Merge branch 'dev' of ssh://git.jetbrains.space/nalpari/q-cast-iii/qcast-front into dev
This commit is contained in:
commit
bdeb6a1905
@ -16,7 +16,7 @@ export const useMainContentsController = () => {
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useEffect(() => {
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checkSession().then((res) => {
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if (!res) {
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router.replace('/login')
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router.replace('/login', undefined, { shallow: true })
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}
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})
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setIsGlobalLoading(true)
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@ -12,6 +12,7 @@ import {
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triangleToPolygon,
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getDegreeByChon,
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toFixedWithoutRounding,
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getTrianglePoints,
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} from '@/util/canvas-util'
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import { useSwal } from '@/hooks/useSwal'
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import * as turf from '@turf/turf'
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@ -28,13 +29,11 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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const { addCanvasMouseEventListener, initEvent, addDocumentEventListener } = useEvent()
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// const { addCanvasMouseEventListener, initEvent, addDocumentEventListener } = useContext(EventContext)
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const { swalFire } = useSwal()
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const { drawDirectionArrow } = usePolygon()
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const { drawDirectionArrow, addPolygon, addLengthText } = usePolygon()
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const { setSurfaceShapePattern } = useRoofFn()
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const lengthTextFont = useRecoilValue(fontSelector('lengthText'))
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const roofDisplay = useRecoilValue(roofDisplaySelector)
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const { addPolygon } = usePolygon()
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useEffect(() => {
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if (canvas) {
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// dbClickEvent()
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@ -419,7 +418,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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addCanvasMouseEventListener('mouse:up', (e) => {
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if (dormer) {
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const trianglePolygon = pointsToTurfPolygon(triangleToPolygon(dormer))
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const trianglePolygon = pointsToTurfPolygon(offsetRef > 0 ? getTrianglePoints(dormerOffset) : getTrianglePoints(dormer))
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const selectedSurfacePolygon = polygonToTurfPolygon(selectedSurface)
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//지붕 밖으로 그렸을때
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@ -448,8 +447,8 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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direction = 'north'
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}
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let { leftPoints, rightPoints, groupPoints } =
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offsetRef > 0 ? splitDormerTriangle(dormerOffset, directionRef) : splitDormerTriangle(dormer, directionRef)
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let { leftPoints, rightPoints, groupPoints, dormerPoints } =
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offsetRef > 0 ? splitDormerTriangle(dormerOffset, directionRef, dormer) : splitDormerTriangle(dormer, directionRef)
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canvas?.remove(offsetRef > 0 ? dormerOffset : dormer)
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if (offsetRef > 0)
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@ -512,10 +511,6 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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false,
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)
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leftTriangle.texts.forEach((text) => {
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text.bringToFront()
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})
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const rightTriangle = addPolygon(
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rightPoints,
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{
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@ -587,7 +582,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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canvas?.remove(dormer)
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offsetPolygon = addPolygon(
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triangleToPolygon(dormer),
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dormerPoints,
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{
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selectable: true,
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lockMovementX: true, // X 축 이동 잠금
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@ -604,7 +599,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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fontSize: lengthTextFont.fontSize.value,
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fontStyle: lengthTextFont.fontWeight.value.toLowerCase().includes('italic') ? 'italic' : 'normal',
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fontWeight: lengthTextFont.fontWeight.value,
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angle: originAngle,
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// angle: originAngle,
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pitch: pitch,
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dormerAttributes: {
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height: height,
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@ -639,6 +634,10 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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)
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}
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addLengthText(leftTriangle)
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addLengthText(rightTriangle)
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addLengthText(offsetPolygon)
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const groupPolygon = offsetPolygon ? [leftTriangle, rightTriangle, offsetPolygon] : [leftTriangle, rightTriangle]
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const objectGroup = new fabric.Group(groupPolygon, {
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@ -667,9 +666,6 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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}
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})
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} else if (buttonAct === 4) {
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const heightLength = height - (width / 2) * (pitch * 0.25)
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const heightOffsetLength = height + offsetRef - (width / 2 + offsetWidthRef) * (pitch * 0.25)
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addCanvasMouseEventListener('mouse:move', (e) => {
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isDown = true
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if (!isDown) return
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@ -774,7 +770,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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addCanvasMouseEventListener('mouse:up', (e) => {
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if (dormer) {
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const pentagonPolygon = pointsToTurfPolygon(dormer.points)
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const pentagonPolygon = pointsToTurfPolygon(offsetRef > 0 ? dormerOffset.getCurrentPoints() : dormer.getCurrentPoints())
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const selectedSurfacePolygon = polygonToTurfPolygon(selectedSurface)
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//지붕 밖으로 그렸을때
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@ -804,11 +800,8 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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direction = 'north'
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}
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const offsetMode = offsetRef > 0 || offsetWidthRef > 0 ? 'offset' : 'normal'
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let { leftPoints, rightPoints, groupPoints } =
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offsetRef > 0 || offsetWidthRef > 0
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? splitDormerPentagon(dormerOffset, directionRef, offsetMode)
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: splitDormerPentagon(dormer, directionRef, offsetMode)
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offsetRef > 0 || offsetWidthRef > 0 ? splitDormerPentagon(dormerOffset, directionRef) : splitDormerPentagon(dormer, directionRef)
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canvas?.remove(offsetRef > 0 || offsetWidthRef > 0 ? dormerOffset : dormer)
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if (offsetRef > 0)
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@ -948,7 +941,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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canvas?.remove(dormer)
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offsetPolygon = addPolygon(
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dormer.points,
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dormer.getCurrentPoints(),
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{
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selectable: true,
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lockMovementX: true, // X 축 이동 잠금
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@ -965,7 +958,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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fontSize: lengthTextFont.fontSize.value,
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fontStyle: lengthTextFont.fontWeight.value.toLowerCase().includes('italic') ? 'italic' : 'normal',
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fontWeight: lengthTextFont.fontWeight.value,
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angle: originAngle,
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// angle: originAngle,
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groupPoints: groupPoints,
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dormerAttributes: {
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height: height,
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@ -1012,6 +1005,10 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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)
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}
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addLengthText(leftPentagon)
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addLengthText(rightPentagon)
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addLengthText(offsetPolygon)
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const groupPolygon = offsetPolygon ? [leftPentagon, rightPentagon, offsetPolygon] : [leftPentagon, rightPentagon]
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const objectGroup = new fabric.Group(groupPolygon, {
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@ -1058,13 +1055,18 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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if (setIsHidden) setIsHidden(false)
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}
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const splitDormerTriangle = (triangle, direction) => {
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const splitDormerTriangle = (triangle, direction, dormer = null) => {
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const halfWidth = triangle.width / 2
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let dormerPoints = []
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let leftPoints = []
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let rightPoints = []
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let groupPoints = []
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if (dormer) {
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dormerPoints = getTrianglePoints(dormer)
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}
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if (direction === 'down') {
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leftPoints = [
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{ x: triangle.left, y: triangle.top },
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@ -1122,23 +1124,23 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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} else if (direction === 'right') {
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leftPoints = [
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{ x: triangle.left, y: triangle.top },
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{ x: triangle.left + triangle.height, y: triangle.top + halfWidth },
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{ x: triangle.left + triangle.height, y: triangle.top },
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{ x: triangle.left + triangle.height, y: triangle.top + triangle.height },
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]
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rightPoints = [
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{ x: triangle.left, y: triangle.top },
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{ x: triangle.left + triangle.height, y: triangle.top + triangle.height },
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{ x: triangle.left + triangle.height, y: triangle.top - triangle.height },
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{ x: triangle.left + triangle.height, y: triangle.top },
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{ x: triangle.left + triangle.height, y: triangle.top - halfWidth },
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]
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groupPoints = [
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{ x: triangle.left, y: triangle.top },
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{ x: triangle.left + triangle.height, y: triangle.top + triangle.height },
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{ x: triangle.left + triangle.height, y: triangle.top - triangle.height },
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{ x: triangle.left + triangle.height, y: triangle.top + halfWidth },
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{ x: triangle.left + triangle.height, y: triangle.top - halfWidth },
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]
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}
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return { leftPoints, rightPoints, groupPoints }
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return { leftPoints, rightPoints, groupPoints, dormerPoints }
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}
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const splitDormerPentagon = (pentagon, direction, offsetMode) => {
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@ -1326,15 +1328,24 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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const reGroupObject = (groupObj) => {
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groupObj._restoreObjectsState() //이건 실행만 되도 그룹이 변경됨
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console.log('groupObj', groupObj)
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const reGroupObjects = []
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groupObj._objects.forEach((obj) => {
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const newObj = new QPolygon(obj.getCurrentPoints(), {
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...obj,
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points: obj.getCurrentPoints(),
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scaleX: 1,
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scaleY: 1,
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texts: [],
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})
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const newObj = addPolygon(
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obj.getCurrentPoints(),
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{
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...obj,
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points: obj.getCurrentPoints(),
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scaleX: 1,
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scaleY: 1,
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lines: obj.lines ?? [],
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groupPoints: groupObj.groupPoints ?? [],
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groupId: groupObj.groupId ?? '',
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},
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false,
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)
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reGroupObjects.push(newObj)
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canvas.remove(obj)
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if (newObj.direction) {
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@ -1342,6 +1353,7 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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}
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newObj.fire('modified')
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})
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const reGroup = new fabric.Group(reGroupObjects, {
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subTargetCheck: true,
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name: groupObj.name,
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@ -1350,10 +1362,20 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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parentId: groupObj.parentId,
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originX: 'center',
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originY: 'center',
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groupPoints: groupObj.groupPoints ?? [],
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groupId: groupObj.groupId ?? '',
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})
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canvas?.add(reGroup)
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canvas?.remove(groupObj)
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reGroup._objects.forEach((obj) => {
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if (obj.hasOwnProperty('texts')) {
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obj.texts.forEach((text) => {
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text.bringToFront()
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})
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}
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})
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return reGroup
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}
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@ -1368,6 +1390,10 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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})
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const originObj = { ...obj }
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const turfSurface = pointsToTurfPolygon(parentSurface.points)
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const originLeft = obj.left
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const originTop = obj.top
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addCanvasMouseEventListener('mouse:up', (e) => {
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//개구, 그림자 타입일 경우 폴리곤 타입 변경
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if (BATCH_TYPE.OPENING === obj.name || BATCH_TYPE.SHADOW === obj.name) {
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@ -1375,7 +1401,6 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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points: rectToPolygon(obj),
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})
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const turfSurface = pointsToTurfPolygon(parentSurface.points)
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const turfObject = pointsToTurfPolygon(obj.points)
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if (turf.booleanWithin(turfObject, turfSurface)) {
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@ -1398,8 +1423,36 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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lockMovementY: true,
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})
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if (obj.type === 'group') reGroupObject(obj)
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obj.setCoords()
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if (obj.name === BATCH_TYPE.TRIANGLE_DORMER || obj.name === BATCH_TYPE.PENTAGON_DORMER) {
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const calcLeft = obj.left - originLeft
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const calcTop = obj.top - originTop
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const currentDormerPoints = obj.groupPoints.map((item) => {
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return {
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x: item.x + calcLeft,
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y: item.y + calcTop,
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}
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})
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const turfObject = pointsToTurfPolygon(currentDormerPoints)
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if (turf.booleanWithin(turfObject, turfSurface)) {
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obj.set({
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lockMovementX: true,
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lockMovementY: true,
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groupPoints: currentDormerPoints,
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})
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if (obj.type === 'group') reGroupObject(obj)
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obj.setCoords()
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} else {
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swalFire({
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title: getMessage('batch.object.outside.roof'),
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icon: 'warning',
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})
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obj.set({ ...originObj, lockMovementX: true, lockMovementY: true })
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}
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}
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}
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canvas.discardActiveObject()
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initEvent()
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@ -1512,8 +1565,27 @@ export function useObjectBatch({ isHidden, setIsHidden }) {
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length2 = parseInt(length2) / 10
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const dormer = canvas.getActiveObject()
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if (length1) dormer.top = arrow1 === 'down' ? dormer.top + length1 : dormer.top - length1
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if (length2) dormer.left = arrow2 === 'left' ? dormer.left - length2 : dormer.left + length2
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if (length1) {
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if (!arrow1) {
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swalFire({
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title: getMessage('length.direction.is.required'),
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icon: 'warning',
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})
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} else {
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dormer.top = arrow1 === 'down' ? dormer.top + length1 : dormer.top - length1
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}
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}
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if (length2) {
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if (!arrow2) {
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swalFire({
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title: getMessage('length.direction.is.required'),
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icon: 'warning',
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})
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} else {
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dormer.left = arrow2 === 'left' ? dormer.left - length2 : dormer.left + length2
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}
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}
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if (dormer.type === 'group') {
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const newDormer = reGroupObject(dormer)
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@ -1040,3 +1040,17 @@ export function calculateVisibleModuleHeight(sourceWidth, sourceHeight, angle, d
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export function toFixedWithoutRounding(number, decimals) {
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return Math.floor(number * Math.pow(10, decimals)) / Math.pow(10, decimals)
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}
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export function getTrianglePoints(triangle) {
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const matrix = triangle.calcTransformMatrix()
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const w = triangle.width / 2
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const h = triangle.height / 2
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const points = [
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{ x: 0, y: -h },
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{ x: -w, y: h },
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{ x: w, y: h },
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]
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return points.map((point) => fabric.util.transformPoint(point, matrix))
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}
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Reference in New Issue
Block a user