Merge branch 'dev' into feature/test-jy

# Conflicts:
#	src/components/Roof2.jsx
#	src/components/fabric/QPolygon.js
#	src/hooks/useMode.js
#	src/util/qpolygon-utils.js
This commit is contained in:
Jaeyoung Lee 2024-08-01 13:51:34 +09:00
commit b03cea96bb
11 changed files with 235 additions and 1199 deletions

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@ -1,6 +1,6 @@
/** @type {import('next').NextConfig} */
const nextConfig = {
// reactStrictMode: false,
reactStrictMode: false,
webpack: (config) => {
config.externals.push({
"utf-8-validate": "commonjs utf-8-validate",

15
src/app/error.jsx Normal file
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@ -0,0 +1,15 @@
'use client'
export default function ServerError() {
return (
<section className="bg-white dark:bg-gray-900">
<div className="py-8 px-4 mx-auto max-w-screen-xl lg:py-16 lg:px-6">
<div className="mx-auto max-w-screen-sm text-center">
<h1 className="mb-4 text-7xl tracking-tight font-extrabold lg:text-9xl text-primary-600 dark:text-primary-500">500</h1>
<p className="mb-4 text-3xl tracking-tight font-bold text-gray-900 md:text-4xl dark:text-white">Internal Server Error.</p>
<p className="mb-4 text-lg font-light text-gray-500 dark:text-gray-400">We are already working to solve the problem. </p>
</div>
</div>
</section>
)
}

25
src/app/not-found.jsx Normal file
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@ -0,0 +1,25 @@
'use client'
import Link from 'next/link'
export default function NotFound() {
return (
<section className="bg-white dark:bg-gray-900">
<div className="py-8 px-4 mx-auto max-w-screen-xl lg:py-16 lg:px-6">
<div className="mx-auto max-w-screen-sm text-center">
<h1 className="mb-4 text-7xl tracking-tight font-extrabold lg:text-9xl text-primary-600 dark:text-primary-500">404</h1>
<p className="mb-4 text-3xl tracking-tight font-bold text-gray-900 md:text-4xl dark:text-white">Something's missing.</p>
<p className="mb-4 text-lg font-light text-gray-500 dark:text-gray-400">
Sorry, we can't find that page. You'll find lots to explore on the home page.{' '}
</p>
<Link
href="/"
className="inline-flex text-white bg-primary-600 hover:bg-primary-800 focus:ring-4 focus:outline-none focus:ring-primary-300 font-medium rounded-lg text-sm px-5 py-2.5 text-center dark:focus:ring-primary-900 my-4"
>
Back to Homepage
</Link>
</div>
</div>
</section>
)
}

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@ -5,11 +5,11 @@ import { Button } from '@nextui-org/react'
import QRect from '@/components/fabric/QRect'
import RangeSlider from './ui/RangeSlider'
import { useRecoilState } from 'recoil'
import { canvasSizeState, fontSizeState, sortedPolygonArray } from '@/store/canvasAtom'
import { useRecoilState, useRecoilValue } from 'recoil'
import { canvasSizeState, fontSizeState, roofState, sortedPolygonArray } from '@/store/canvasAtom'
import { QLine } from '@/components/fabric/QLine'
import { getCanvasState, insertCanvasState } from '@/lib/canvas'
import { calculateIntersection2 } from '@/util/canvas-util'
import { calculateIntersection } from '@/util/canvas-util'
import { QPolygon } from '@/components/fabric/QPolygon'
export default function Roof2() {
@ -107,28 +107,24 @@ export default function Roof2() {
}
}
/**
* canvas 사이즈 변경 함수
*/
const canvasSizeMode = () => {
if (canvas) {
canvas.setWidth(horizontalSize)
canvas.setHeight(verticalSize)
canvas.renderAll()
setCanvasSize(() => ({
vertical: verticalSize,
horizontal: horizontalSize,
}))
}
}
useEffect(() => {
setCanvasSize({ ...canvasSize, vertical: verticalSize, horizontal: horizontalSize })
}, [verticalSize, horizontalSize])
/**
* 변경시
*/
// useEffect(() => {
// canvasSizeMode()
// }, [verticalSize, horizontalSize])
useEffect(() => {
canvasSizeMode()
}, [verticalSize, horizontalSize])
const { vertical, horizontal } = canvasSize
if (vertical !== verticalSize || horizontal !== horizontalSize) {
canvas.setWidth(horizontalSize)
canvas.setHeight(verticalSize)
canvas.renderAll()
}
}, [canvasSize, canvas])
const makeQPolygon = () => {
const type1 = [
@ -207,14 +203,14 @@ export default function Roof2() {
]
const eightPoint3 = [
{ x: 200, y: 200 },
{ x: 200, y: 1000 },
{ x: 1000, y: 1000 },
{ x: 1000, y: 800 },
{ x: 600, y: 800 },
{ x: 600, y: 350 },
{ x: 1000, y: 350 },
{ x: 1000, y: 200 },
{ x: 190, y: 147 },
{ x: 190, y: 747 },
{ x: 490, y: 747 },
{ x: 490, y: 497 },
{ x: 640, y: 497 },
{ x: 640, y: 747 },
{ x: 1090, y: 747 },
{ x: 1090, y: 147 },
]
const eightPoint4 = [
@ -270,25 +266,39 @@ export default function Roof2() {
{ x: 300, y: 100 },
]
if (canvas) {
const polygon = new QPolygon(diagonalType, {
// const polygon = new QPolygon(eightPoint, {
fill: 'transparent',
stroke: 'green',
strokeWidth: 1,
selectable: true,
fontSize: fontSize,
name: 'QPolygon1',
})
const twelvePoint = [
{ x: 195, y: 166 },
{ x: 195, y: 466 },
{ x: 395, y: 466 },
{ x: 395, y: 766 },
{ x: 545, y: 766 },
{ x: 545, y: 466 },
{ x: 695, y: 466 },
{ x: 695, y: 666 },
{ x: 845, y: 666 },
{ x: 845, y: 466 },
{ x: 995, y: 466 },
{ x: 995, y: 166 },
]
const types = [type1, type2, type3, type4, type1A, type1B, eightPoint, eightPoint2, eightPoint3, eightPoint4, twelvePoint]
const polygon = new QPolygon(type1B, {
fill: 'transparent',
stroke: 'black',
strokeWidth: 1,
selectable: true,
fontSize: fontSize,
name: 'QPolygon1',
})
canvas?.add(polygon)
drawRoofPolygon(polygon)
// handleOuterlinesTest2(polygon)
// const lines = togglePolygonLine(polygon)
// togglePolygonLine(lines[0])
}
// const lines = togglePolygonLine(polygon)
// togglePolygonLine(lines[0])
}
const rotateShape = () => {
@ -321,7 +331,7 @@ export default function Roof2() {
canvas?.add(line)
canvas?.add(line2)
const interSectionPoint = calculateIntersection2(line, line2)
const interSectionPoint = calculateIntersection(line, line2)
if (interSectionPoint) {
const circle = new fabric.Circle({
@ -429,8 +439,12 @@ export default function Roof2() {
<Button className="m-1 p-2" color={`${mode === Mode.TEMPLATE ? 'primary' : 'default'}`} onClick={() => drawRoofPatterns(2)}>
지붕패턴2
</Button>
<Button className="m-1 p-2" color={`${mode === Mode.TEMPLATE ? 'primary' : 'default'}`} onClick={() => changeMode(canvas, Mode.MODULE)}>
모듈
<Button
className="m-1 p-2"
color={`${mode === Mode.TEMPLATE ? 'primary' : 'default'}`}
onClick={() => changeMode(canvas, Mode.ROOT_TRESTLE)}
>
지붕가대생성
</Button>
<Button className="m-1 p-2" color={`${mode === Mode.TEXTBOX ? 'primary' : 'default'}`} onClick={() => changeMode(canvas, Mode.TEXTBOX)}>
텍스트박스 모드

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@ -1,184 +0,0 @@
/**
* 문제 없는경우 제거
*/
import { fabric } from 'fabric'
import { getDirection, getDirectionByPoint } from '@/util/canvas-util'
export class QLine2 extends fabric.Group {
line
text
fontSize
length = 0
x1
y1
x2
y2
direction
idx
type = 'QLine2'
parent
isAlreadyInterSection = false
interSectionPoints = []
lengthTxt = 0
initPoints
initOption
initLengthTxt
constructor(points, option = { isActiveLengthText: true }, lengthTxt) {
// 소수점 전부 제거
points.forEach((point) => {
point = Math.round(point)
})
const [x1, y1, x2, y2] = points
if (!option.fontSize) {
throw new Error('Font size is required.')
}
const line = new fabric.Line(points, { ...option, strokeWidth: 1 })
// 길이가 1이하인 선은 생성하지 않음
if (Math.abs(x1 - x2) <= 1 && Math.abs(y1 - y2) <= 1) {
super([], {})
this.initPoints = points
this.initOption = option
this.initLengthTxt = lengthTxt
} else {
super([line], {})
this.initPoints = points
this.initOption = option
this.initLengthTxt = lengthTxt
this.x1 = x1
this.y1 = y1
this.x2 = x2
this.y2 = y2
this.line = line
this.fontSize = option.fontSize
this.direction = option.direction ?? getDirectionByPoint({ x: x1, y: y1 }, { x: x2, y: y2 })
this.parent = option.parent
this.idx = option.idx
if (lengthTxt > 0) {
this.lengthTxt = Number(lengthTxt)
}
option.isActiveLengthText ?? this.init()
this.addControl()
}
}
init() {
this.addLengthText(true)
}
addControl() {
this.on('moving', () => {
this.addLengthText(false)
})
this.on('modified', (e) => {
this.addLengthText(false)
})
this.on('selected', () => {
console.log(this)
Object.keys(this.controls).forEach((controlKey) => {
if (controlKey !== 'ml' && controlKey !== 'mr') {
this.setControlVisible(controlKey, false)
}
})
})
}
static fromObject(object, callback) {
const { points, initOption, initLengthTxt } = object
const instance = new QLine(points, initOption, initLengthTxt)
callback && callback(instance)
return instance
}
addLengthText(isFirst) {
if (this.text) {
this.removeWithUpdate(this.text)
this.text = null
}
if (isFirst && this.lengthTxt > 0) {
const text = new fabric.Textbox(this.lengthTxt.toFixed(0).toString(), {
left: (this.x1 + this.x2) / 2,
top: (this.y1 + this.y2) / 2,
fontSize: this.fontSize,
})
this.length = this.lengthTxt
this.text = text
this.addWithUpdate(text)
return
}
const scaleX = this.scaleX
const scaleY = this.scaleY
const x1 = this.left
const y1 = this.top
const x2 = this.left + this.width * scaleX
const y2 = this.top + this.height * scaleY
const dx = x2 - x1
const dy = y2 - y1
this.length = Number(Math.sqrt(dx * dx + dy * dy).toFixed(0))
const text = new fabric.Textbox(this.length.toFixed(0).toString(), {
left: (x1 + x2) / 2,
top: (y1 + y2) / 2,
fontSize: this.fontSize,
})
this.text = text
this.addWithUpdate(text)
}
setFontSize(fontSize) {
this.fontSize = fontSize
this.text.set({ fontSize })
this.addWithUpdate()
}
fromObject(object, callback) {
console.log('fromObject', object, callback)
}
async = true
toObject(propertiesToInclude) {
return fabric.util.object.extend(this.callSuper('toObject'), {
length: this.length,
line: this.line,
text: this.text,
fontSize: this.fontSize,
x1: this.x1,
y1: this.y1,
x2: this.x2,
y2: this.y2,
direction: this.direction,
idx: this.idx,
type: this.type,
parent: this.parent,
isAlreadyInterSection: this.isAlreadyInterSection,
interSectionPoints: this.interSectionPoints,
lengthTxt: this.lengthTxt,
setFontSize: this.setFontSize,
addLengthText: this.addLengthText,
init: this.init,
addControl: this.addControl,
initPoints: this.initPoints,
initOption: this.initOption,
initLengthTxt: this.initLengthTxt,
points: this.points,
})
}
_set(key, value) {
this.callSuper('_set', key, value)
}
}

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@ -1,12 +1,8 @@
import { fabric } from 'fabric'
import { v4 as uuidv4 } from 'uuid'
import { QLine } from '@/components/fabric/QLine'
import {
distanceBetweenPoints,
findTopTwoIndexesByDistance,
getDirectionByPoint,
sortedPoints,
} from '@/util/canvas-util'
import { distanceBetweenPoints, findTopTwoIndexesByDistance, getDirectionByPoint, sortedPointLessEightPoint, sortedPoints } from '@/util/canvas-util'
import { drawHelpLineInHexagon } from '@/util/qpolygon-utils'
import { drawHippedRoof } from '@/util/qpolygon-utils'
export const QPolygon = fabric.util.createClass(fabric.Polygon, {
@ -15,19 +11,22 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
texts: [],
id: null,
length: 0,
ridges: [],
hips: [],
ridges: [],
connectRidges: [],
innerLines: [],
initialize: function(points, options, canvas) {
console.log('sorted 전 points : ', points)
initialize: function (points, options, canvas) {
// 소수점 전부 제거
points.forEach((point) => {
point.x = Math.round(point.x)
point.y = Math.round(point.y)
})
points = sortedPoints(points)
if (points.length <= 8) {
points = sortedPointLessEightPoint(points)
} else {
points = sortedPoints(points)
}
console.log('sorted 후 points : ', points)
this.callSuper('initialize', points, options)
if (options.id) {
this.id = options.id
@ -133,7 +132,7 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
},
addLengthText() {
const points = this.getCurrentPoints()
let points = this.points
points.forEach((start, i) => {
const thisText = this.canvas.getObjects().find((obj) => obj.name === 'lengthText' && obj.parentId === this.id && obj.idx === i)
@ -219,9 +218,9 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
top: rectTop,
width: rectWidth,
height: rectHeight,
stroke: 'black', // or any other color
fill: 'transparent',
fill: '#BFFD9F',
selectable: false,
opacity: 0.6,
})
this.canvas.add(rect)
@ -320,4 +319,5 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
text.set({ visible: isView })
})
},
divideLine() {},
})

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@ -1,941 +0,0 @@
/**
* 문제 없는경우 제거
*/
import { fabric } from 'fabric'
import {
calculateIntersection,
calculateIntersection2,
distanceBetweenPoints,
findClosestLineToPoint,
findTopTwoIndexesByDistance,
getDegreeByChon,
getDirectionByPoint,
getRoofHeight,
getRoofHypotenuse,
sortedPoints,
} from '@/util/canvas-util'
import { QLine } from '@/components/fabric/QLine'
import { drawHelpLineInHexagon } from '@/util/qpolygon-utils'
export default class QPolygon3 extends fabric.Group {
type = 'QPolygon3'
polygon
points
texts = []
lines = []
canvas
fontSize
qCells = []
name
shape = 0 // 점 6개일때의 shape 모양
helpPoints = []
helpLines = []
wall
initPoints
initOption
constructor(points, options, canvas) {
/*if (points.length !== 4 && points.length !== 6) {
throw new Error('Points must be 4 or 6.')
}*/
if (!options.fontSize) {
throw new Error('Font size is required.')
}
// 소수점 전부 제거
points.forEach((point) => {
point.x = Math.round(point.x)
point.y = Math.round(point.y)
})
const sortPoints = sortedPoints(points)
const polygon = new fabric.Polygon(sortPoints, options)
super([polygon], {})
this.fontSize = options.fontSize
this.points = sortPoints
this.polygon = polygon
this.name = options.name
this.initPoints = points
this.initOption = options
this.init()
this.addEvent()
this.initLines()
this.setShape()
}
initLines() {
this.points.forEach((point, i) => {
const nextPoint = this.points[(i + 1) % this.points.length]
const line = new QLine([point.x, point.y, nextPoint.x, nextPoint.y], {
stroke: this.stroke,
strokeWidth: this.strokeWidth,
fontSize: this.fontSize,
idx: i,
direction: getDirectionByPoint(point, nextPoint),
})
this.lines.push(line)
})
}
init() {
this.addLengthText()
}
addEvent() {
this.on('scaling', (e) => {
this.updateLengthText()
})
this.on('selected', function () {
// 모든 컨트롤 떼기
Object.keys(this.controls).forEach((controlKey) => {
if (controlKey !== 'mtr') {
this.setControlVisible(controlKey, false)
}
})
})
}
setWall(wall) {
this.wall = wall
}
setFontSize(fontSize) {
this.fontSize = fontSize
this.texts.forEach((text) => {
text.set({ fontSize })
})
this.getObjects().forEach((obj) => {
if (obj.type[0] === 'Q') {
obj.setFontSize(fontSize)
}
})
this.canvas.add()
}
addLengthText() {
if (this.texts.length > 0) {
this.texts.forEach((text) => {
this.canvas.remove(text)
})
this.texts = []
}
const points = this.points
points.forEach((start, i) => {
const end = points[(i + 1) % points.length]
const dx = end.x - start.x
const dy = end.y - start.y
const length = Math.sqrt(dx * dx + dy * dy)
const midPoint = new fabric.Point((start.x + end.x) / 2, (start.y + end.y) / 2)
// Create new text object if it doesn't exist
const text = new fabric.Text(length.toFixed(0), {
left: midPoint.x,
top: midPoint.y,
fontSize: this.fontSize,
selectable: false,
})
this.texts.push(text)
this.canvas.add(text)
})
this.canvas.renderAll()
}
updateLengthText() {
const points = this.getCurrentPoints()
points.forEach((start, i) => {
const end = points[(i + 1) % points.length]
const dx = end.x - start.x
const dy = end.y - start.y
const length = Math.sqrt(dx * dx + dy * dy)
// Update the text object with the new length
this.texts[i].set({ text: length.toFixed(0) })
})
this.canvas.renderAll()
}
fillCell(cell = { width: 50, height: 100, padding: 10 }) {
const points = this.getCurrentPoints()
let bounds
try {
bounds = fabric.util.makeBoundingBoxFromPoints(points)
} catch (error) {
alert('다각형의 꼭지점이 4개 이상이어야 합니다.')
return
}
for (let x = bounds.left; x < bounds.left + bounds.width; x += cell.width + cell.padding) {
for (let y = bounds.top; y < bounds.top + bounds.height; y += cell.height + cell.padding) {
const rect = new fabric.Rect({
left: x,
top: y,
width: cell.width,
height: cell.height,
fill: 'transparent',
stroke: 'black',
selectable: false,
})
const rectPoints = [
new fabric.Point(rect.left, rect.top),
new fabric.Point(rect.left + rect.width, rect.top),
new fabric.Point(rect.left, rect.top + rect.height),
new fabric.Point(rect.left + rect.width, rect.top + rect.height),
]
const isInside = rectPoints.every((rectPoint) => this.inPolygon(rectPoint) && this.distanceFromEdge(rectPoint) >= cell.padding)
if (isInside) {
this.canvas.add(rect)
}
}
}
this.canvas.renderAll()
}
/**
* this.lines의 direction이 top line의 모든 합이 bottom line의 모든 합과 같은지 확인
* this.lines의 direction이 left line의 모든 합이 right line의 모든 합과 같은지 확인
* return {boolean}
*/
isValid() {
const leftLinesLengthSum = this.lines.filter((line) => line.direction === 'left').reduce((sum, line) => sum + line.length, 0)
const rightLinesLengthSum = this.lines.filter((line) => line.direction === 'right').reduce((sum, line) => sum + line.length, 0)
const topLinesLengthSum = this.lines.filter((line) => line.direction === 'top').reduce((sum, line) => sum + line.length, 0)
const bottomLinesLengthSum = this.lines.filter((line) => line.direction === 'bottom').reduce((sum, line) => sum + line.length, 0)
return leftLinesLengthSum === rightLinesLengthSum && topLinesLengthSum === bottomLinesLengthSum
}
inPolygon(point) {
const vertices = this.getCurrentPoints()
let intersects = 0
for (let i = 0; i < vertices.length; i++) {
let vertex1 = vertices[i]
let vertex2 = vertices[(i + 1) % vertices.length]
if (vertex1.y > vertex2.y) {
let tmp = vertex1
vertex1 = vertex2
vertex2 = tmp
}
if (point.y === vertex1.y || point.y === vertex2.y) {
point.y += 0.01
}
if (point.y <= vertex1.y || point.y > vertex2.y) {
continue
}
let xInt = ((point.y - vertex1.y) * (vertex2.x - vertex1.x)) / (vertex2.y - vertex1.y) + vertex1.x
if (xInt < point.x) {
intersects++
}
}
return intersects % 2 === 1
}
distanceFromEdge(point) {
const vertices = this.getCurrentPoints()
let minDistance = Infinity
for (let i = 0; i < vertices.length; i++) {
let vertex1 = vertices[i]
let vertex2 = vertices[(i + 1) % vertices.length]
const dx = vertex2.x - vertex1.x
const dy = vertex2.y - vertex1.y
const t = ((point.x - vertex1.x) * dx + (point.y - vertex1.y) * dy) / (dx * dx + dy * dy)
let closestPoint
if (t < 0) {
closestPoint = vertex1
} else if (t > 1) {
closestPoint = vertex2
} else {
closestPoint = new fabric.Point(vertex1.x + t * dx, vertex1.y + t * dy)
}
const distance = distanceBetweenPoints(point, closestPoint)
if (distance < minDistance) {
minDistance = distance
}
}
return minDistance
}
setViewLengthText(boolean) {
this.texts.forEach((text) => {
text.visible = boolean
})
this.canvas.renderAll()
}
getCurrentPoints() {
const scaleX = this.scaleX
const scaleY = this.scaleY
const left = this.left
const top = this.top
// 시작점
const point = this.points[0]
const movingX = left - point.x * scaleX
const movingY = top - point.y * scaleY
return this.points.map((point) => {
return {
x: point.x * scaleX + movingX,
y: point.y * scaleY + movingY,
}
})
}
fillBackground(pattern) {
this.polygon.set({ fill: pattern })
this.canvas.requestRenderAll()
}
// 보조선 그리기
drawHelpLine(chon = 4) {
drawHelpLineInHexagon(this, chon)
/*if (!this.isValid()) {
return
}*/
/*if (this.lines.length === 4) {
this.drawHelpLineInRect(chon)
} else if (this.lines.length === 6 || this.lines.length === 8) {
// TODO : 6각형
drawHelpLineInHexagon2(this, chon)
} /!* else if (this.lines.length === 8) {
// TODO : 8각형
this.drawHelpLineInOctagon(chon)
}*!/*/
}
/**
* 현재 6개만 가능
*/
setShape() {
let shape = 0
if (this.lines.length !== 6) {
return
}
//외각선 기준
const topIndex = findTopTwoIndexesByDistance(this.lines).sort((a, b) => a - b) //배열중에 큰 2값을 가져옴 TODO: 나중에는 인자로 받아서 다각으로 수정 해야됨
//일단 배열 6개 짜리 기준의 선 번호
if (topIndex[0] === 4) {
if (topIndex[1] === 5) {
//1번
shape = 1
}
} else if (topIndex[0] === 1) {
//4번
if (topIndex[1] === 2) {
shape = 4
}
} else if (topIndex[0] === 0) {
if (topIndex[1] === 1) {
//2번
shape = 2
} else if (topIndex[1] === 5) {
//3번
shape = 3
}
}
this.shape = shape
}
/**
* 현재 6개만 가능
* @returns {number}
*/
getShape() {
return this.shape
}
drawHelpLineInRect(chon) {
let type = 1
let smallestLength = Infinity
let maxLength = 0
this.lines.forEach((line) => {
if (line.length < smallestLength) {
smallestLength = line.length
}
if (line.length > maxLength) {
maxLength = line.length
}
})
// QPolygon 객체의 모든 선들을 가져옵니다.
const lines = [...this.lines]
// 이 선들을 길이에 따라 정렬합니다.
lines.sort((a, b) => a.length - b.length)
// 정렬된 배열에서 가장 작은 두 선을 선택합니다.
let smallestLines
if (smallestLength === maxLength) {
// 정사각형인 경우 0, 2번째 라인이 가장 짧은 라인
smallestLines = [lines[0], lines[2]]
} else {
smallestLines = lines.slice(0, 2)
}
let needPlusLine
let needMinusLine
const direction = smallestLines[0].direction
if (direction === 'top' || direction === 'bottom') {
needPlusLine = smallestLines[0].x1 < smallestLines[1].x1 ? smallestLines[0] : smallestLines[1]
needMinusLine = needPlusLine === smallestLines[0] ? smallestLines[1] : smallestLines[0]
type = 1 // 가로가 긴 사각형
}
if (direction === 'left' || direction === 'right') {
needPlusLine = smallestLines[0].y1 < smallestLines[1].y1 ? smallestLines[0] : smallestLines[1]
needMinusLine = needPlusLine === smallestLines[0] ? smallestLines[1] : smallestLines[0]
type = 2 // 세로가 긴 사각형
}
let point1
let point2
if (type === 1) {
point1 = {
x: needPlusLine.x1 + smallestLength / 2,
y: needPlusLine.y1 > needPlusLine.y2 ? needPlusLine.y1 - smallestLength / 2 : needPlusLine.y2 - smallestLength / 2,
}
point2 = {
x: needMinusLine.x1 - smallestLength / 2,
y: needMinusLine.y1 > needMinusLine.y2 ? needMinusLine.y1 - smallestLength / 2 : needMinusLine.y2 - smallestLength / 2,
}
} else if (type === 2) {
point1 = {
x: needPlusLine.x1 > needPlusLine.x2 ? needPlusLine.x1 - smallestLength / 2 : needPlusLine.x2 - smallestLength / 2,
y: needPlusLine.y1 + smallestLength / 2,
}
point2 = {
x: needMinusLine.x1 > needMinusLine.x2 ? needMinusLine.x1 - smallestLength / 2 : needMinusLine.x2 - smallestLength / 2,
y: needMinusLine.y1 - smallestLength / 2,
}
}
// 빗변1
const realLine1 = new QLine(
[needPlusLine.x1, needPlusLine.y1, point1.x, point1.y],
{ fontSize: this.fontSize, stroke: 'black', strokeWidth: 1 },
getRoofHypotenuse(smallestLength / 2),
)
// 빗변2
const realLine2 = new QLine(
[needPlusLine.x2, needPlusLine.y2, point1.x, point1.y],
{ fontSize: this.fontSize, stroke: 'black', strokeWidth: 1 },
getRoofHypotenuse(smallestLength / 2),
)
// 빗변3
const realLine3 = new QLine(
[needMinusLine.x1, needMinusLine.y1, point2.x, point2.y],
{ fontSize: this.fontSize, stroke: 'black', strokeWidth: 1 },
getRoofHypotenuse(smallestLength / 2),
)
// 빗변4
const realLine4 = new QLine(
[needMinusLine.x2, needMinusLine.y2, point2.x, point2.y],
{ fontSize: this.fontSize, stroke: 'black', strokeWidth: 1 },
getRoofHypotenuse(smallestLength / 2),
)
let centerPoint1
let centerPoint2
if (type === 1) {
centerPoint1 = { x: point1.x - smallestLength / 2, y: point1.y }
centerPoint2 = { x: point2.x + smallestLength / 2, y: point2.y }
} else if (type === 2) {
centerPoint1 = { x: point1.x, y: point1.y - smallestLength / 2 }
centerPoint2 = { x: point2.x, y: point2.y + smallestLength / 2 }
}
// 옆으로 누워있는 지붕의 높이
const realLine5 = new QLine(
[point1.x, point1.y, centerPoint1.x, centerPoint1.y],
{
fontSize: this.fontSize,
stroke: 'black',
strokeWidth: 1,
strokeDashArray: [5, 5],
},
getRoofHeight(smallestLength / 2, getDegreeByChon(chon)),
)
// 옆으로 누워있는 지붕의 높이
const realLine6 = new QLine(
[point2.x, point2.y, centerPoint2.x, centerPoint2.y],
{
fontSize: this.fontSize,
stroke: 'black',
strokeWidth: 1,
strokeDashArray: [5, 5],
},
getRoofHeight(smallestLength / 2, getDegreeByChon(chon)),
)
// 용마루
const ridge = new QLine([point1.x, point1.y, point2.x, point2.y], {
fontSize: this.fontSize,
stroke: 'black',
strokeWidth: 1,
})
this.canvas.add(realLine1)
this.canvas.add(realLine2)
this.canvas.add(realLine3)
this.canvas.add(realLine4)
this.canvas.add(realLine5)
this.canvas.add(realLine6)
if (smallestLength !== maxLength) {
// 정사각형이 아닌경우에만 용마루를 추가한다.
this.canvas.add(ridge)
}
}
drawHelpLineInHexagon2(chon) {
const oneSideLines = [...this.lines].map((line) => {
let newX1, newY1, newX2, newY2
if (line.direction === 'top') {
newX1 = line.x2
newY1 = line.y2
newX2 = line.x1
newY2 = line.y1
line.x1 = newX1
line.y1 = newY1
line.x2 = newX2
line.y2 = newY2
line.direction = 'bottom'
} else if (line.direction === 'left') {
newX1 = line.x2
newY1 = line.y2
newX2 = line.x1
newY2 = line.y1
line.x1 = newX1
line.y1 = newY1
line.x2 = newX2
line.y2 = newY2
line.direction = 'right'
}
return line
})
const centerLines = []
const helpLines = []
const ridgeStartPoints = []
const horizontalLines = oneSideLines.filter((line) => line.direction === 'right')
const verticalLines = oneSideLines.filter((line) => line.direction === 'bottom')
const horizontalMaxLength = horizontalLines.reduce((max, obj) => Math.max(max, obj.length), 0)
const verticalMaxLength = verticalLines.reduce((max, obj) => Math.max(max, obj.length), 0)
// 모든 가로선의 중심선을 긋는다.
horizontalLines.forEach((line, index) => {
const nextLine = horizontalLines[(index + 1) % horizontalLines.length]
const startCenterX = Math.max(line.x1, nextLine.x1)
const startCenterY = (line.y1 + nextLine.y1) / 2
let endCenterX = line.length >= nextLine.length ? startCenterX + line.length : startCenterX + nextLine.length
const endCenterY = startCenterY
if (endCenterX > Math.max(line.x2, nextLine.x2)) {
endCenterX = Math.max(line.x2, nextLine.x2)
}
const centerLine = new QLine([startCenterX, startCenterY, endCenterX, endCenterY], {
fontSize: this.fontSize,
stroke: 'red',
strokeWidth: 1,
direction: 'horizontal',
})
// this.addWithUpdate(centerLine)
centerLines.push(centerLine)
})
// 모든 세로선의 중심선을 긋는다.
verticalLines.forEach((line, index) => {
const nextLine = verticalLines[(index + 1) % verticalLines.length]
const startCenterX = (line.x1 + nextLine.x1) / 2
const startCenterY = Math.min(line.y1, nextLine.y1)
const endCenterX = startCenterX
let endCenterY = line.length >= nextLine.length ? startCenterY + line.length : startCenterY + nextLine.length
if (endCenterY > Math.max(line.y2, nextLine.y2)) {
endCenterY = Math.max(line.y2, nextLine.y2)
}
const centerLine = new QLine([startCenterX, startCenterY, endCenterX, endCenterY], {
fontSize: this.fontSize,
stroke: 'blue',
strokeWidth: 1,
direction: 'vertical',
})
// this.addWithUpdate(centerLine)
centerLines.push(centerLine)
})
const maxLength = horizontalMaxLength < verticalMaxLength ? horizontalMaxLength : verticalMaxLength
this.points.forEach((point, index) => {
const wallPoint = this.wall.points[index]
// 두 점의 좌표
const x1 = point.x
const y1 = point.y
const x2 = wallPoint.x
const y2 = wallPoint.y
let newX2, newY2
// x1, y1을 기준으로 x2, y2와의 거리를 유지한 새로운 직선 생성
const angle = Math.atan2(y2 - y1, x2 - x1)
newX2 = Math.floor(x1 + (maxLength / 2 + 50) * Math.cos(angle))
newY2 = Math.floor(y1 + (maxLength / 2 + 50) * Math.sin(angle))
const line = new QLine([x1, y1, newX2, newY2], {
fontSize: this.fontSize,
stroke: 'green',
idx: index,
})
this.addWithUpdate(line)
helpLines.push(line)
this.canvas.renderAll()
})
helpLines.forEach((line, index) => {
if (line.isAlreadyInterSection) {
return
}
const nextLine = helpLines[(index + 1 + helpLines.length) % helpLines.length]
this.canvas.renderAll()
let intersectionPoint = calculateIntersection(line, nextLine)
if (!intersectionPoint) {
return
}
line.set({ isAlreadyInterSection: true })
nextLine.set({ isAlreadyInterSection: true })
const helpLine1 = new QLine([nextLine.x1, nextLine.y1, intersectionPoint.x, intersectionPoint.y], {
fontSize: this.fontSize,
stroke: 'skyblue',
})
const helpLine2 = new QLine([line.x1, line.y1, intersectionPoint.x, intersectionPoint.y], {
fontSize: this.fontSize,
stroke: 'skyblue',
})
ridgeStartPoints.push(intersectionPoint)
this.addWithUpdate(helpLine1)
this.addWithUpdate(helpLine2)
this.removeWithUpdate(nextLine)
this.removeWithUpdate(line)
this.canvas.renderAll()
})
// 안만나는 선들
const notInterSectionLines = helpLines.filter((line) => !line.isAlreadyInterSection)
const ridgeEndPoints = []
const interSectionPoints = []
notInterSectionLines.forEach((line, index) => {
line.line.set({ strokeWidth: (index + 1) * 5 })
centerLines.forEach((centerLine) => {
const interSectionPoint = calculateIntersection2(line, centerLine)
if (!this.inPolygon(interSectionPoint) || !interSectionPoint) {
return
}
line.interSectionPoints.push(interSectionPoint)
interSectionPoints.push(interSectionPoint)
})
})
ridgeStartPoints.forEach((point, index) => {
let arrivalPoint
let distance = Infinity
let startPoint
interSectionPoints.forEach((interSectionPoint) => {
if (Math.abs(point.x - interSectionPoint.x) < 3 || Math.abs(point.y - interSectionPoint.y) < 3) {
if (distanceBetweenPoints(point, interSectionPoint) < distance) {
startPoint = point
distance = distanceBetweenPoints(point, interSectionPoint)
arrivalPoint = interSectionPoint
}
}
})
if (arrivalPoint) {
const line = notInterSectionLines.filter((line) => line.interSectionPoints.includes(arrivalPoint))[0]
const ridge = new QLine([startPoint.x, startPoint.y, arrivalPoint.x, arrivalPoint.y], {
stroke: 'black',
fontSize: this.fontSize,
})
const helpLine = new QLine([line.x1, line.y1, arrivalPoint.x, arrivalPoint.y], {
stroke: 'red',
fontSize: this.fontSize,
})
ridgeEndPoints.push(arrivalPoint)
this.addWithUpdate(ridge)
this.addWithUpdate(helpLine)
this.removeWithUpdate(line)
this.canvas.renderAll()
}
})
ridgeEndPoints.forEach((point, index) => {
const currentRidgeEndPoint = ridgeEndPoints[index]
const nextRidgeEndPoint = ridgeEndPoints[(index + 1) % ridgeEndPoints.length]
const ridgeConnectLine = new QLine([currentRidgeEndPoint.x, currentRidgeEndPoint.y, nextRidgeEndPoint.x, nextRidgeEndPoint.y], {
fontSize: this.fontSize,
stroke: 'green',
})
this.addWithUpdate(ridgeConnectLine)
this.canvas.renderAll()
})
}
drawHelpLineInHexagon(chon) {
const historyLines = []
const helpPoints = []
const notInterSectionLines = []
const ridge = []
const maxLength = this.lines.reduce((max, obj) => Math.max(max, obj.length), 0)
this.points.forEach((point, index) => {
const wallPoint = this.wall.points[index]
// 두 점의 좌표
const x1 = point.x
const y1 = point.y
const x2 = wallPoint.x
const y2 = wallPoint.y
const historyLines = []
const helpPoints = []
const notInterSectionLines = []
const ridge = []
const maxLength = this.lines.reduce((max, obj) => Math.max(max, obj.length), 0)
this.points.forEach((point, index) => {
const wallPoint = this.wall.points[index]
// 두 점의 좌표
const x1 = point.x
const y1 = point.y
const x2 = wallPoint.x
const y2 = wallPoint.y
let newX2, newY2
// x1, y1을 기준으로 x2, y2와의 거리를 유지한 새로운 직선 생성
const angle = Math.atan2(y2 - y1, x2 - x1)
newX2 = x1 + (maxLength / 2) * Math.cos(angle)
newY2 = y1 + (maxLength / 2) * Math.sin(angle)
const line = new QLine([x1, y1, newX2, newY2], {
fontSize: this.fontSize,
stroke: 'blue',
idx: index,
})
historyLines.push(line)
this.canvas.add(line)
this.canvas.renderAll()
})
/**
* 삼각 지붕
*/
historyLines.forEach((line, index) => {
const prevLine = historyLines[(index - 1 + historyLines.length) % historyLines.length]
let intersectionPoint = calculateIntersection(line, prevLine)
if (!intersectionPoint) {
notInterSectionLines.push(line)
return
}
const helpLine1 = new QLine([prevLine.x1, prevLine.y1, intersectionPoint.x, intersectionPoint.y], {
fontSize: this.fontSize,
stroke: 'red',
})
const helpLine2 = new QLine([line.x1, line.y1, intersectionPoint.x, intersectionPoint.y], {
fontSize: this.fontSize,
stroke: 'red',
})
notInterSectionLines.pop()
helpPoints.push(intersectionPoint)
this.canvas.add(helpLine1)
this.canvas.add(helpLine2)
this.canvas.remove(prevLine)
this.canvas.remove(line)
this.canvas.renderAll()
})
// 용마루
const ridgePoint = []
helpPoints.forEach((helpPoint, index) => {
const closestLine = findClosestLineToPoint(helpPoint, notInterSectionLines)
// 가까운 선의 중심점
const centerClosestLinePoint = {
x: (closestLine.x1 + closestLine.x2) / 2,
y: (closestLine.y1 + closestLine.y2) / 2,
}
const direction = getDirectionByPoint(helpPoint, centerClosestLinePoint)
let newX, newY
switch (direction) {
case 'left': {
newX = ((closestLine.x2 - closestLine.x1) * (helpPoint.y - closestLine.y1)) / (closestLine.y2 - closestLine.y1) + closestLine.x1
newY = helpPoint.y
break
}
case 'right': {
newX = ((closestLine.x2 - closestLine.x1) * (helpPoint.y - closestLine.y1)) / (closestLine.y2 - closestLine.y1) + closestLine.x1
newY = helpPoint.y
break
}
case 'top': {
newX = helpPoint.x
newY = ((closestLine.y2 - closestLine.y1) * (helpPoint.x - closestLine.x1)) / (closestLine.x2 - closestLine.x1) + closestLine.y1
break
}
case 'bottom': {
newX = helpPoint.x
newY = ((closestLine.y2 - closestLine.y1) * (helpPoint.x - closestLine.x1)) / (closestLine.x2 - closestLine.x1) + closestLine.y1
break
}
}
const ridgeHelpLine = new QLine([closestLine.x1, closestLine.y1, newX, newY], {
fontSize: this.fontSize,
stroke: 'purple',
strokeWidth: 5,
})
ridgePoint.push({ x: newX, y: newY })
const ridge = new QLine([helpPoint.x, helpPoint.y, newX, newY], {
fontSize: this.fontSize,
stroke: 'skyblue',
strokeWidth: 5,
})
this.canvas.add(ridge)
this.canvas.renderAll()
this.canvas.add(ridgeHelpLine)
this.canvas.remove(closestLine)
this.canvas.renderAll()
})
// 용마루 끼리 연결
for (let i = 0; i < ridgePoint.length; i = i + 2) {
const currentRidgeEndPoint = ridgePoint[i]
const nextRidgeEndPoint = ridgePoint[(i + 1) % ridgePoint.length]
const ridgeConnectLine = new QLine([currentRidgeEndPoint.x, currentRidgeEndPoint.y, nextRidgeEndPoint.x, nextRidgeEndPoint.y], {
fontSize: this.fontSize,
stroke: 'green',
strokeWidth: 5,
})
this.canvas.add(ridgeConnectLine)
this.canvas.renderAll()
}
this.canvas.renderAll()
})
}
drawHelpLineInOctagon(chon) {}
getObject() {
return this
}
sou
toObject(propertiesToInclude) {
return fabric.util.object.extend(this.callSuper('toObject'), {
points: this.points,
fontSize: this.fontSize,
name: this.name,
shape: this.shape,
texts: this.texts,
lines: this.lines,
wall: this.wall,
initPoints: this.initPoints,
initOption: this.initOption,
objects: this.getObjects().map((obj) => obj.toObject(propertiesToInclude)),
pattern: this.pattern,
})
}
_set(key, value) {
this.callSuper('_set', key, value)
}
}

View File

@ -42,18 +42,18 @@ export function useCanvas(id) {
useEffect(() => {
canvas
?.getObjects()
.filter((obj) => obj.type === 'textbox' || obj.type === 'text' || obj.type === 'i-text')
?.filter((obj) => obj.type === 'textbox' || obj.type === 'text' || obj.type === 'i-text')
.forEach((obj) => {
obj.set({ fontSize: fontSize })
})
canvas
?.getObjects()
.filter((obj) => obj.type === 'QLine' || obj.type === 'QPolygon' || obj.type === 'QRect')
?.filter((obj) => obj.type === 'QLine' || obj.type === 'QPolygon' || obj.type === 'QRect')
.forEach((obj) => {
obj.setFontSize(fontSize)
})
canvas?.renderAll()
canvas?.getObjects().length > 0 && canvas?.renderAll()
}, [fontSize])
/**
@ -103,7 +103,7 @@ export function useCanvas(id) {
}
const initialize = () => {
canvas?.clear()
canvas.getObjects().length > 0 && canvas?.clear()
// settings for all canvas in the app
fabric.Object.prototype.transparentCorners = false
fabric.Object.prototype.cornerColor = '#2BEBC8'

View File

@ -3,7 +3,16 @@ import QRect from '@/components/fabric/QRect'
import { findTopTwoIndexesByDistance, getCenterPoint, getDirection, getStartIndex, rearrangeArray } from '@/util/canvas-util'
import { useRecoilState } from 'recoil'
import { canvasSizeState, fontSizeState, roofPolygonPatternArrayState, roofState, sortedPolygonArray, wallState } from '@/store/canvasAtom'
import {
canvasSizeState,
fontSizeState,
roofPolygonArrayState,
roofPolygonPatternArrayState,
roofState,
sortedPolygonArray,
templateTypeState,
wallState,
} from '@/store/canvasAtom'
import { QLine } from '@/components/fabric/QLine'
import { fabric } from 'fabric'
import { QPolygon } from '@/components/fabric/QPolygon'
@ -17,6 +26,8 @@ export const Mode = {
TEXTBOX: 'textbox',
DRAW_RECT: 'drawRect',
ROOF_PATTERN: 'roofPattern',
MODULE: 'module',
ROOT_TRESTLE: 'rootTrestle',
DEFAULT: 'default',
}
@ -39,6 +50,8 @@ export function useMode() {
const pointCount = useRef(0)
const [roofPolygonPattern, setRoofPolygonPattern] = useRecoilState(roofPolygonPatternArrayState)
const [roofPolygonArray, setRoofPolygonArray] = useRecoilState(roofPolygonArrayState)
const [templateType, setTemplateType] = useRecoilState(templateTypeState)
const [canvasSize] = useRecoilState(canvasSizeState)
@ -225,6 +238,9 @@ export function useMode() {
case 'roofPattern':
makeRoofPatternPolygon()
break
case 'rootTrestle':
makeRoofTrestle()
break
}
}
@ -1013,9 +1029,7 @@ export function useMode() {
/**
* 지붕 외곽선 생성
*/
const handleOuterlinesTest = (offsetInputX, offsetInputY = 0) => {
const polygon = drawWallPolygon()
const handleOuterlinesTest = (polygon, offsetInputX, offsetInputY = 0) => {
let offsetPoints = []
const originalMax = 71
const transformedMax = 100
@ -1083,7 +1097,7 @@ export function useMode() {
offsetPoints.push(offsetPoint)
}
makePolygon(offsetPoints)
return makePolygon(offsetPoints)
}
/**
@ -1501,6 +1515,7 @@ export function useMode() {
} else if (polygon.lines.length === 8) {
handleOuterLineTemplateA8Points(polygon)
}
setTemplateType(2)
}
const handleOuterLineTemplateA4Points = (polygon) => {
@ -1622,15 +1637,15 @@ export function useMode() {
const dashedCenterLineOpt = {
stroke: 'black',
strokeWidth: 4,
strokeWidth: 1,
property: 'centerLine',
strokeDashArray: [5, 5],
strokeDashArray: [10, 5],
fontSize: 14,
}
const centerLineOpt = {
stroke: 'blue',
strokeWidth: 5,
strokeWidth: 1,
property: 'bigHoriCenter',
fontSize: 14,
}
@ -1642,7 +1657,7 @@ export function useMode() {
const line = new QLine([start.x, start.y, end.x, end.y], {
stroke: '#A0D468',
strokeWidth: 5,
strokeWidth: 2,
property: 'normal',
fontSize: 14,
})
@ -2944,6 +2959,8 @@ export function useMode() {
console.log('6각형')
handleTemplateB(params)
}
setTemplateType(3)
}
/**
@ -3497,13 +3514,34 @@ export function useMode() {
fontSize: 15, // fontSize는 필요에 따라 조정
}
let polygonArray = []
roofPolygonPattern.roofPatternPolygonArray.forEach((patternPolygon, index) => {
const drawPolygon = new QPolygon(patternPolygon, commonOption)
drawPolygon.setViewLengthText(false)
drawPolygon.sendToBack()
canvas.add(drawPolygon)
drawPolygon.setViewLengthText(false)
polygonArray.push(drawPolygon)
})
canvas.renderAll()
setRoofPolygonArray(polygonArray)
}
const makeRoofTrestle = () => {
if (Object.keys(roofPolygonPattern).length === 0 && roofPolygonPattern.constructor === Object) {
alert('객체가 비어있습니다.')
return
}
// 오목한 부분 인덱스 찾기
const polygons = roofPolygonArray
let concavePolygonObj = []
polygons.forEach((polygon, index) => {
const trestlePolygon = handleOuterlinesTest(polygon, -12)
trestlePolygon.set('stroke', 'red').set('strokeDashArray', [9, 5]).set('strokeWidth', 0.3).setViewLengthText(false)
trestlePolygon.fillCell({ width: 100, height: 30, padding: 10 })
})
}
return {
@ -3518,6 +3556,7 @@ export function useMode() {
handleOuterlinesTest,
handleOuterlinesTest2,
makeRoofPatternPolygon,
makeRoofTrestle,
drawRoofPolygon,
}
}

View File

@ -42,6 +42,12 @@ export const roofPolygonPatternArrayState = atom({
dangerouslyAllowMutability: true,
})
export const roofPolygonArrayState = atom({
key: 'roofPolygonArray',
default: [],
dangerouslyAllowMutability: true,
})
export const templateTypeState = atom({
key: 'templateType',
default: 1, //1:모임지붕, 2:A타입, 3:B타입

View File

@ -430,6 +430,68 @@ export const sortedPoints = (points) => {
})
}
export const sortedPointLessEightPoint = (points) => {
const copyPoints = [...points]
//points를 x,y좌표를 기준으로 정렬합니다.
copyPoints.sort((a, b) => {
if (a.x === b.x) {
return a.y - b.y
}
return a.x - b.x
})
const resultPoints = [copyPoints[0]]
let index = 1
let currentPoint = { ...copyPoints[0] }
copyPoints.splice(0, 1)
while (index < points.length) {
if (index === points.length - 1) {
resultPoints.push(copyPoints[0])
index++
break
} else if (index % 2 === 0) {
// 짝수번째는 y값이 같은 점을 찾는다.
for (let i = 0; i < copyPoints.length; i++) {
// y값이 같은 point가 많은 경우 그 중 x값이 가장 큰걸 찾는다.
let temp = copyPoints.filter((point) => point.y === currentPoint.y)
if (temp.length === 0) {
// temp가 비어있을 경우 copyPoints에서 가장 가까운 점을 찾는다.
temp = Array.of(findClosestPointByY(currentPoint, copyPoints))
}
// temp중 x값이 가장 가까운 값
const min = temp.reduce((prev, current) => (Math.abs(current.x - currentPoint.x) <= Math.abs(prev.x - currentPoint.x) ? current : prev))
resultPoints.push(min)
currentPoint = min
copyPoints.splice(copyPoints.indexOf(min), 1)
index++
break
}
} else {
// 홀수번째는 x값이 같은 점을 찾는다.
for (let i = 0; i < copyPoints.length; i++) {
// x값이 같은 point가 많은 경우 그 중 y값이 가장 큰걸 찾는다.
let temp = copyPoints.filter((point) => point.x === currentPoint.x)
if (temp.length === 0) {
// temp가 비어있을 경우 copyPoints에서 가장 가까운 점을 찾는다.
temp = Array.of(findClosestPointByX(currentPoint, copyPoints))
}
// temp중 y값이 가장 가까운 값
const min = temp.reduce((prev, current) => (Math.abs(current.y - currentPoint.y) <= Math.abs(prev.y - currentPoint.y) ? current : prev))
resultPoints.push(min)
currentPoint = min
copyPoints.splice(copyPoints.indexOf(min), 1)
index++
break
}
}
}
return resultPoints
}
/**
* point가 위에 있는지 확인
* @param line