tempModule = new QPolygon(points, { ...moduleOptions, turfPoints: squarePolygon })
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canvas?.add(tempModule)
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moduleSetupArray.push(tempModule)
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}
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}
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}
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const topFlowSetupModule = (surfaceMaxLines, width, height, moduleSetupArray, flowModuleLine) => {
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let startPoint = flowModuleLine.find((obj) => obj.target === 'top')
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const maxLeftEndPoint = surfaceMaxLines.left.x1 //최 좌측
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const maxRightEndPoint = surfaceMaxLines.right.x1 //최 우측
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const maxBottomEndPoint = surfaceMaxLines.bottom.y1 //최하단
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let totalLeftEndPoint = maxLeftEndPoint - startPoint.x1
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let totalRightEndPoint = maxLeftEndPoint - maxRightEndPoint
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let totalBottomEndPoint = maxBottomEndPoint - startPoint.y1
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let diffLeftEndPoint = Math.abs(totalLeftEndPoint / width)
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let diffRightEndPoint = Math.abs(totalRightEndPoint / width)
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let diffBottomEndPoint = Math.abs(totalBottomEndPoint / height)
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let startColPoint = Math.abs(width * Math.ceil(diffLeftEndPoint) - startPoint.x1)
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for (let j = 0; j < diffBottomEndPoint; j++) {
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for (let i = 0; i < diffRightEndPoint; i++) {
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chidoriLength = 0
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if (isChidori) {
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chidoriLength = j % 2 === 0 ? 0 : width / 2
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}
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square = [
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[startColPoint + width * i + chidoriLength, startPoint.y1 + height * j + 1],
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[startColPoint + width * i + chidoriLength, startPoint.y1 + height * j + height + 1],
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[startColPoint + width * i + width + chidoriLength, startPoint.y1 + height * j + height + 1],
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[startColPoint + width * i + width + chidoriLength, startPoint.y1 + height * j + 1],
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[startColPoint + width * i + chidoriLength, startPoint.y1 + height * j + 1],
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]
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let squarePolygon = turf.polygon([square])
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let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
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let points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
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// if (disjointFromTrestle && isDisjoint) {
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let tempModule = new QPolygon(points, { ...moduleOptions, turfPoints: squarePolygon })
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canvas?.add(tempModule)
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moduleSetupArray.push(tempModule)
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}
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}
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}
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const rightFlowSetupModule = (surfaceMaxLines, width, height, moduleSetupArray, flowModuleLine) => {
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let startPoint = flowModuleLine.find((obj) => obj.target === 'right')
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const maxLeftEndPoint = surfaceMaxLines.left.x1 //최 좌측
|
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const maxTopEndPoint = surfaceMaxLines.top.y1 //최 상단
|
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const maxBottomEndPoint = surfaceMaxLines.bottom.y1 //최하단
|
||||
let totalTopEndPoint = Math.abs(maxTopEndPoint - startPoint.y1) //전체 높이에서 현재 높이를 뺌
|
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let diffTopEndPoint = Math.abs(totalTopEndPoint / height)
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let totalHeight = Math.ceil(Math.abs(maxBottomEndPoint - maxTopEndPoint) / height)
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let totalWidth = Math.abs(startPoint.x1 - maxLeftEndPoint) / width
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||||
let startRowPoint = startPoint.y1 - height * Math.ceil(diffTopEndPoint)
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||||
|
||||
for (let j = 0; j < totalHeight; j++) {
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||||
bottomMargin = j === 0 ? 1 : 0
|
||||
for (let i = 0; i <= totalWidth; i++) {
|
||||
leftMargin = 1
|
||||
chidoriLength = 0
|
||||
if (isChidori) {
|
||||
chidoriLength = i % 2 === 0 ? 0 : height / 2
|
||||
}
|
||||
|
||||
square = [
|
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[startPoint.x1 - width * i - leftMargin, startRowPoint + height * j + bottomMargin + chidoriLength],
|
||||
[startPoint.x1 - width * i - width - leftMargin, startRowPoint + height * j + bottomMargin + chidoriLength],
|
||||
[startPoint.x1 - width * i - width - leftMargin, startRowPoint + height * j + height + bottomMargin + chidoriLength],
|
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[startPoint.x1 - width * i - leftMargin, startRowPoint + height * j + height + bottomMargin + chidoriLength],
|
||||
[startPoint.x1 - width * i - leftMargin, startRowPoint + height * j + bottomMargin + chidoriLength],
|
||||
]
|
||||
|
||||
let squarePolygon = turf.polygon([square])
|
||||
let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
|
||||
let points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
|
||||
|
||||
// if (disjointFromTrestle && isDisjoint) {
|
||||
let tempModule = new QPolygon(points, { ...moduleOptions, turfPoints: squarePolygon })
|
||||
canvas?.add(tempModule)
|
||||
moduleSetupArray.push(tempModule)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
moduleSetupSurfaces.forEach((moduleSetupSurface, index) => {
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||||
moduleSetupSurface.fire('mousedown')
|
||||
const moduleSetupArray = []
|
||||
|
||||
let maxLengthLine = moduleSetupSurface.lines.reduce((acc, cur) => {
|
||||
return acc.length > cur.length ? acc : cur
|
||||
})
|
||||
|
||||
const turfModuleSetupSurface = polygonToTurfPolygon(moduleSetupSurface) //폴리곤을 turf 객체로 변환
|
||||
const containsBatchObjects = objectsIncludeSurface(turfModuleSetupSurface) //배치면에 오브젝트(도머, 개구등)이 있는지 확인하는 로직
|
||||
|
||||
let width = maxLengthLine.flowDirection === 'east' || maxLengthLine.flowDirection === 'west' ? 172.2 : 113.4
|
||||
let height = maxLengthLine.flowDirection === 'east' || maxLengthLine.flowDirection === 'west' ? 113.4 : 172.2
|
||||
@ -488,102 +713,56 @@ export function useModuleBasicSetting() {
|
||||
height = moduleSetupSurface.flowDirection === 'south' || moduleSetupSurface.flowDirection === 'north' ? 113.4 : 172.2
|
||||
}
|
||||
|
||||
let square
|
||||
let startPoint, endPoint
|
||||
const surfaceMaxLines = findSetupSurfaceMaxLines(moduleSetupSurface)
|
||||
|
||||
//처마면 배치
|
||||
if (setupLocation === 'eaves') {
|
||||
// 흐름방향이 남쪽일때
|
||||
if (moduleSetupSurface.flowDirection === 'south') {
|
||||
startPoint = flowModuleLine.find((obj) => obj.target === 'bottom')
|
||||
endPoint = flowModuleLine.find((obj) => obj.target === 'top')
|
||||
const totalHeight = endPoint.y1 - startPoint.y1
|
||||
const diffHeight = Math.abs(totalHeight / height)
|
||||
let leftMargin = 0
|
||||
let bottomMargin = 0
|
||||
|
||||
for (let i = 0; i < diffHeight; i++) {
|
||||
leftMargin = i === 0 ? 1 : 0
|
||||
bottomMargin = i === 0 ? 0 : 1
|
||||
|
||||
square = [
|
||||
[startPoint.x1 + leftMargin, startPoint.y1 - height - bottomMargin],
|
||||
[startPoint.x1 + leftMargin, startPoint.y1 - bottomMargin],
|
||||
[startPoint.x1 + leftMargin + width, startPoint.y1 - bottomMargin],
|
||||
[startPoint.x1 + leftMargin + width, startPoint.y1 - height - bottomMargin],
|
||||
[startPoint.x1 + leftMargin, startPoint.y1 - height - bottomMargin],
|
||||
]
|
||||
|
||||
const squarePolygon = turf.polygon([square])
|
||||
|
||||
//설치면 안에 있는지 확인
|
||||
const disjointFromTrestle =
|
||||
turf.booleanContains(turfModuleSetupSurface, squarePolygon) || turf.booleanWithin(squarePolygon, turfModuleSetupSurface)
|
||||
|
||||
if (disjointFromTrestle) {
|
||||
let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
|
||||
const points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
|
||||
|
||||
if (containsBatchObjects.length > 0) {
|
||||
let convertBatchObject
|
||||
//도머가 있으면 적용되는 로직
|
||||
const isDisjoint = containsBatchObjects.every((batchObject) => {
|
||||
if (batchObject.type === 'group') {
|
||||
convertBatchObject = batchObjectGroupToTurfPolygon(batchObject)
|
||||
} else {
|
||||
convertBatchObject = polygonToTurfPolygon(batchObject)
|
||||
}
|
||||
return turf.booleanDisjoint(squarePolygon, convertBatchObject) //도머가 여러개일수있으므로 겹치는게 있다면...
|
||||
})
|
||||
if (isDisjoint) {
|
||||
const tempModule = new QPolygon(points, {
|
||||
fill: '#BFFD9F',
|
||||
stroke: 'black',
|
||||
strokeWidth: 0.1,
|
||||
selectable: true, // 선택 가능하게 설정
|
||||
lockMovementX: false, // X 축 이동 잠금
|
||||
lockMovementY: false, // Y 축 이동 잠금
|
||||
lockRotation: false, // 회전 잠금
|
||||
lockScalingX: false, // X 축 크기 조정 잠금
|
||||
lockScalingY: false, // Y 축 크기 조정 잠금
|
||||
opacity: 0.8,
|
||||
parentId: moduleSetupSurface.parentId,
|
||||
name: 'module',
|
||||
})
|
||||
tempModule.setViewLengthText(false)
|
||||
canvas?.add(tempModule)
|
||||
moduleSetupArray.push(tempModule)
|
||||
}
|
||||
} else {
|
||||
//도머가 없을땐 그냥 그림
|
||||
const tempModule = new QPolygon(points, {
|
||||
fill: '#BFFD9F',
|
||||
stroke: 'black',
|
||||
selectable: true, // 선택 가능하게 설정
|
||||
lockMovementX: true, // X 축 이동 잠금
|
||||
lockMovementY: true, // Y 축 이동 잠금
|
||||
lockRotation: true, // 회전 잠금
|
||||
lockScalingX: true, // X 축 크기 조정 잠금
|
||||
lockScalingY: true, // Y 축 크기 조정 잠금
|
||||
opacity: 0.8,
|
||||
parentId: moduleSetupSurface.parentId,
|
||||
name: 'module',
|
||||
})
|
||||
canvas?.add(tempModule)
|
||||
moduleSetupArray.push(tempModule)
|
||||
}
|
||||
startPoint = { x1: points[0].x, y1: points[0].y, x2: points[3].x, y2: points[3].y }
|
||||
}
|
||||
}
|
||||
downFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
if (moduleSetupSurface.flowDirection === 'west') {
|
||||
leftFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
if (moduleSetupSurface.flowDirection === 'east') {
|
||||
rightFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
if (moduleSetupSurface.flowDirection === 'north') {
|
||||
topFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
} else if (setupLocation === 'ridge') {
|
||||
if (moduleSetupSurface.flowDirection === 'south') {
|
||||
topFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
if (moduleSetupSurface.flowDirection === 'west') {
|
||||
rightFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
if (moduleSetupSurface.flowDirection === 'east') {
|
||||
leftFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
if (moduleSetupSurface.flowDirection === 'north') {
|
||||
downFlowSetupModule(surfaceMaxLines, width, height, moduleSetupArray, moduleSetupSurface.flowLines)
|
||||
}
|
||||
} else {
|
||||
}
|
||||
|
||||
moduleSetupSurface.set({ modules: moduleSetupArray })
|
||||
const setupedModules = moduleSetupArray.filter((module) => {
|
||||
let disjointFromTrestle = checkModuleDisjointSurface(module.turfPoints, turfModuleSetupSurface)
|
||||
let isDisjoint = checkModuleDisjointObjects(module.turfPoints, containsBatchObjects)
|
||||
|
||||
if (!(disjointFromTrestle && isDisjoint)) {
|
||||
// canvas?.remove(module)
|
||||
module.set({ fill: 'rgba(255,190,41, 0.4)', stroke: 'black', strokeWidth: 1 })
|
||||
return false
|
||||
} else {
|
||||
return module
|
||||
}
|
||||
})
|
||||
moduleSetupSurface.set({ modules: setupedModules })
|
||||
setModuleIsSetup(moduleSetupArray)
|
||||
})
|
||||
|
||||
setModuleIsSetup(moduleSetupArray)
|
||||
|
||||
console.log(calculateForApi(moduleSetupArray))
|
||||
// console.log(calculateForApi(moduleSetupArray))
|
||||
}
|
||||
|
||||
const calculateForApi = (moduleSetupArray) => {
|
||||
@ -744,9 +923,8 @@ export function useModuleBasicSetting() {
|
||||
)
|
||||
flowArray.push(topFlow)
|
||||
|
||||
let idx = 0
|
||||
let rtnObjArray = []
|
||||
flowArray.forEach((center) => {
|
||||
flowArray.forEach((center, index) => {
|
||||
const linesArray = new Array()
|
||||
|
||||
surface.lines.filter((line) => {
|
||||
@ -785,12 +963,6 @@ export function useModuleBasicSetting() {
|
||||
const h = beta * Math.sin((angle1 * Math.PI) / 180) // 높이
|
||||
const sign = Math.sign(coords[0].y - coords[1].y) // 진행방향
|
||||
const top = coords[1].y + sign * h // 변경되는 높이 좌표 값
|
||||
// const line3 = new QLine([coords[1].x, coords[1].y, coords[1].x, top], {
|
||||
// stroke: 'blue',
|
||||
// strokeWidth: 1,
|
||||
// selectable: true,
|
||||
// })
|
||||
// // canvas?.add(line3)
|
||||
|
||||
const pointX1 = coords[0].x + ((coords[0].y - top) / (coords[0].y - coords[1].y)) * (coords[1].x - coords[0].x)
|
||||
const pointY1 = top
|
||||
@ -805,9 +977,39 @@ export function useModuleBasicSetting() {
|
||||
canvas?.add(finalLine)
|
||||
canvas?.renderAll()
|
||||
|
||||
const rtnObj = { target: idx === 0 ? 'bottom' : 'top', x1: pointX1, y1: pointY1, x2: pointX2, y2: pointY2 }
|
||||
let rtnObj
|
||||
//평평하면
|
||||
if (alpha === 0 || beta === 0 || h === 0 || sign === 0) {
|
||||
//꼭지점이 없고 평평할때 ex) 네모
|
||||
let standardLine
|
||||
if (index === 0) {
|
||||
//bottom
|
||||
standardLine = surface.lines.reduce((acc, line, index) => {
|
||||
if (line.y1 > acc.y1 || (line.y1 === acc.y1 && line.y2 > acc.y2)) {
|
||||
return { x1: line.x1, y1: line.y1, index: index }
|
||||
}
|
||||
return acc
|
||||
})
|
||||
} else {
|
||||
standardLine = surface.lines.reduce((acc, line, index) => {
|
||||
if (line.y1 < acc.y1 || (line.y1 === acc.y1 && line.y2 < acc.y2)) {
|
||||
return { x1: line.x1, y1: line.y1, index: index }
|
||||
}
|
||||
return acc
|
||||
})
|
||||
}
|
||||
rtnObj = {
|
||||
target: index === 0 ? 'bottom' : 'top',
|
||||
x1: standardLine.x1,
|
||||
y1: standardLine.y1,
|
||||
x2: standardLine.x1 + charlie,
|
||||
y2: standardLine.y1,
|
||||
}
|
||||
} else {
|
||||
rtnObj = { target: index === 0 ? 'bottom' : 'top', x1: pointX1, y1: pointY1, x2: pointX2, y2: pointY2 }
|
||||
}
|
||||
|
||||
rtnObjArray.push(rtnObj)
|
||||
++idx
|
||||
})
|
||||
|
||||
return rtnObjArray
|
||||
@ -839,7 +1041,7 @@ export function useModuleBasicSetting() {
|
||||
|
||||
let idx = 0
|
||||
let rtnObjArray = []
|
||||
flowArray.forEach((center) => {
|
||||
flowArray.forEach((center, index) => {
|
||||
const linesArray = surface.lines.filter((line) => {
|
||||
if ((center.x1 === line.x1 && center.y1 === line.y1) || (center.x1 === line.x2 && center.y1 === line.y2)) {
|
||||
return line
|
||||
@ -898,10 +1100,40 @@ export function useModuleBasicSetting() {
|
||||
canvas?.add(finalLine)
|
||||
canvas?.renderAll()
|
||||
|
||||
const rtnObj = { target: idx === 0 ? 'left' : 'right', x1: pointX1, y1: pointY1, x2: pointX2, y2: pointY2 }
|
||||
let rtnObj
|
||||
//평평하면
|
||||
if (alpha === 0 || beta === 0 || h === 0 || sign === 0) {
|
||||
//꼭지점이 없고 평평할때 ex) 네모
|
||||
let standardLine
|
||||
if (index === 0) {
|
||||
//bottom
|
||||
standardLine = surface.lines.reduce((acc, line, index) => {
|
||||
if (line.x1 < acc.x1 || (line.x1 === acc.x1 && line.y1 < acc.y1)) {
|
||||
return { x1: line.x1, y1: line.y1, index: index }
|
||||
}
|
||||
return acc
|
||||
})
|
||||
} else {
|
||||
standardLine = surface.lines.reduce((acc, line, index) => {
|
||||
if (line.x1 > acc.x1 || (line.x1 === acc.x1 && line.y1 > acc.y1)) {
|
||||
return { x1: line.x1, y1: line.y1, index: index }
|
||||
}
|
||||
return acc
|
||||
})
|
||||
}
|
||||
rtnObj = {
|
||||
target: index === 0 ? 'left' : 'right',
|
||||
x1: standardLine.x1,
|
||||
y1: standardLine.y1,
|
||||
x2: standardLine.x1,
|
||||
y2: standardLine.y1 + charlie,
|
||||
}
|
||||
} else {
|
||||
rtnObj = { target: idx === 0 ? 'left' : 'right', x1: pointX1, y1: pointY1, x2: pointX2, y2: pointY2 }
|
||||
}
|
||||
rtnObjArray.push(rtnObj)
|
||||
++idx
|
||||
})
|
||||
return rtnObjArray
|
||||
}
|
||||
|
||||
const findSetupSurfaceMaxLines = (surface) => {
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user