동이동변경
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@ -608,9 +608,8 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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canvas.renderAll();
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canvas.renderAll();
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});
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});
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if((roof.moveUpDown??0 > 0) || (roof.moveFlowLine??0 > 0) ) {
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//if((roof.moveUpDown??0 > 0) ) {
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const getMoveUpDownLine = () => {
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// 같은 라인이 없으므로 새 다각형 라인 생성
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// 같은 라인이 없으므로 새 다각형 라인 생성
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//라인 편집
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//라인 편집
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// let i = 0
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// let i = 0
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@ -657,6 +656,20 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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});
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});
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}
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}
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// function sortCurrentRoofLines(lines) {
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// return [...lines].sort((a, b) => {
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// const aX = a.x1 ?? a.get('x1')
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// const aY = a.y1 ?? a.get('y1')
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// const bX = b.x1 ?? b.get('x1')
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// const bY = b.y1 ?? b.get('y1')
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// if (aX !== bX) return aX - bX
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// return aY - bY
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// })
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// }
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// 각 라인 집합 정렬
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// 각 라인 집합 정렬
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// roofLines의 방향에 맞춰 currentRoofLines의 방향을 조정
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// roofLines의 방향에 맞춰 currentRoofLines의 방향을 조정
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@ -711,6 +724,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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});
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});
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};
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};
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console.log("wallBaseLines", wall.baseLines)
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// const sortedWallLines = sortCurrentRoofLines(wall.lines);
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// const sortedWallLines = sortCurrentRoofLines(wall.lines);
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// roofLines의 방향에 맞춰 currentRoofLines 조정 후 정렬
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// roofLines의 방향에 맞춰 currentRoofLines 조정 후 정렬
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const alignedCurrentRoofLines = alignLineDirection(currentRoofLines, roofLines);
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const alignedCurrentRoofLines = alignLineDirection(currentRoofLines, roofLines);
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@ -743,11 +757,11 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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// const roofLine = sortRoofLines[index];
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// const roofLine = sortRoofLines[index];
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if (roofLine.attributes.wallLine !== wallLine.id || (roofLine.idx - 1) !== index) {
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if(roofLine.attributes.wallLine !== wallLine.id || (roofLine.idx - 1) !== index ){
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console.log("wallLine2::::", wallLine.id)
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console.log("wallLine2::::", wallLine.id)
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console.log('roofLine:::', roofLine.attributes.wallLine)
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console.log('roofLine:::',roofLine.attributes.wallLine)
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console.log("w:::", wallLine.startPoint, wallLine.endPoint)
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console.log("w:::",wallLine.startPoint, wallLine.endPoint)
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console.log("R:::", roofLine.startPoint, roofLine.endPoint)
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console.log("R:::",roofLine.startPoint, roofLine.endPoint)
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console.log("not matching roofLine", roofLine);
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console.log("not matching roofLine", roofLine);
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return false
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return false
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}//roofLines.find(line => line.attributes.wallLineId === wallLine.attributes.wallId);
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}//roofLines.find(line => line.attributes.wallLineId === wallLine.attributes.wallId);
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@ -759,7 +773,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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//roofline 외곽선 설정
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//roofline 외곽선 설정
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console.log("index::::", index)
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console.log("index::::", index)
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console.log('roofLine:::', roofLine)
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console.log('roofLine:::',roofLine)
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console.log('wallLine', wallLine)
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console.log('wallLine', wallLine)
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console.log('wallBaseLine', wallBaseLine)
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console.log('wallBaseLine', wallBaseLine)
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@ -798,20 +812,17 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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strokeWidth: 4,
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strokeWidth: 4,
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name : 'eaveHelpLine',
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name : 'eaveHelpLine',
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lineName : 'eaveHelpLine',
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lineName : 'eaveHelpLine',
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selectable : true,
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visible : true,
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visible : true,
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roofId : roofId,
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roofId : roofId,
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selectable: true,
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hoverCursor: 'pointer',
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attributes : {
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attributes : {
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type : 'eaveHelpLine',
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type: 'eaveHelpLine',
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isStart: true,
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isStart : true,
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pitch : wallLine.attributes.pitch,
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pitch: wallLine.attributes.pitch,
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}
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}
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});
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});
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//coordinateText(line)
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//coordinateText(line)
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canvas.add(line)
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canvas.add(line)
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line.bringToFront()
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canvas.renderAll();
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canvas.renderAll();
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return line
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return line
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}
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}
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@ -828,7 +839,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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let isOut = false
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let isOut = false
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//두 포인트가 변경된 라인인
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//두 포인트가 변경된 라인인
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if (fullyMoved) {
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if (fullyMoved ) {
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//반시계방향향
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//반시계방향향
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const mLine = getSelectLinePosition(wall, wallBaseLine)
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const mLine = getSelectLinePosition(wall, wallBaseLine)
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@ -836,7 +847,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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if (getOrientation(roofLine) === 'vertical') {
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if (getOrientation(roofLine) === 'vertical') {
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if (['left', 'right'].includes(mLine.position)) {
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if (['left', 'right'].includes(mLine.position)) {
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if (Math.abs(wallLine.x1 - wallBaseLine.x1) < 0.1 || Math.abs(wallLine.x2 - wallBaseLine.x2) < 0.1) {
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if(Math.abs(wallLine.x1 - wallBaseLine.x1) < 0.1 || Math.abs(wallLine.x2 - wallBaseLine.x2) < 0.1) {
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return false
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return false
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}
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}
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const positionType =
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const positionType =
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@ -846,61 +857,61 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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const condition = `${mLine.position}_${positionType}`;
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const condition = `${mLine.position}_${positionType}`;
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let isStartEnd = findInteriorPoint(wallBaseLine, sortedBaseLines)
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let isStartEnd = findInteriorPoint(wallBaseLine, sortedBaseLines)
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let sPoint, ePoint;
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let sPoint, ePoint;
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if (condition === 'left_in') {
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if(condition === 'left_in') {
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isIn = true
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isIn = true
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if (isStartEnd.start) {
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if (isStartEnd.start ) {
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newPEnd.y = roofLine.y2;
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newPEnd.y = roofLine.y2;
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newPEnd.x = roofLine.x2;
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newPEnd.x = roofLine.x2;
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const moveDist = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
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const moveDist = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
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ePoint = { x: wallBaseLine.x1, y: wallBaseLine.y1 };
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ePoint = {x: wallBaseLine.x1, y: wallBaseLine.y1};
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newPStart.y = wallBaseLine.y1
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newPStart.y = wallBaseLine.y1
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findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'left_in_start' });
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findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'left_in_start' });
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const newPointX = Big(roofLine.x1).plus(moveDist).abs().toNumber()
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const newPointX = Big(roofLine.x1).plus(moveDist).abs().toNumber()
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const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
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const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
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const pLineY = Big(roofLine.y1).minus(0).abs().toNumber()
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const pLineY = Big(roofLine.y1).minus(0).abs().toNumber()
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let idx = (0 > index - 1) ? roofLines.length : index
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let idx = (0 > index - 1)?roofLines.length:index
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const pLineX = roofLines[idx - 1].x1
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const pLineX = roofLines[idx-1].x1
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getAddLine({ x: newPStart.x, y: newPStart.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
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getAddLine({ x: newPStart.x, y: newPStart.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
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getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
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getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
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if (Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
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getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
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getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
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getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
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}
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}
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}
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}
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if (isStartEnd.end) {
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if(isStartEnd.end) {
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newPStart.y = roofLine.y1;
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newPStart.y = roofLine.y1;
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newPStart.x = roofLine.x1;
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newPStart.x = roofLine.x1;
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const moveDist = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
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const moveDist = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
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ePoint = { x: wallBaseLine.x2, y: wallBaseLine.y2 };
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ePoint = {x: wallBaseLine.x2, y: wallBaseLine.y2};
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newPEnd.y = wallBaseLine.y2
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newPEnd.y = wallBaseLine.y2
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findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'left_in_end' });
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findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'left_in_end' });
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const newPointX = Big(roofLine.x1).plus(moveDist).toNumber()
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const newPointX = Big(roofLine.x1).plus(moveDist).toNumber()
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const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
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const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
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const pLineY = Big(roofLine.y2).minus(0).abs().toNumber()
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const pLineY = Big(roofLine.y2).minus(0).abs().toNumber()
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let idx = (roofLines.length < index + 1) ? 0 : index
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let idx = (roofLines.length < index + 1)?0:index
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const pLineX = roofLines[idx + 1].x2
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const pLineX = roofLines[idx+1].x2
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getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
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getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
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getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: newPointX, y: roofLine.y1 }, 'orange')
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getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: newPointX, y: roofLine.y1 }, 'orange')
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if (Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
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if(Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
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getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
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getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
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getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
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getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
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}
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}
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//getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
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//getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
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}
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}
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} else if (condition === 'left_out') {
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}else if(condition === 'left_out') {
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console.log("left_out::::isStartEnd:::::", isStartEnd);
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console.log("left_out::::isStartEnd:::::", isStartEnd);
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if (isStartEnd.start) {
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if(isStartEnd.start){
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const aStartY = Big(roofLine.y1).minus(moveDist).abs().toNumber()
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const aStartY = Big(roofLine.y1).minus(moveDist).abs().toNumber()
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@ -910,38 +921,38 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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const eLineY = Big(bStartY).minus(wallLine.y1).abs().toNumber()
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const eLineY = Big(bStartY).minus(wallLine.y1).abs().toNumber()
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newPStart.y = aStartY
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newPStart.y = aStartY
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newPEnd.y = roofLine.y2 //Big(roofLine.y2).minus(eLineY).toNumber()
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newPEnd.y = roofLine.y2 //Big(roofLine.y2).minus(eLineY).toNumber()
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let idx = (0 >= index - 1) ? roofLines.length : index
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let idx = (0 >= index - 1)?roofLines.length:index
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const newLine = roofLines[idx - 1];
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const newLine = roofLines[idx-1];
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if (Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
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if (inLine) {
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if(inLine){
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if (inLine.x1 < inLine.x2) {
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if(inLine.x1 < inLine.x2) {
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
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} else {
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}else{
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getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: bStartY, x: wallLine.x2 }, 'pink')
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getAddLine({ y: inLine.y2, x: inLine.x2 },{ y: bStartY, x: wallLine.x2 }, 'pink')
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}
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}
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}
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}
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: roofLine.y1, x: wallLine.x1 }, 'magenta')
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getAddLine({ y: bStartY, x: wallLine.x2 }, { y: roofLine.y1, x: wallLine.x1 }, 'magenta')
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getAddLine({ y: newLine.y1, x: newLine.x1 }, { y: newLine.y2, x: wallLine.x2 }, 'Gray')
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getAddLine({ y: newLine.y1, x: newLine.x1 }, { y: newLine.y2, x: wallLine.x2 }, 'Gray')
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findPoints.push({ y: aStartY, x: newPStart.x, position: 'left_out_start' });
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findPoints.push({ y: aStartY, x: newPStart.x, position: 'left_out_start' });
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} else {
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}else{
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const cLineY = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
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const cLineY = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
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newPStart.y = Big(newPStart.y).minus(cLineY).toNumber();
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newPStart.y = Big(newPStart.y).minus(cLineY).toNumber();
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const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
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const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
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if (inLine) {
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if(inLine){
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if (inLine.x1 < inLine.x2) {
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if(inLine.x1 < inLine.x2) {
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getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
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getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
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} else {
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}else{
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getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x }, 'purple')
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getAddLine({ y: inLine.y1, x: inLine.x1},{ y: newPStart.y, x: newPStart.x }, 'purple')
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}
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}
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} else {
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}else {
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//newPStart.y = wallLine.y1;
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//newPStart.y = wallLine.y1;
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//외곽 라인 그리기
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//외곽 라인 그리기
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const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber();
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const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber();
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newPStart.y = Big(wallBaseLine.y1).minus(rLineM).abs().toNumber();
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newPStart.y = Big(wallBaseLine.y1).minus(rLineM).abs().toNumber();
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const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
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const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
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if (inLine) {
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if(inLine) {
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if (inLine.x2 > inLine.x1) {
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if (inLine.x2 > inLine.x1) {
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getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
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getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
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} else {
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} else {
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@ -954,7 +965,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
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}
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}
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if (isStartEnd.end) {
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if(isStartEnd.end){
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
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const aStartY = Big(roofLine.y2).plus(moveDist).toNumber()
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const aStartY = Big(roofLine.y2).plus(moveDist).toNumber()
|
||||||
const bStartY = Big(wallLine.y2).plus(moveDist).toNumber()
|
const bStartY = Big(wallLine.y2).plus(moveDist).toNumber()
|
||||||
@ -963,31 +974,31 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const eLineY = Big(bStartY).minus(wallLine.y2).abs().toNumber()
|
const eLineY = Big(bStartY).minus(wallLine.y2).abs().toNumber()
|
||||||
newPEnd.y = aStartY
|
newPEnd.y = aStartY
|
||||||
newPStart.y = roofLine.y1//Big(roofLine.y1).plus(eLineY).toNumber()
|
newPStart.y = roofLine.y1//Big(roofLine.y1).plus(eLineY).toNumber()
|
||||||
let idx = (roofLines.length < index + 1) ? 0 : index
|
let idx = (roofLines.length < index + 1)?0:index
|
||||||
const newLine = roofLines[idx + 1];
|
const newLine = roofLines[idx+1];
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
|
if(Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x1 < inLine.x2) {
|
if(inLine.x1 < inLine.x2) {
|
||||||
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
|
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: bStartY, x: wallLine.x1 }, 'pink')
|
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: bStartY, x: wallLine.x1 }, 'pink')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: roofLine.y2, x: wallLine.x2 }, 'magenta')
|
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: roofLine.y2, x: wallLine.x2 }, 'magenta')
|
||||||
getAddLine({ y: newLine.y2, x: newLine.x2 }, { y: newLine.y1, x: wallLine.x1 }, 'Gray')
|
getAddLine({ y: newLine.y2, x: newLine.x2 }, { y: newLine.y1, x: wallLine.x1 }, 'Gray')
|
||||||
findPoints.push({ y: aStartY, x: newPEnd.x, position: 'left_out_end' });
|
findPoints.push({ y: aStartY, x: newPEnd.x, position: 'left_out_end' });
|
||||||
} else {
|
}else{
|
||||||
const cLineY = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
|
const cLineY = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
|
||||||
newPEnd.y = Big(newPEnd.y).plus(cLineY).toNumber();
|
newPEnd.y = Big(newPEnd.y).plus(cLineY).toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x1 < inLine.x2) {
|
if(inLine.x1 < inLine.x2) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 },{ y: newPEnd.y, x: newPEnd.x }, 'purple')
|
||||||
}
|
}
|
||||||
} else {
|
}else {
|
||||||
|
|
||||||
// newPEnd.y = wallLine.y2
|
// newPEnd.y = wallLine.y2
|
||||||
|
|
||||||
@ -995,7 +1006,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber();
|
const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber();
|
||||||
newPEnd.y = Big(wallBaseLine.y2).plus(rLineM).abs().toNumber();
|
newPEnd.y = Big(wallBaseLine.y2).plus(rLineM).abs().toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine) {
|
||||||
if (inLine.x2 > inLine.x1) {
|
if (inLine.x2 > inLine.x1) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
} else {
|
||||||
@ -1007,60 +1018,60 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
}
|
}
|
||||||
findPoints.push({ y: newPStart.y, x: newPEnd.x, position: 'left_out_end' });
|
findPoints.push({ y: newPStart.y, x: newPEnd.x, position: 'left_out_end' });
|
||||||
}
|
}
|
||||||
} else if (condition === 'right_in') {
|
}else if(condition === 'right_in') {
|
||||||
if (isStartEnd.start) {
|
if (isStartEnd.start ) {
|
||||||
|
|
||||||
newPEnd.y = roofLine.y2;
|
newPEnd.y = roofLine.y2;
|
||||||
newPEnd.x = roofLine.x2;
|
newPEnd.x = roofLine.x2;
|
||||||
|
|
||||||
const moveDist = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
|
const moveDist = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
|
||||||
ePoint = { x: wallBaseLine.x1, y: wallBaseLine.y1 };
|
ePoint = {x: wallBaseLine.x1, y: wallBaseLine.y1};
|
||||||
newPStart.y = wallBaseLine.y1
|
newPStart.y = wallBaseLine.y1
|
||||||
|
|
||||||
findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'right_in_start' });
|
findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'right_in_start'});
|
||||||
const newPointX = Big(roofLine.x1).minus(moveDist).abs().toNumber()
|
const newPointX = Big(roofLine.x1).minus(moveDist).abs().toNumber()
|
||||||
const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
|
const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
|
||||||
const pLineY = Big(roofLine.y1).minus(0).abs().toNumber()
|
const pLineY = Big(roofLine.y1).minus(0).abs().toNumber()
|
||||||
let idx = (0 >= index - 1) ? roofLines.length : index
|
let idx = (0 >= index - 1)?roofLines.length:index
|
||||||
const pLineX = roofLines[idx - 1].x1
|
const pLineX = roofLines[idx-1].x1
|
||||||
|
|
||||||
getAddLine({ x: newPStart.x, y: newPStart.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
|
getAddLine({ x: newPStart.x, y: newPStart.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
|
||||||
//getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
|
//getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
|
if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
|
||||||
getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
|
getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
|
||||||
getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
|
getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isStartEnd.end) {
|
if(isStartEnd.end) {
|
||||||
newPStart.y = roofLine.y1;
|
newPStart.y = roofLine.y1;
|
||||||
newPStart.x = roofLine.x1;
|
newPStart.x = roofLine.x1;
|
||||||
|
|
||||||
const moveDist = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
|
const moveDist = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
|
||||||
ePoint = { x: wallBaseLine.x2, y: wallBaseLine.y2 };
|
ePoint = {x: wallBaseLine.x2, y: wallBaseLine.y2};
|
||||||
newPEnd.y = wallBaseLine.y2
|
newPEnd.y = wallBaseLine.y2
|
||||||
|
|
||||||
findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'right_in_end' });
|
findPoints.push({ x: ePoint.x, y: ePoint.y, position: 'right_in_end' });
|
||||||
const newPointX = Big(roofLine.x1).minus(moveDist).toNumber()
|
const newPointX = Big(roofLine.x1).minus(moveDist).toNumber()
|
||||||
const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
|
const pDist = Big(wallLine.x1).minus(roofLine.x1).abs().toNumber()
|
||||||
const pLineY = Big(roofLine.y2).minus(0).abs().toNumber()
|
const pLineY = Big(roofLine.y2).minus(0).abs().toNumber()
|
||||||
let idx = (roofLines.length < index + 1) ? 0 : index
|
let idx = (roofLines.length < index + 1)?0:index
|
||||||
const pLineX = roofLines[idx + 1].x2
|
const pLineX = roofLines[idx+1].x2
|
||||||
|
|
||||||
getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
|
getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: ePoint.x, y: ePoint.y }, 'blue')
|
||||||
getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: newPointX, y: roofLine.y1 }, 'orange')
|
getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: newPointX, y: roofLine.y1 }, 'orange')
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
|
if(Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
|
||||||
getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
|
getAddLine({ x: pLineX, y: pLineY }, { x: newPointX, y: pLineY }, 'green')
|
||||||
getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
|
getAddLine({ x: newPointX, y: pLineY }, { x: ePoint.x, y: ePoint.y }, 'pink')
|
||||||
}
|
}
|
||||||
getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
|
getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: newPointX, y: roofLine.y2 }, 'orange')
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (condition === 'right_out') {
|
}else if(condition === 'right_out') {
|
||||||
console.log("right_out::::isStartEnd:::::", isStartEnd);
|
console.log("right_out::::isStartEnd:::::", isStartEnd);
|
||||||
if (isStartEnd.start) { //x1 inside
|
if (isStartEnd.start ) { //x1 inside
|
||||||
const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
|
const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
|
||||||
const aStartY = Big(roofLine.y1).plus(moveDist).abs().toNumber()
|
const aStartY = Big(roofLine.y1).plus(moveDist).abs().toNumber()
|
||||||
const bStartY = Big(wallLine.y1).plus(moveDist).abs().toNumber()
|
const bStartY = Big(wallLine.y1).plus(moveDist).abs().toNumber()
|
||||||
@ -1069,41 +1080,41 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const eLineY = Big(bStartY).minus(wallLine.y1).abs().toNumber()
|
const eLineY = Big(bStartY).minus(wallLine.y1).abs().toNumber()
|
||||||
newPStart.y = aStartY
|
newPStart.y = aStartY
|
||||||
newPEnd.y = roofLine.y2//Big(roofLine.y2).plus(eLineY).toNumber()
|
newPEnd.y = roofLine.y2//Big(roofLine.y2).plus(eLineY).toNumber()
|
||||||
let idx = (0 >= index - 1) ? roofLines.length : index
|
let idx = (0 >= index - 1)?roofLines.length:index
|
||||||
const newLine = roofLines[idx - 1];
|
const newLine = roofLines[idx-1];
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
|
if(Math.abs(wallBaseLine.y1 - wallLine.y1) < 0.1) {
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x2 < inLine.x1) {
|
if(inLine.x2 < inLine.x1) {
|
||||||
getAddLine({ y: bStartY, x: wallLine.x2 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
|
getAddLine({ y: bStartY, x: wallLine.x2 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: bStartY, x: wallLine.x2 }, 'pink')
|
getAddLine({ y: inLine.y1, x: inLine.x1 },{ y: bStartY, x: wallLine.x2 }, 'pink')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
getAddLine({ y: bStartY, x: wallLine.x2 }, { y: roofLine.y1, x: wallLine.x1 }, 'magenta')
|
getAddLine({ y: bStartY, x: wallLine.x2 }, { y: roofLine.y1, x: wallLine.x1 }, 'magenta')
|
||||||
getAddLine({ y: newLine.y1, x: newLine.x1 }, { y: newLine.y2, x: wallLine.x2 }, 'Gray')
|
getAddLine({ y: newLine.y1, x: newLine.x1 }, { y: newLine.y2, x: wallLine.x2 }, 'Gray')
|
||||||
findPoints.push({ y: aStartY, x: newPEnd.x, position: 'right_out_start' });
|
findPoints.push({ y: aStartY, x: newPEnd.x, position: 'right_out_start' });
|
||||||
} else {
|
}else{
|
||||||
const cLineY = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
|
const cLineY = Big(wallBaseLine.x1).minus(wallLine.x1).abs().toNumber()
|
||||||
newPStart.y = Big(newPStart.y).plus(cLineY).toNumber();
|
newPStart.y = Big(newPStart.y).plus(cLineY).toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x2 < inLine.x1) {
|
if(inLine.x2 < inLine.x1 ) {
|
||||||
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 },{ y: newPStart.y, x: newPStart.x }, 'purple')
|
||||||
}
|
}
|
||||||
} else {
|
}else {
|
||||||
//newPStart.y = wallLine.y1;
|
//newPStart.y = wallLine.y1;
|
||||||
//외곽 라인 그리기
|
//외곽 라인 그리기
|
||||||
const rLineM = Big(wallBaseLine.x1).minus(roofLine.x1).abs().toNumber();
|
const rLineM = Big(wallBaseLine.x1).minus(roofLine.x1).abs().toNumber();
|
||||||
newPStart.y = Big(wallBaseLine.y1).plus(rLineM).abs().toNumber();
|
newPStart.y = Big(wallBaseLine.y1).plus(rLineM).abs().toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x2 > inLine.x1) {
|
if(inLine.x2 > inLine.x1 ) {
|
||||||
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: newPStart.y, x: newPStart.x }, 'purple')
|
getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: newPStart.y, x: newPStart.x } , 'purple')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1113,7 +1124,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isStartEnd.end) {
|
if(isStartEnd.end){
|
||||||
const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
|
const moveDist = Big(wallLine.x1).minus(wallBaseLine.x1).abs().toNumber()
|
||||||
const aStartY = Big(roofLine.y2).minus(moveDist).abs().toNumber()
|
const aStartY = Big(roofLine.y2).minus(moveDist).abs().toNumber()
|
||||||
const bStartY = Big(wallLine.y2).minus(moveDist).abs().toNumber()
|
const bStartY = Big(wallLine.y2).minus(moveDist).abs().toNumber()
|
||||||
@ -1122,41 +1133,41 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const eLineY = Big(bStartY).minus(wallLine.y2).abs().toNumber()
|
const eLineY = Big(bStartY).minus(wallLine.y2).abs().toNumber()
|
||||||
newPEnd.y = aStartY
|
newPEnd.y = aStartY
|
||||||
newPStart.y = roofLine.y1//Big(roofLine.y1).minus(eLineY).toNumber()
|
newPStart.y = roofLine.y1//Big(roofLine.y1).minus(eLineY).toNumber()
|
||||||
let idx = (roofLines.length < index + 1) ? 0 : index
|
let idx = (roofLines.length < index + 1)?0:index
|
||||||
const newLine = roofLines[idx + 1];
|
const newLine = roofLines[idx+1];
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x2 < inLine.x1) {
|
if(inLine.x2 < inLine.x1) {
|
||||||
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
|
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: inLine.y2, x: inLine.x2 }, 'pink')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: bStartY, x: wallLine.x1 }, 'pink')
|
getAddLine({ y: inLine.y1, x: inLine.x1 },{ y: bStartY, x: wallLine.x1 }, 'pink')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
|
if(Math.abs(wallBaseLine.y2 - wallLine.y2) < 0.1) {
|
||||||
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: roofLine.y2, x: wallLine.x2 }, 'magenta')
|
getAddLine({ y: bStartY, x: wallLine.x1 }, { y: roofLine.y2, x: wallLine.x2 }, 'magenta')
|
||||||
getAddLine({ y: newLine.y2, x: newLine.x2 }, { y: newLine.y1, x: wallLine.x1 }, 'Gray')
|
getAddLine({ y: newLine.y2, x: newLine.x2 }, { y: newLine.y1, x: wallLine.x1 }, 'Gray')
|
||||||
findPoints.push({ y: aStartY, x: newPEnd.x, position: 'right_out_end' });
|
findPoints.push({ y: aStartY, x: newPEnd.x, position: 'right_out_end' });
|
||||||
} else {
|
}else{
|
||||||
const cLineY = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
|
const cLineY = Big(wallBaseLine.x2).minus(wallLine.x2).abs().toNumber()
|
||||||
newPEnd.y = Big(newPEnd.y).minus(cLineY).toNumber();
|
newPEnd.y = Big(newPEnd.y).minus(cLineY).toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x2 < inLine.x1) {
|
if(inLine.x2 < inLine.x1) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
||||||
}
|
}
|
||||||
} else {
|
}else {
|
||||||
//newPEnd.y = wallLine.y2;
|
//newPEnd.y = wallLine.y2;
|
||||||
|
|
||||||
//외곽 라인 그리기
|
//외곽 라인 그리기
|
||||||
const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber();
|
const rLineM = Big(wallBaseLine.x2).minus(roofLine.x2).abs().toNumber();
|
||||||
newPEnd.y = Big(wallBaseLine.y2).minus(rLineM).abs().toNumber();
|
newPEnd.y = Big(wallBaseLine.y2).minus(rLineM).abs().toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.x2 > inLine.x1) {
|
if(inLine.x2 > inLine.x1 ) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
getAddLine({ y: inLine.y2, x: inLine.x2}, { y: newPEnd.y, x: newPEnd.x } , 'purple')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1169,7 +1180,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
} else if (getOrientation(roofLine) === 'horizontal') { //red
|
} else if (getOrientation(roofLine) === 'horizontal') { //red
|
||||||
|
|
||||||
if (['top', 'bottom'].includes(mLine.position)) {
|
if (['top', 'bottom'].includes(mLine.position)) {
|
||||||
if (Math.abs(wallLine.y1 - wallBaseLine.y1) < 0.1 || Math.abs(wallLine.y2 - wallBaseLine.y2) < 0.1) {
|
if(Math.abs(wallLine.y1 - wallBaseLine.y1) < 0.1 || Math.abs(wallLine.y2 - wallBaseLine.y2) < 0.1) {
|
||||||
return false
|
return false
|
||||||
}
|
}
|
||||||
const positionType =
|
const positionType =
|
||||||
@ -1182,10 +1193,10 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
|
|
||||||
let sPoint, ePoint;
|
let sPoint, ePoint;
|
||||||
|
|
||||||
if (condition === 'top_in') {
|
if(condition === 'top_in') {
|
||||||
if (isStartEnd.start) {
|
if (isStartEnd.start ) {
|
||||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||||
sPoint = { x: wallBaseLine.x1, y: wallBaseLine.y1 };
|
sPoint = {x: wallBaseLine.x1, y: wallBaseLine.y1};
|
||||||
newPStart.x = wallBaseLine.x1;
|
newPStart.x = wallBaseLine.x1;
|
||||||
|
|
||||||
|
|
||||||
@ -1193,12 +1204,12 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
|
|
||||||
const pDist = Big(wallLine.y2).minus(roofLine.y2).abs().toNumber()
|
const pDist = Big(wallLine.y2).minus(roofLine.y2).abs().toNumber()
|
||||||
const pLineX = Big(roofLine.x1).minus(0).abs().toNumber()
|
const pLineX = Big(roofLine.x1).minus(0).abs().toNumber()
|
||||||
let idx = (0 >= index - 1) ? roofLines.length : index
|
let idx = (0 >= index - 1)?roofLines.length:index
|
||||||
const pLineY = roofLines[idx - 1].y1
|
const pLineY = roofLines[idx-1].y1
|
||||||
getAddLine({ x: newPStart.x, y: newPStart.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
|
getAddLine({ x: newPStart.x, y: newPStart.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
|
||||||
findPoints.push({ x: sPoint.x, y: sPoint.y, position: 'top_in_start' });
|
findPoints.push({ x: sPoint.x, y: sPoint.y, position: 'top_in_start' });
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
if(Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
||||||
getAddLine({ x: pLineX, y: pLineY }, { x: pLineX, y: newPointY }, 'green')
|
getAddLine({ x: pLineX, y: pLineY }, { x: pLineX, y: newPointY }, 'green')
|
||||||
getAddLine({ x: pLineX, y: newPointY }, { x: sPoint.x, y: sPoint.y }, 'pink')
|
getAddLine({ x: pLineX, y: newPointY }, { x: sPoint.x, y: sPoint.y }, 'pink')
|
||||||
}
|
}
|
||||||
@ -1206,7 +1217,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isStartEnd.end) {
|
if(isStartEnd.end){
|
||||||
const moveDist = Big(wallLine.y2).minus(wallBaseLine.y2).abs().toNumber()
|
const moveDist = Big(wallLine.y2).minus(wallBaseLine.y2).abs().toNumber()
|
||||||
sPoint = { x: wallBaseLine.x2, y: wallBaseLine.y2 }
|
sPoint = { x: wallBaseLine.x2, y: wallBaseLine.y2 }
|
||||||
newPEnd.x = wallBaseLine.x2
|
newPEnd.x = wallBaseLine.x2
|
||||||
@ -1229,10 +1240,10 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
//getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: roofLine.x1, y: newPointY }, 'orange')
|
//getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: roofLine.x1, y: newPointY }, 'orange')
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if (condition === 'top_out') {
|
}else if(condition === 'top_out') {
|
||||||
console.log("top_out isStartEnd:::::::", isStartEnd);
|
console.log("top_out isStartEnd:::::::", isStartEnd);
|
||||||
|
|
||||||
if (isStartEnd.start) {
|
if (isStartEnd.start ) {
|
||||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||||
const aStartX = Big(roofLine.x1).plus(moveDist).toNumber()
|
const aStartX = Big(roofLine.x1).plus(moveDist).toNumber()
|
||||||
const bStartX = Big(wallLine.x1).plus(moveDist).toNumber()
|
const bStartX = Big(wallLine.x1).plus(moveDist).toNumber()
|
||||||
@ -1241,48 +1252,48 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const eLineX = Big(bStartX).minus(wallLine.x1).abs().toNumber()
|
const eLineX = Big(bStartX).minus(wallLine.x1).abs().toNumber()
|
||||||
newPEnd.x = roofLine.x2 //Big(newPEnd.x).plus(eLineX).toNumber()
|
newPEnd.x = roofLine.x2 //Big(newPEnd.x).plus(eLineX).toNumber()
|
||||||
newPStart.x = aStartX
|
newPStart.x = aStartX
|
||||||
let idx = (0 > index - 1) ? roofLines.length : index
|
let idx = (0 > index - 1)?roofLines.length:index
|
||||||
const newLine = roofLines[idx - 1];
|
const newLine = roofLines[idx-1];
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
if(Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 > inLine.y1) {
|
if(inLine.y2 > inLine.y1 ) {
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ x: inLine.x1, y: inLine.y1 }, { x: bStartX, y: wallLine.y1 }, 'pink')
|
getAddLine({ x: inLine.x1, y: inLine.y1 }, { x: bStartX, y: wallLine.y1 }, 'pink')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 }, 'magenta')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 }, 'magenta')
|
||||||
getAddLine({ x: newLine.x1, y: newLine.y1 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
getAddLine({ x: newLine.x1, y: newLine.y1 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
||||||
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'top_out_start' });
|
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'top_out_start' });
|
||||||
} else {
|
}else{
|
||||||
const cLineX = Big(wallBaseLine.y1).minus(wallLine.y1).abs().toNumber()
|
const cLineX = Big(wallBaseLine.y1).minus(wallLine.y1).abs().toNumber()
|
||||||
newPStart.x = Big(newPStart.x).plus(cLineX).toNumber();
|
newPStart.x = Big(newPStart.x).plus(cLineX).toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 > inLine.y1) {
|
if(inLine.y2 > inLine.y1 ) {
|
||||||
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x } , 'purple')
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
}else {
|
||||||
//외곽 라인 그리기
|
//외곽 라인 그리기
|
||||||
const rLineM = Big(wallBaseLine.y1).minus(roofLine.y1).abs().toNumber();
|
const rLineM = Big(wallBaseLine.y1).minus(roofLine.y1).abs().toNumber();
|
||||||
newPStart.x = Big(wallBaseLine.x1).plus(rLineM).abs().toNumber();
|
newPStart.x = Big(wallBaseLine.x1).plus(rLineM).abs().toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 > inLine.y1) {
|
if(inLine.y2 > inLine.y1 ) {
|
||||||
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x } , 'purple')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (isStartEnd.end) {
|
if(isStartEnd.end){
|
||||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||||
const aStartX = Big(roofLine.x2).minus(moveDist).abs().toNumber()
|
const aStartX = Big(roofLine.x2).minus(moveDist).abs().toNumber()
|
||||||
const bStartX = Big(wallLine.x2).minus(moveDist).abs().toNumber()
|
const bStartX = Big(wallLine.x2).minus(moveDist).abs().toNumber()
|
||||||
@ -1291,52 +1302,52 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const eLineX = Big(bStartX).minus(wallLine.x2).abs().toNumber()
|
const eLineX = Big(bStartX).minus(wallLine.x2).abs().toNumber()
|
||||||
newPStart.x = roofLine.x1;//Big(newPStart.x).minus(eLineX).abs().toNumber()
|
newPStart.x = roofLine.x1;//Big(newPStart.x).minus(eLineX).abs().toNumber()
|
||||||
newPEnd.x = aStartX
|
newPEnd.x = aStartX
|
||||||
let idx = (roofLines.length < index + 1) ? 0 : index
|
let idx = (roofLines.length < index + 1)?0:index
|
||||||
const newLine = roofLines[idx + 1];
|
const newLine = roofLines[idx+1];
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.x2 - wallLine.x2) < 0.1) {
|
if(Math.abs(wallBaseLine.x2 - wallLine.x2) < 0.1) {
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 > inLine.y1) {
|
if(inLine.y2 > inLine.y1 ){
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ x: inLine.x1, y: inLine.y1 }, { x: bStartX, y: wallLine.y1 }, 'pink')
|
getAddLine({ x: inLine.x1, y: inLine.y1 },{ x: bStartX, y: wallLine.y1 }, 'pink')
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x2, y: wallLine.y2 }, 'magenta')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x2, y: wallLine.y2 }, 'magenta')
|
||||||
getAddLine({ x: newLine.x2, y: newLine.y2 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
getAddLine({ x: newLine.x2, y: newLine.y2 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
||||||
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'top_out_end' });
|
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'top_out_end' });
|
||||||
} else {
|
}else{
|
||||||
const cLineX = Big(wallLine.y2).minus(wallBaseLine.y2).abs().toNumber()
|
const cLineX = Big(wallLine.y2).minus(wallBaseLine.y2).abs().toNumber()
|
||||||
newPEnd.x = Big(newPEnd.x).minus(cLineX).toNumber();
|
newPEnd.x = Big(newPEnd.x).minus(cLineX).toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 > inLine.y1) {
|
if(inLine.y2 > inLine.y1 ) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 },{ y: newPEnd.y, x: newPEnd.x }, 'purple')
|
||||||
}
|
}
|
||||||
} else {
|
}else {
|
||||||
//newPEnd.x = wallLine.x2;
|
//newPEnd.x = wallLine.x2;
|
||||||
//외곽 라인 그리기
|
//외곽 라인 그리기
|
||||||
const rLineM = Big(wallBaseLine.y2).minus(roofLine.y2).abs().toNumber();
|
const rLineM = Big(wallBaseLine.y2).minus(roofLine.y2).abs().toNumber();
|
||||||
newPEnd.x = Big(wallBaseLine.x2).minus(rLineM).abs().toNumber();
|
newPEnd.x = Big(wallBaseLine.x2).minus(rLineM).abs().toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y1 > inLine.y2) {
|
if(inLine.y1 > inLine.y2 ) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: newPEnd.y, x: newPEnd.x } , 'purple')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if (condition === 'bottom_in') {
|
}else if(condition === 'bottom_in') {
|
||||||
if (isStartEnd.start) {
|
if (isStartEnd.start ) {
|
||||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||||
sPoint = { x: wallBaseLine.x1, y: wallBaseLine.y1 };
|
sPoint = {x: wallBaseLine.x1, y: wallBaseLine.y1};
|
||||||
newPStart.x = wallBaseLine.x1;
|
newPStart.x = wallBaseLine.x1;
|
||||||
|
|
||||||
|
|
||||||
@ -1344,21 +1355,21 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
|
|
||||||
const pDist = Big(wallLine.y2).minus(roofLine.y2).abs().toNumber()
|
const pDist = Big(wallLine.y2).minus(roofLine.y2).abs().toNumber()
|
||||||
const pLineX = Big(roofLine.x1).minus(0).abs().toNumber()
|
const pLineX = Big(roofLine.x1).minus(0).abs().toNumber()
|
||||||
let idx = (0 > index - 1) ? roofLines.length : index
|
let idx = (0 > index - 1)?roofLines.length:index
|
||||||
const pLineY = roofLines[idx - 1].y1
|
const pLineY = roofLines[idx-1].y1
|
||||||
getAddLine({ x: newPStart.x, y: newPStart.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
|
getAddLine({ x: newPStart.x, y: newPStart.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
|
||||||
findPoints.push({ x: sPoint.x, y: sPoint.y, position: 'bottom_in_start' });
|
findPoints.push({ x: sPoint.x, y: sPoint.y, position: 'bottom_in_start' });
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
if(Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
||||||
getAddLine({ x: pLineX, y: pLineY }, { x: pLineX, y: newPointY }, 'green')
|
getAddLine({ x: pLineX, y: pLineY }, { x: pLineX, y: newPointY }, 'green')
|
||||||
getAddLine({ x: pLineX, y: newPointY }, { x: sPoint.x, y: sPoint.y }, 'pink')
|
getAddLine({ x: pLineX, y: newPointY }, { x: sPoint.x, y: sPoint.y }, 'pink')
|
||||||
}
|
}
|
||||||
getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: roofLine.x2, y: newPointY }, 'orange')
|
getAddLine({ x: roofLine.x2, y: roofLine.y2 }, { x: roofLine.x2, y: newPointY }, 'orange')
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isStartEnd.end) {
|
if(isStartEnd.end){
|
||||||
const moveDist = Big(wallLine.y2).minus(wallBaseLine.y2).abs().toNumber()
|
const moveDist = Big(wallLine.y2).minus(wallBaseLine.y2).abs().toNumber()
|
||||||
sPoint = { x: wallBaseLine.x2, y: wallBaseLine.y2 };
|
sPoint = {x: wallBaseLine.x2, y: wallBaseLine.y2};
|
||||||
newPEnd.x = wallBaseLine.x2;
|
newPEnd.x = wallBaseLine.x2;
|
||||||
|
|
||||||
|
|
||||||
@ -1366,21 +1377,21 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
|
|
||||||
const pDist = Big(wallLine.y1).minus(roofLine.y1).abs().toNumber()
|
const pDist = Big(wallLine.y1).minus(roofLine.y1).abs().toNumber()
|
||||||
const pLineX = Big(roofLine.x2).minus(0).abs().toNumber()
|
const pLineX = Big(roofLine.x2).minus(0).abs().toNumber()
|
||||||
let idx = (roofLines.length < index + 1) ? 0 : index
|
let idx = (roofLines.length < index + 1)?0:index
|
||||||
const pLineY = roofLines[idx + 1].y2
|
const pLineY = roofLines[idx+1].y2
|
||||||
getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
|
getAddLine({ x: newPEnd.x, y: newPEnd.y }, { x: sPoint.x, y: sPoint.y }, 'blue')
|
||||||
findPoints.push({ x: sPoint.x, y: sPoint.y, position: 'bottom_in_end' });
|
findPoints.push({ x: sPoint.x, y: sPoint.y, position: 'bottom_in_end' });
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.x2 - wallLine.x2) < 0.1) {
|
if(Math.abs(wallBaseLine.x2 - wallLine.x2) < 0.1) {
|
||||||
getAddLine({ x: pLineX, y: pLineY }, { x: pLineX, y: newPointY }, 'green')
|
getAddLine({ x: pLineX, y: pLineY }, { x: pLineX, y: newPointY }, 'green')
|
||||||
getAddLine({ x: pLineX, y: newPointY }, { x: sPoint.x, y: sPoint.y }, 'pink')
|
getAddLine({ x: pLineX, y: newPointY }, { x: sPoint.x, y: sPoint.y }, 'pink')
|
||||||
}
|
}
|
||||||
getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: roofLine.x1, y: newPointY }, 'orange')
|
getAddLine({ x: roofLine.x1, y: roofLine.y1 }, { x: roofLine.x1, y: newPointY }, 'orange')
|
||||||
|
|
||||||
}
|
}
|
||||||
} else if (condition === 'bottom_out') {
|
}else if(condition === 'bottom_out') {
|
||||||
console.log("bottom_out isStartEnd:::::::", isStartEnd);
|
console.log("bottom_out isStartEnd:::::::", isStartEnd);
|
||||||
if (isStartEnd.start) {
|
if (isStartEnd.start ) {
|
||||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||||
const aStartX = Big(roofLine.x1).minus(moveDist).abs().toNumber()
|
const aStartX = Big(roofLine.x1).minus(moveDist).abs().toNumber()
|
||||||
const bStartX = Big(wallLine.x1).minus(moveDist).abs().toNumber()
|
const bStartX = Big(wallLine.x1).minus(moveDist).abs().toNumber()
|
||||||
@ -1389,42 +1400,42 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const eLineX = Big(bStartX).minus(wallLine.x1).abs().toNumber()
|
const eLineX = Big(bStartX).minus(wallLine.x1).abs().toNumber()
|
||||||
newPEnd.x = roofLine.x2//Big(roofLine.x2).minus(eLineX).toNumber()
|
newPEnd.x = roofLine.x2//Big(roofLine.x2).minus(eLineX).toNumber()
|
||||||
newPStart.x = aStartX
|
newPStart.x = aStartX
|
||||||
let idx = (0 > index - 1) ? roofLines.length : index
|
let idx = (0 > index - 1)?roofLines.length:index
|
||||||
const newLine = roofLines[idx - 1];
|
const newLine = roofLines[idx-1];
|
||||||
|
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
if(Math.abs(wallBaseLine.x1 - wallLine.x1) < 0.1) {
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 < inLine.y1) {
|
if(inLine.y2 < inLine.y1 ) {
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ x: inLine.x1, y: inLine.y1 }, { x: bStartX, y: wallLine.y1 }, 'pink')
|
getAddLine({ x: inLine.x1, y: inLine.y1 },{ x: bStartX, y: wallLine.y1 }, 'pink')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 }, 'magenta')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x1, y: wallLine.y1 }, 'magenta')
|
||||||
getAddLine({ x: newLine.x1, y: newLine.y1 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
getAddLine({ x: newLine.x1, y: newLine.y1 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
||||||
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'bottom_out_start' });
|
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'bottom_out_start' });
|
||||||
} else {
|
}else{
|
||||||
const cLineX = Big(wallBaseLine.y1).minus(wallLine.y1).abs().toNumber()
|
const cLineX = Big(wallBaseLine.y1).minus(wallLine.y1).abs().toNumber()
|
||||||
newPStart.x = Big(newPStart.x).minus(cLineX).toNumber();
|
newPStart.x = Big(newPStart.x).minus(cLineX).toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 < inLine.y1) {
|
if(inLine.y2 < inLine.y1 ) {
|
||||||
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPStart.y, x: newPStart.x }, 'purple')
|
||||||
}
|
}
|
||||||
} else {
|
}else{
|
||||||
//newPStart.x = wallLine.x1;
|
//newPStart.x = wallLine.x1;
|
||||||
//외곽 라인 그리기
|
//외곽 라인 그리기
|
||||||
const rLineM = Big(wallBaseLine.y1).minus(roofLine.y1).abs().toNumber();
|
const rLineM = Big(wallBaseLine.y1).minus(roofLine.y1).abs().toNumber();
|
||||||
newPStart.x = Big(wallBaseLine.x1).minus(rLineM).abs().toNumber();
|
newPStart.x = Big(wallBaseLine.x1).minus(rLineM).abs().toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPStart.y, x: newPStart.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 > inLine.y1) {
|
if(inLine.y2 > inLine.y1 ) {
|
||||||
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
getAddLine({ y: newPStart.y, x: newPStart.x }, { y: inLine.y1, x: inLine.x1 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: newPStart.y, x: newPStart.x }, 'purple')
|
getAddLine({ y: inLine.y2, x: inLine.x2 }, { y: newPStart.y, x: newPStart.x } , 'purple')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1432,7 +1443,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isStartEnd.end) {
|
if(isStartEnd.end){
|
||||||
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
const moveDist = Big(wallLine.y1).minus(wallBaseLine.y1).abs().toNumber()
|
||||||
const aStartX = Big(roofLine.x2).plus(moveDist).toNumber()
|
const aStartX = Big(roofLine.x2).plus(moveDist).toNumber()
|
||||||
const bStartX = Big(wallLine.x2).plus(moveDist).toNumber()
|
const bStartX = Big(wallLine.x2).plus(moveDist).toNumber()
|
||||||
@ -1441,41 +1452,41 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
const eLineX = Big(bStartX).minus(wallLine.x2).abs().toNumber()
|
const eLineX = Big(bStartX).minus(wallLine.x2).abs().toNumber()
|
||||||
newPEnd.x = aStartX
|
newPEnd.x = aStartX
|
||||||
newPStart.x = roofLine.x1;//Big(roofLine.x1).plus(eLineX).toNumber()
|
newPStart.x = roofLine.x1;//Big(roofLine.x1).plus(eLineX).toNumber()
|
||||||
let idx = (roofLines.length < index + 1) ? 0 : index
|
let idx = (roofLines.length < index + 1)?0:index
|
||||||
const newLine = roofLines[idx + 1];
|
const newLine = roofLines[idx + 1];
|
||||||
|
|
||||||
if (Math.abs(wallBaseLine.x2 - wallLine.x2) < 0.1) {
|
if(Math.abs(wallBaseLine.x2 - wallLine.x2) < 0.1) {
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 < inLine.y1) {
|
if(inLine.y2 < inLine.y1 ) {
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: inLine.x2, y: inLine.y2 }, 'pink')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ x: inLine.x1, y: inLine.y1 }, { x: bStartX, y: wallLine.y1 }, 'pink')
|
getAddLine({ x: inLine.x1, y: inLine.y1 }, { x: bStartX, y: wallLine.y1 }, 'pink')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x2, y: wallLine.y2 }, 'magenta')
|
getAddLine({ x: bStartX, y: wallLine.y1 }, { x: roofLine.x2, y: wallLine.y2 }, 'magenta')
|
||||||
getAddLine({ x: newLine.x2, y: newLine.y2 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
getAddLine({ x: newLine.x2, y: newLine.y2 }, { x: newLine.x1, y: wallLine.y1 }, 'Gray')
|
||||||
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'bottom_out_end' });
|
findPoints.push({ x: aStartX, y: newPEnd.y, position: 'bottom_out_end' });
|
||||||
} else {
|
}else{
|
||||||
const cLineX = Big(wallBaseLine.y2).minus(wallLine.y2).abs().toNumber()
|
const cLineX = Big(wallBaseLine.y2).minus(wallLine.y2).abs().toNumber()
|
||||||
newPEnd.x = Big(newPEnd.x).plus(cLineX).toNumber();
|
newPEnd.x = Big(newPEnd.x).plus(cLineX).toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y2 < inLine.y1) {
|
if(inLine.y2 < inLine.y1 ) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 },{ y: newPEnd.y, x: newPEnd.x }, 'purple')
|
||||||
}
|
}
|
||||||
} else {
|
}else{
|
||||||
//newPEnd.x = wallLine.x2;
|
//newPEnd.x = wallLine.x2;
|
||||||
//외곽 라인 그리기
|
//외곽 라인 그리기
|
||||||
const rLineM = Big(wallBaseLine.y2).minus(roofLine.y2).abs().toNumber();
|
const rLineM = Big(wallBaseLine.y2).minus(roofLine.y2).abs().toNumber();
|
||||||
newPEnd.x = Big(wallBaseLine.x2).plus(rLineM).abs().toNumber();
|
newPEnd.x = Big(wallBaseLine.x2).plus(rLineM).abs().toNumber();
|
||||||
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
const inLine = findLineContainingPoint(innerLines, { y: newPEnd.y, x: newPEnd.x })
|
||||||
if (inLine) {
|
if(inLine){
|
||||||
if (inLine.y1 > inLine.y2) {
|
if(inLine.y1 > inLine.y2 ) {
|
||||||
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
getAddLine({ y: newPEnd.y, x: newPEnd.x }, { y: inLine.y2, x: inLine.x2 }, 'purple')
|
||||||
} else {
|
}else{
|
||||||
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPEnd.y, x: newPEnd.x }, 'purple')
|
getAddLine({ y: inLine.y1, x: inLine.x1 }, { y: newPEnd.y, x: newPEnd.x } , 'purple')
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1488,17 +1499,15 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
|
|||||||
|
|
||||||
getAddLine(newPStart, newPEnd, 'red')
|
getAddLine(newPStart, newPEnd, 'red')
|
||||||
//canvas.remove(roofLine)
|
//canvas.remove(roofLine)
|
||||||
} else {
|
}else{
|
||||||
getAddLine(roofLine.startPoint, roofLine.endPoint,)
|
getAddLine(roofLine.startPoint, roofLine.endPoint, )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
canvas.renderAll()
|
canvas.renderAll()
|
||||||
});
|
});
|
||||||
}
|
// }
|
||||||
getMoveUpDownLine()
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
if (findPoints.length > 0) {
|
if (findPoints.length > 0) {
|
||||||
// 모든 점에 대해 라인 업데이트를 누적
|
// 모든 점에 대해 라인 업데이트를 누적
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user