maxY값 추가
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@ -807,7 +807,9 @@ export const useTrestle = () => {
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heightArr.forEach((h) => {
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heightArr.forEach((h) => {
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topLeftPoint = { x: x - width / 2, y: y - h }
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topLeftPoint = { x: x - width / 2, y: y - h }
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if (result) return
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if (result) return
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result = centerPoints.find((centerPoint) => Math.abs(centerPoint.x - topLeftPoint.x) < maxX && Math.abs(centerPoint.y - topLeftPoint.y))
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result = centerPoints.find(
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(centerPoint) => Math.abs(centerPoint.x - topLeftPoint.x) < maxX && Math.abs(centerPoint.y - topLeftPoint.y) < maxY,
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)
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})
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})
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break
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break
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@ -818,7 +820,9 @@ export const useTrestle = () => {
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heightArr.forEach((h) => {
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heightArr.forEach((h) => {
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topLeftPoint = { x: x + width / 2, y: y + h }
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topLeftPoint = { x: x + width / 2, y: y + h }
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if (result) return
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if (result) return
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result = centerPoints.find((centerPoint) => Math.abs(centerPoint.x - topLeftPoint.x) < maxX && Math.abs(centerPoint.y - topLeftPoint.y))
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result = centerPoints.find(
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(centerPoint) => Math.abs(centerPoint.x - topLeftPoint.x) < maxX && Math.abs(centerPoint.y - topLeftPoint.y) < maxY,
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)
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})
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})
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break
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break
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}
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}
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@ -864,7 +868,9 @@ export const useTrestle = () => {
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heightArr.forEach((h) => {
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heightArr.forEach((h) => {
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topRightPoint = { x: x + width / 2, y: y - h }
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topRightPoint = { x: x + width / 2, y: y - h }
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if (result) return
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if (result) return
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result = centerPoints.find((centerPoint) => Math.abs(centerPoint.x - topRightPoint.x) < maxX && Math.abs(centerPoint.y - topRightPoint.y))
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result = centerPoints.find(
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(centerPoint) => Math.abs(centerPoint.x - topRightPoint.x) < maxX && Math.abs(centerPoint.y - topRightPoint.y) < maxY,
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)
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})
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})
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break
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break
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@ -873,7 +879,9 @@ export const useTrestle = () => {
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heightArr.forEach((h) => {
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heightArr.forEach((h) => {
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topRightPoint = { x: x - width / 2, y: y + h }
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topRightPoint = { x: x - width / 2, y: y + h }
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if (result) return
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if (result) return
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result = centerPoints.find((centerPoint) => Math.abs(centerPoint.x - topRightPoint.x) < maxX && Math.abs(centerPoint.y - topRightPoint.y))
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result = centerPoints.find(
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(centerPoint) => Math.abs(centerPoint.x - topRightPoint.x) < maxX && Math.abs(centerPoint.y - topRightPoint.y) < maxY,
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)
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})
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})
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break
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break
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}
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}
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