Merge pull request '양단 케이블 count 수정' (#151) from dev into prd-deploy
Reviewed-on: #151
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commit
afa8d5d62a
@ -2322,8 +2322,8 @@ export const useTrestle = () => {
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if (currentModuleTpCd !== neighborModuleTpCd) {
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sizes.push({ width: neighborWidth, height: neighborHeight })
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}
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/*
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m1.set({ fill: m1Fill })
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/*m1.set({ fill: m1Fill })
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m2.set({ fill: m2Fill })
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canvas.renderAll()*/
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@ -2349,6 +2349,24 @@ export const useTrestle = () => {
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halfMaxX = moduleIntvlHor / 10
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halfMaxY = moduleIntvlVer / 10
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const leftTopPoint = { x: m1X - width - moduleIntvlHor / 10, y: m1Y - height - moduleIntvlVer / 10 }
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const rightTopPoint = { x: m1X + width + moduleIntvlHor / 10, y: m1Y - height - moduleIntvlVer / 10 }
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const leftBottomPoint = { x: m1X - width - moduleIntvlHor / 10, y: m1Y + height + moduleIntvlVer / 10 }
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const rightBottomPoint = { x: m1X + width + moduleIntvlHor / 10, y: m1Y + height + moduleIntvlVer / 10 }
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// {x: m2X, y: m2Y} 가 leftTopPoint, rightTopPoint, leftBottomPoint, rightBottomPoint 내부에 있는지 확인한다.
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if (
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isPointInRect(
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{
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x: leftTopPoint.x,
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y: leftTopPoint.y,
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width: Math.abs(rightTopPoint.x - leftTopPoint.x),
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height: Math.abs(leftTopPoint.y - leftBottomPoint.y),
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},
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{ x: m2X, y: m2Y },
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)
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) {
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return true
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}
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if (currentModuleTpCd !== neighborModuleTpCd) {
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maxX = currentWidth / 2 + neighborWidth / 2 + moduleIntvlHor / 10
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maxY = currentHeight / 2 + neighborHeight / 2 + moduleIntvlVer / 10
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@ -2373,6 +2391,27 @@ export const useTrestle = () => {
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halfMaxX = moduleIntvlVer / 10
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halfMaxY = moduleIntvlHor / 10
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// 모듈을 기준으로 왼쪽 상, 오른쪽 상, 왼쪽 하, 오른쪽 하의 각 포인트를 계산
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const leftTopPoint = { x: m1X - width - moduleIntvlVer / 10, y: m1Y + height + moduleIntvlHor / 10 }
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const rightTopPoint = { x: m1X - width - moduleIntvlVer / 10, y: m1Y - height - moduleIntvlHor / 10 }
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const leftBottomPoint = { x: m1X + width + moduleIntvlVer / 10, y: m1Y + height + moduleIntvlHor / 10 }
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const rightBottomPoint = { x: m1X + width + +moduleIntvlVer / 10, y: m1Y - height - moduleIntvlHor / 10 }
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// {x: m2X, y: m2Y} 가 leftTopPoint, rightTopPoint, leftBottomPoint, rightBottomPoint 내부에 있는지 확인한다.
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if (
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isPointInRect(
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{
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x: rightTopPoint.x,
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y: rightTopPoint.y,
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width: Math.abs(rightBottomPoint.x - rightTopPoint.x),
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height: Math.abs(leftTopPoint.y - rightTopPoint.y),
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},
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{ x: m2X, y: m2Y },
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)
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) {
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return true
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}
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if (currentModuleTpCd !== neighborModuleTpCd) {
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maxX = currentHeight / 2 + neighborHeight / 2 + moduleIntvlVer / 10
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maxY = currentWidth / 2 + neighborWidth / 2 + moduleIntvlHor / 10
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@ -2393,6 +2432,10 @@ export const useTrestle = () => {
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})
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}
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function isPointInRect(rect, point) {
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return point.x >= rect.x && point.x <= rect.x + rect.width && point.y >= rect.y && point.y <= rect.y + rect.height
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}
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// 25-04-02 추가
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// 그룹화
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function groupPoints(modules, surface) {
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