복구할 오브젝트 타입 common js로 이동
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@ -1,3 +1,5 @@
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import { fabric } from 'fabric'
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export const MENU = {
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export const MENU = {
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PLAN_DRAWING: 'planDrawing',
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PLAN_DRAWING: 'planDrawing',
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INITIAL_CANVAS_SETTING: 'initialCanvasSetting', // 배치면 초기설정
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INITIAL_CANVAS_SETTING: 'initialCanvasSetting', // 배치면 초기설정
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@ -152,3 +154,11 @@ export const SAVE_KEY = [
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'uuid',
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'uuid',
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'originText',
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'originText',
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]
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]
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export const OBJECT_PROTOTYPE = [
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fabric.Line.prototype,
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fabric.Polygon.prototype,
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fabric.Text.prototype,
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fabric.IText.prototype,
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fabric.Triangle.prototype,
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]
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@ -13,7 +13,7 @@ import { writeImage } from '@/lib/canvas'
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import { useCanvasEvent } from '@/hooks/useCanvasEvent'
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import { useCanvasEvent } from '@/hooks/useCanvasEvent'
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import { useAxios } from '@/hooks/useAxios'
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import { useAxios } from '@/hooks/useAxios'
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import { useFont } from '@/hooks/common/useFont'
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import { useFont } from '@/hooks/common/useFont'
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import { SAVE_KEY } from '@/common/common'
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import { OBJECT_PROTOTYPE, RELOAD_TYPE_PROTOTYPE, SAVE_KEY } from '@/common/common'
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export function useCanvas(id) {
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export function useCanvas(id) {
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const [canvas, setCanvas] = useRecoilState(canvasState)
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const [canvas, setCanvas] = useRecoilState(canvasState)
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@ -105,24 +105,19 @@ export function useCanvas(id) {
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fabric.Object.prototype.cornerStrokeColor = '#2BEBC8'
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fabric.Object.prototype.cornerStrokeColor = '#2BEBC8'
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fabric.Object.prototype.cornerSize = 6
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fabric.Object.prototype.cornerSize = 6
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fabric.Line.prototype.toObject = function (propertiesToInclude) {
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// 해당 오브젝트 타입의 경우 저장한 값 그대로 불러와야함
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let source = {}
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OBJECT_PROTOTYPE.forEach((type) => {
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for (let key in this) {
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type.toObject = function (propertiesToInclude) {
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if (typeof this[key] !== 'function' && SAVE_KEY.includes(key)) {
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let source = {}
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source.key = this[key]
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for (let key in this) {
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if (typeof this[key] !== 'function' && SAVE_KEY.includes(key)) {
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source.key = this[key]
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}
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}
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}
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return fabric.util.object.extend(this.callSuper('toObject', propertiesToInclude), source)
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}
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}
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return fabric.util.object.extend(this.callSuper('toObject', propertiesToInclude), source)
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})
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}
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fabric.Polygon.prototype.toObject = function (propertiesToInclude) {
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let source = {}
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for (let key in this) {
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if (typeof this[key] !== 'function' && SAVE_KEY.includes(key)) {
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source.key = this[key]
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}
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}
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return fabric.util.object.extend(this.callSuper('toObject', propertiesToInclude), source)
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}
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fabric.QLine = QLine
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fabric.QLine = QLine
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fabric.QPolygon = QPolygon
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fabric.QPolygon = QPolygon
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QPolygon.prototype.canvas = canvas
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QPolygon.prototype.canvas = canvas
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