집추가작업5

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Cha 2025-11-22 02:46:53 +09:00
parent 25a84cc735
commit 7d33d0875d

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@ -18,7 +18,7 @@ import * as conole from 'mathjs'
* @param {string} textMode - 텍스트 표시 모드
* @param pitch
*/
const EPSILON = 0.1
export const drawSkeletonRidgeRoof = (roofId, canvas, textMode) => {
@ -569,7 +569,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//skeleton 라인에서 처마선은 삭제
if(skeletonLine.lineName === 'roofLine'){
skeletonLine.set('visible', true); //임시
skeletonLine.set('visible', false); //임시
roof.set({
stroke: 'black',
strokeWidth: 10
@ -617,21 +617,48 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
})
function sortLinesByStartPoint(lines) {
function sortCurrentRoofLines(lines) {
return [...lines].sort((a, b) => {
// 시작점의 x 좌표로 먼저 정렬
if (a.startPoint.x !== b.startPoint.x) {
return a.startPoint.x - b.startPoint.x;
// 시작점과 끝점 중 더 작은 좌표를 기준으로 정렬
const getMinPoint = (line) => {
const x1 = line.x1 ?? line.get('x1')
const y1 = line.y1 ?? line.get('y1')
const x2 = line.x2 ?? line.get('x2')
const y2 = line.y2 ?? line.get('y2')
// x 좌표가 작은 점을 선택, 같으면 y 좌표가 작은 점
if (x1 < x2 || (x1 === x2 && y1 < y2)) {
return { x: x1, y: y1 }
}
return { x: x2, y: y2 }
}
// x 좌표가 같으면 y 좌표로 정렬
return a.startPoint.y - b.startPoint.y;
});
const aPoint = getMinPoint(a)
const bPoint = getMinPoint(b)
if (aPoint.x !== bPoint.x) return aPoint.x - bPoint.x
return aPoint.y - bPoint.y
})
}
// function sortCurrentRoofLines(lines) {
// return [...lines].sort((a, b) => {
// const aX = a.x1 ?? a.get('x1')
// const aY = a.y1 ?? a.get('y1')
// const bX = b.x1 ?? b.get('x1')
// const bY = b.y1 ?? b.get('y1')
// if (aX !== bX) return aX - bX
// return aY - bY
// })
// }
// 각 라인 집합 정렬
const sortedWallLines = sortLinesByStartPoint(wall.lines);
const sortedCurrentRoofLines = sortLinesByStartPoint(currentRoofLines);
const sortedRoofLines = sortLinesByStartPoint(roofLines);
const sortedWallLines = sortCurrentRoofLines(wall.lines);
const sortedCurrentRoofLines = sortCurrentRoofLines(currentRoofLines);
const sortedRoofLines = sortCurrentRoofLines(roofLines);
const sortedWallBaseLines = sortCurrentRoofLines(wall.baseLines);
@ -640,12 +667,72 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
//wall.baseLine은 움직인라인
const movedLines = []
sortedWallLines.forEach((wallLine, index) => {
console.log("wallLine:::::", wallLine, index)
const roofLine = sortedRoofLines[index];
const currentRoofLine = sortedCurrentRoofLines[index+1];
const currentRoofLine = sortedCurrentRoofLines[index];
const moveLine = sortedWallBaseLines[index]
const origin = moveLine.attributes?.originPoint
if (!origin) return
const movedStart =
Math.abs(moveLine.x1 - origin.x1) > EPSILON ||
Math.abs(moveLine.y1 - origin.y1) > EPSILON
const movedEnd =
Math.abs(moveLine.x2 - origin.x2) > EPSILON ||
Math.abs(moveLine.y2 - origin.y2) > EPSILON
const fullyMoved = movedStart && movedEnd
if (fullyMoved) {
movedLines.push({ index, moveLine })
const p1roofLine = findClosestRoofLine(roofLine.startPoint,sortedRoofLines)
const p2roofLine = findClosestRoofLine(roofLine.endPoint,sortedRoofLines)
const p1currentRoofLine = findClosestRoofLine(currentRoofLine.startPoint,sortedCurrentRoofLines)
const p2currentRoofLine = findClosestRoofLine(currentRoofLine.endPoint,sortedCurrentRoofLines)
const p1moveLine = findClosestRoofLine(moveLine.startPoint,sortedWallBaseLines)
const p2moveLine = findClosestRoofLine(moveLine.endPoint,sortedWallBaseLines)
console.log('::::::',p1roofLine, p2roofLine, p1currentRoofLine, p2currentRoofLine, p1moveLine, p2moveLine)
let testLine = new QLine([moveLine.x1, moveLine.y1, moveLine.x2, moveLine.y2], {
stroke: 'yellow',
strokeWidth: 10,
property: 'normal',
fontSize: 14,
});
let testLine2 = new QLine([roofLine.x1, roofLine.y1, roofLine.x2, roofLine.y2], {
stroke: 'red',
strokeWidth: 10,
property: 'normal',
fontSize: 14,
});
let testLine3 = new QLine([currentRoofLine.x1, currentRoofLine.y1, currentRoofLine.x2, currentRoofLine.y2], {
stroke: 'orange',
strokeWidth: 10,
property: 'normal',
fontSize: 14,
});
canvas.add(testLine)
canvas.add(testLine2)
canvas.add(testLine3)
canvas.renderAll()
}
});
return innerLines;
}
/*
let p1,p2,p3, p4
let idx = 0;
let isMoveLine = false;
@ -660,29 +747,7 @@ const createInnerLinesFromSkeleton = (roofId, canvas, skeleton, textMode) => {
const moveLine = wall.baseLines[index] //이동한 wall 존재여부 (초기 wall line = base line)
if(index === 2){
let testLine = new QLine([roofLine.x1, roofLine.y1, roofLine.x2, roofLine.y2], {
stroke: 'yellow',
strokeWidth: 10,
property: 'normal',
fontSize: 14,
});
let testLine2 = new QLine([currentRoofLine.x1, currentRoofLine.y1, currentRoofLine.x2, currentRoofLine.y2], {
stroke: 'red',
strokeWidth: 10,
property: 'normal',
fontSize: 14,
});
let testLine3 = new QLine([wallLine.x1, wallLine.y1, wallLine.x2, wallLine.y2], {
stroke: 'blue',
strokeWidth: 10,
property: 'normal',
fontSize: 14,
});
canvas.add(testLine)
canvas.add(testLine2)
canvas.add(testLine3)
canvas.renderAll()
}
// // 사용자가 라인을 드래그하기 시작할 때
@ -1290,23 +1355,23 @@ if (moved) {
*/
const drawPolygon = (p1,p2,p3,p4) => {
const rect = new QPolygon([p1, p2, p3, p4], {
type: POLYGON_TYPE.ROOF,
fill: 'transparent',
stroke: 'black',
strokeWidth: 3,
selectable: false,
evented: false,
name: 'roofLineRect',
roofId: roofId,
})
canvas.add(rect)
canvas.renderAll()
}
if(isPolygon){
drawPolygon( p1,p2,p3, p4)
}
// const drawPolygon = (p1,p2,p3,p4) => {
// const rect = new QPolygon([p1, p2, p3, p4], {
// type: POLYGON_TYPE.ROOF,
// fill: 'transparent',
// stroke: 'black',
// strokeWidth: 3,
// selectable: false,
// evented: false,
// name: 'roofLineRect',
// roofId: roofId,
// })
// canvas.add(rect)
// canvas.renderAll()
// }
// if(isPolygon){
// drawPolygon( p1,p2,p3, p4)
// }
// const wallLine = wall.baseLines[roofLine.idx - 1];
@ -1335,10 +1400,10 @@ if (moved) {
}
});
return innerLines;
}
// }
// });
// return innerLines;
// }
/**
* EAVES(처마) Edge를 처리하여 내부 스켈레톤 선을 추가합니다.