보조선 흡착 관련 작업 추가

This commit is contained in:
hyojun.choi 2025-07-15 09:53:53 +09:00
parent c58ff87a4c
commit 8226f6cf3d
5 changed files with 116 additions and 45 deletions

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@ -701,14 +701,14 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
inPolygonImproved(point) { inPolygonImproved(point) {
const vertices = this.points const vertices = this.points
let inside = false let inside = false
const testX = point.x const testX = Number(point.x.toFixed(this.toFixed))
const testY = point.y const testY = Number(point.y.toFixed(this.toFixed))
for (let i = 0, j = vertices.length - 1; i < vertices.length; j = i++) { for (let i = 0, j = vertices.length - 1; i < vertices.length; j = i++) {
const xi = vertices[i].x const xi = Number(vertices[i].x.toFixed(this.toFixed))
const yi = vertices[i].y const yi = Number(vertices[i].y.toFixed(this.toFixed))
const xj = vertices[j].x const xj = Number(vertices[j].x.toFixed(this.toFixed))
const yj = vertices[j].y const yj = Number(vertices[j].y.toFixed(this.toFixed))
// 점이 정점 위에 있는지 확인 // 점이 정점 위에 있는지 확인
if (Math.abs(xi - testX) < 0.01 && Math.abs(yi - testY) < 0.01) { if (Math.abs(xi - testX) < 0.01 && Math.abs(yi - testY) < 0.01) {
@ -720,9 +720,16 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
return true return true
} }
// Ray casting 알고리즘 // Ray casting 알고리즘 - 부동소수점 정밀도 개선
if (yi > testY !== yj > testY && testX < ((xj - xi) * (testY - yi)) / (yj - yi) + xi) { if (yi > testY !== yj > testY) {
inside = !inside const denominator = yj - yi
if (Math.abs(denominator) > 1e-10) {
// 0으로 나누기 방지
const intersection = ((xj - xi) * (testY - yi)) / denominator + xi
if (testX < intersection) {
inside = !inside
}
}
} }
} }
@ -791,13 +798,15 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
// pathOffset을 고려한 최종 좌표 계산 // pathOffset을 고려한 최종 좌표 계산
const pathOffset = this.get('pathOffset') const pathOffset = this.get('pathOffset')
const finalPoint = { const finalPoint = {
x: transformedPoint.x + pathOffset.x, x: Number((transformedPoint.x + pathOffset.x).toFixed(this.toFixed)),
y: transformedPoint.y + pathOffset.y, y: Number((transformedPoint.y + pathOffset.y).toFixed(this.toFixed)),
} }
if (this.name === POLYGON_TYPE.ROOF && this.isFixed) { if (this.name === POLYGON_TYPE.ROOF && this.isFixed) {
const isInside = this.inPolygonImproved(finalPoint) const isInside = this.inPolygonImproved(finalPoint)
this.set('selectable', isInside) if (!this.selectable) {
this.set('selectable', isInside)
}
return isInside return isInside
} else { } else {
return this.inPolygonImproved(finalPoint) return this.inPolygonImproved(finalPoint)

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@ -32,7 +32,10 @@ export const useTrestle = () => {
const apply = () => { const apply = () => {
const notAllocationModules = canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE && !obj.circuit) const notAllocationModules = canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE && !obj.circuit)
if (notAllocationModules.length > 0) { if (notAllocationModules.length > 0) {
swalFire({ text: '回路番号が設定されていないモジュールがあります。 番号を設定しなおすか、 パネルを削除してください。', icon: 'error' }) swalFire({
text: '回路番号が設定されていないモジュールがあります。 番号を設定しなおすか、 パネルを削除してください。',
icon: 'error',
})
setIsGlobalLoading(false) setIsGlobalLoading(false)
return return
} }
@ -807,15 +810,12 @@ export const useTrestle = () => {
const getAzimuth = (parent) => { const getAzimuth = (parent) => {
const { moduleCompass, surfaceCompass, direction } = parent const { moduleCompass, surfaceCompass, direction } = parent
if(surfaceCompass) { if (surfaceCompass) {
return -surfaceCompass return -surfaceCompass
} }
let resultAzimuth = moduleCompass let resultAzimuth = moduleCompass
switch (direction) { switch (direction) {
case 'south': { case 'south': {
return resultAzimuth return resultAzimuth
@ -1882,7 +1882,15 @@ export const useTrestle = () => {
const { width, height } = { ...module } const { width, height } = { ...module }
widthArr.push(width) widthArr.push(width)
heightArr.push(height) heightArr.push(height)
centerPoints.push({ x, y, width: Math.floor(width), height: Math.floor(height), index, moduleInfo: module.moduleInfo, module }) centerPoints.push({
x,
y,
width: Math.floor(width),
height: Math.floor(height),
index,
moduleInfo: module.moduleInfo,
module,
})
}) })
//widthArr 중복 제거 1이상 차이가 나지 않으면 같은 너비로 간주 //widthArr 중복 제거 1이상 차이가 나지 않으면 같은 너비로 간주
@ -2055,8 +2063,8 @@ export const useTrestle = () => {
/** /**
* 디버깅용 * 디버깅용
module.set('fill', originFill) module.set('fill', originFill)
canvas.renderAll() canvas.renderAll()
*/ */
if (bottomCell) { if (bottomCell) {
return return
@ -2182,8 +2190,8 @@ export const useTrestle = () => {
/** /**
* 디버깅 * 디버깅
module.set('fill', originFill) module.set('fill', originFill)
canvas.renderAll() canvas.renderAll()
*/ */
if (leftTopCnt + rightTopCnt === 2) { if (leftTopCnt + rightTopCnt === 2) {
@ -3265,18 +3273,49 @@ export const useTrestle = () => {
return result return result
} }
function countMatchingCircuitNumbers(arrays) {
let cnt = 0
// 모든 고유한 circuitNumber 찾기
const allCircuitNumbers = new Set()
arrays.forEach((arr) => {
arr.forEach((item) => {
allCircuitNumbers.add(item.circuitNumber)
})
})
// 각 circuitNumber가 몇 개의 배열에 나타나는지 세기
allCircuitNumbers.forEach((circuitNum) => {
let arrayCount = 0
arrays.forEach((arr) => {
const hasCircuitNum = arr.some((item) => item.circuitNumber === circuitNum)
if (hasCircuitNum) {
arrayCount++
}
})
// 2개 이상의 배열에 나타나는 경우에만 카운트 (배열 개수 - 1)
if (arrayCount >= 2) {
cnt += arrayCount - 1
}
})
return cnt
}
// 양단 케이블 구하는 공식 // 양단 케이블 구하는 공식
const getTotalConnectCableCnt = () => { const getTotalConnectCableCnt = () => {
let cnt = 0 let cnt = 0
const surfaces = canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE_SETUP_SURFACE) const surfaces = canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE_SETUP_SURFACE)
const modules = canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE) const modules = canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE)
surfaces.forEach((surface) => { surfaces.forEach((surface) => {
const modules = surface.modules const modules = surface.modules
const groups = groupByType(modules) // 1. 현재 surface의 모듈들을 그룹화
groups.forEach((group) => { const groupInSurface = groupPoints(modules, surface)
const result = groupPoints(group, surface)
cnt += result.length - 1 cnt += countMatchingCircuitNumbers(groupInSurface)
})
}) })
const groupByCircuitAndSurfaceCnt = groupByCircuitAndSurface(modules) const groupByCircuitAndSurfaceCnt = groupByCircuitAndSurface(modules)

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@ -1,18 +1,17 @@
'use client' 'use client'
import { useEffect, useRef } from 'react' import { useEffect } from 'react'
import { useMessage } from '@/hooks/useMessage' import { useMessage } from '@/hooks/useMessage'
import { useRecoilValue } from 'recoil' import { useRecoilValue } from 'recoil'
import { canvasState } from '@/store/canvasAtom' import { canvasState } from '@/store/canvasAtom'
import { BATCH_TYPE, INPUT_TYPE, POLYGON_TYPE } from '@/common/common' import { BATCH_TYPE, INPUT_TYPE, POLYGON_TYPE } from '@/common/common'
import { useEvent } from '@/hooks/useEvent' import { useEvent } from '@/hooks/useEvent'
import { import {
getDegreeByChon,
getTrianglePoints,
pointsToTurfPolygon, pointsToTurfPolygon,
polygonToTurfPolygon, polygonToTurfPolygon,
rectToPolygon, rectToPolygon,
triangleToPolygon,
getDegreeByChon,
toFixedWithoutRounding, toFixedWithoutRounding,
getTrianglePoints,
} from '@/util/canvas-util' } from '@/util/canvas-util'
import { useSwal } from '@/hooks/useSwal' import { useSwal } from '@/hooks/useSwal'
import * as turf from '@turf/turf' import * as turf from '@turf/turf'
@ -23,6 +22,7 @@ import { fontSelector } from '@/store/fontAtom'
import { useRoofFn } from '@/hooks/common/useRoofFn' import { useRoofFn } from '@/hooks/common/useRoofFn'
import { roofDisplaySelector } from '@/store/settingAtom' import { roofDisplaySelector } from '@/store/settingAtom'
import { usePopup } from '@/hooks/usePopup' import { usePopup } from '@/hooks/usePopup'
import { useMouse } from '@/hooks/useMouse'
export function useObjectBatch({ isHidden, setIsHidden }) { export function useObjectBatch({ isHidden, setIsHidden }) {
const { getMessage } = useMessage() const { getMessage } = useMessage()
@ -35,6 +35,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
const lengthTextFont = useRecoilValue(fontSelector('lengthText')) const lengthTextFont = useRecoilValue(fontSelector('lengthText'))
const roofDisplay = useRecoilValue(roofDisplaySelector) const roofDisplay = useRecoilValue(roofDisplaySelector)
const { closePopup } = usePopup() const { closePopup } = usePopup()
const { getIntersectMousePoint } = useMouse()
useEffect(() => { useEffect(() => {
if (canvas) { if (canvas) {
@ -59,7 +60,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
console.log('event', e) console.log('event', e)
if (e.target && e.target instanceof fabric.Group) { if (e.target && e.target instanceof fabric.Group) {
const pointer = canvas.getPointer(e.e) const pointer = getIntersectMousePoint(e)
const objects = e.target._objects const objects = e.target._objects
// 클릭한 위치에 있는 객체 찾기 // 클릭한 위치에 있는 객체 찾기
@ -98,7 +99,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
if (selectedType === INPUT_TYPE.FREE) { if (selectedType === INPUT_TYPE.FREE) {
addCanvasMouseEventListener('mouse:down', (e) => { addCanvasMouseEventListener('mouse:down', (e) => {
isDown = true isDown = true
const pointer = canvas.getPointer(e.e) const pointer = getIntersectMousePoint(e)
surfaceShapePolygons.forEach((surface) => { surfaceShapePolygons.forEach((surface) => {
if (surface.inPolygon({ x: pointer.x, y: pointer.y })) { if (surface.inPolygon({ x: pointer.x, y: pointer.y })) {
@ -140,7 +141,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
if (!isDown) return if (!isDown) return
if (selectedSurface) { if (selectedSurface) {
const pointer = canvas.getPointer(e.e) const pointer = getIntersectMousePoint(e)
const width = pointer.x - origX const width = pointer.x - origX
const height = pointer.y - origY const height = pointer.y - origY
@ -208,7 +209,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
if (!isDown) return if (!isDown) return
canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === objTempName)) //움직일때 일단 지워가면서 움직임 canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === objTempName)) //움직일때 일단 지워가면서 움직임
const pointer = canvas.getPointer(e.e) const pointer = getIntersectMousePoint(e)
surfaceShapePolygons.forEach((surface) => { surfaceShapePolygons.forEach((surface) => {
if (surface.inPolygon({ x: pointer.x, y: pointer.y })) { if (surface.inPolygon({ x: pointer.x, y: pointer.y })) {
@ -220,8 +221,8 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
strokeWidth: 1, strokeWidth: 1,
width: width, width: width,
height: height, height: height,
left: pointer.x - width / 2, left: pointer.x,
top: pointer.y - height / 2, top: pointer.y,
selectable: true, selectable: true,
lockMovementX: true, lockMovementX: true,
lockMovementY: true, lockMovementY: true,
@ -329,7 +330,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
if (!isDown) return if (!isDown) return
canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === dormerTempName)) //움직일때 일단 지워가면서 움직임 canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === dormerTempName)) //움직일때 일단 지워가면서 움직임
const pointer = canvas.getPointer(e.e) const pointer = getIntersectMousePoint(e)
surfaceShapePolygons.forEach((surface) => { surfaceShapePolygons.forEach((surface) => {
if (surface.inPolygon({ x: pointer.x, y: pointer.y })) { if (surface.inPolygon({ x: pointer.x, y: pointer.y })) {
@ -679,7 +680,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
if (!isDown) return if (!isDown) return
canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === dormerTempName)) //움직일때 일단 지워가면서 움직임 canvas?.remove(...canvas?.getObjects().filter((obj) => obj.name === dormerTempName)) //움직일때 일단 지워가면서 움직임
const pointer = canvas.getPointer(e.e) const pointer = getIntersectMousePoint(e)
surfaceShapePolygons.forEach((surface) => { surfaceShapePolygons.forEach((surface) => {
if (surface.inPolygon({ x: pointer.x, y: pointer.y })) { if (surface.inPolygon({ x: pointer.x, y: pointer.y })) {

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@ -8,6 +8,7 @@ import { useSwal } from '@/hooks/useSwal'
import { LINE_TYPE, POLYGON_TYPE } from '@/common/common' import { LINE_TYPE, POLYGON_TYPE } from '@/common/common'
import Big from 'big.js' import Big from 'big.js'
import { calcLinePlaneSize } from '@/util/qpolygon-utils' import { calcLinePlaneSize } from '@/util/qpolygon-utils'
import { useMouse } from '@/hooks/useMouse'
//동선이동 형 올림 내림 //동선이동 형 올림 내림
export function useMovementSetting(id) { export function useMovementSetting(id) {
@ -19,6 +20,7 @@ export function useMovementSetting(id) {
const { initEvent, addCanvasMouseEventListener } = useEvent() const { initEvent, addCanvasMouseEventListener } = useEvent()
const { closePopup } = usePopup() const { closePopup } = usePopup()
const { getMessage } = useMessage() const { getMessage } = useMessage()
const { getIntersectMousePoint } = useMouse()
const currentObject = useRecoilValue(currentObjectState) const currentObject = useRecoilValue(currentObjectState)
const selectedObject = useRef(null) const selectedObject = useRef(null)
const buttonType = [ const buttonType = [
@ -179,7 +181,7 @@ export function useMovementSetting(id) {
FOLLOW_LINE_REF.current = followLine FOLLOW_LINE_REF.current = followLine
canvas.on('mouse:move', (event) => { canvas.on('mouse:move', (event) => {
const mousePos = canvas.getPointer(event.e) const mousePos = getIntersectMousePoint(event)
if (followLine.x1 === followLine.x2) { if (followLine.x1 === followLine.x2) {
followLine.left = mousePos.x - 2 followLine.left = mousePos.x - 2
} else { } else {
@ -211,8 +213,8 @@ export function useMovementSetting(id) {
if (!target) return if (!target) return
const { top: targetTop, left: targetLeft } = target const { top: targetTop, left: targetLeft } = target
const currentX = Big(canvas.getPointer(e.e).x).round(0, Big.roundUp) const currentX = Big(getIntersectMousePoint(e).x).round(0, Big.roundUp)
const currentY = Big(canvas.getPointer(e.e).y).round(0, Big.roundUp) const currentY = Big(getIntersectMousePoint(e).y).round(0, Big.roundUp)
let value = '' let value = ''
if (target.y1 === target.y2) { if (target.y1 === target.y2) {
value = Big(targetTop).minus(currentY).times(10) value = Big(targetTop).minus(currentY).times(10)
@ -414,7 +416,12 @@ export function useMovementSetting(id) {
startPoint: { x: currentLine.x1 + deltaX, y: currentLine.y1 + deltaY }, startPoint: { x: currentLine.x1 + deltaX, y: currentLine.y1 + deltaY },
endPoint: { x: currentLine.x2 + deltaX, y: currentLine.y2 + deltaY }, endPoint: { x: currentLine.x2 + deltaX, y: currentLine.y2 + deltaY },
}) })
const currentSize = calcLinePlaneSize({ x1: currentLine.x1, y1: currentLine.y1, x2: currentLine.x2, y2: currentLine.y2 }) const currentSize = calcLinePlaneSize({
x1: currentLine.x1,
y1: currentLine.y1,
x2: currentLine.x2,
y2: currentLine.y2,
})
currentLine.attributes.planeSize = currentSize currentLine.attributes.planeSize = currentSize
currentLine.attributes.actualSize = currentSize currentLine.attributes.actualSize = currentSize

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@ -92,6 +92,7 @@ export function useEvent() {
const wheelEvent = (opt) => { const wheelEvent = (opt) => {
const delta = opt.e.deltaY // 휠 이동 값 (양수면 축소, 음수면 확대) const delta = opt.e.deltaY // 휠 이동 값 (양수면 축소, 음수면 확대)
let zoom = canvas.getZoom() // 현재 줌 값 let zoom = canvas.getZoom() // 현재 줌 값
// console.log('zoom', zoom, 'delta', delta)
zoom += delta > 0 ? -0.1 : 0.1 zoom += delta > 0 ? -0.1 : 0.1
@ -100,9 +101,9 @@ export function useEvent() {
if (zoom < 0.5) zoom = 0.5 if (zoom < 0.5) zoom = 0.5
setCanvasZoom(Number((zoom * 100).toFixed(0))) setCanvasZoom(Number((zoom * 100).toFixed(0)))
const { x, y } = getIntersectMousePoint(opt)
// 마우스 위치 기준으로 확대/축소 // 마우스 위치 기준으로 확대/축소
canvas.zoomToPoint(new fabric.Point(x, y), zoom) canvas.zoomToPoint({ x: opt.e.offsetX, y: opt.e.offsetY }, zoom)
canvas.getObjects().forEach((obj) => { canvas.getObjects().forEach((obj) => {
obj.setCoords() obj.setCoords()
@ -176,6 +177,8 @@ export function useEvent() {
outerLinePoints.push({ x: line.x1, y: line.y1 }) outerLinePoints.push({ x: line.x1, y: line.y1 })
}) })
const allAuxiliaryLines = canvas.getObjects().filter((obj) => obj.name === 'auxiliaryLine')
const adsorptionPoints = [ const adsorptionPoints = [
...getAdsorptionPoints(), ...getAdsorptionPoints(),
...roofAdsorptionPoints.current, ...roofAdsorptionPoints.current,
@ -183,6 +186,18 @@ export function useEvent() {
...intersectionPoints.current, ...intersectionPoints.current,
...innerLinePoints, ...innerLinePoints,
...outerLinePoints, ...outerLinePoints,
...allAuxiliaryLines.map((line) => {
return {
x: line.x1,
y: line.y1,
}
}),
...allAuxiliaryLines.map((line) => {
return {
x: line.x2,
y: line.y2,
}
}),
] ]
if (dotLineGridSetting.LINE || canvas.getObjects().filter((obj) => ['lineGrid', 'tempGrid'].includes(obj.name)).length > 1) { if (dotLineGridSetting.LINE || canvas.getObjects().filter((obj) => ['lineGrid', 'tempGrid'].includes(obj.name)).length > 1) {