지붕할당 후 흐름방향 표시 위치 수정 요청
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@ -192,6 +192,7 @@ export const usePolygon = () => {
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}
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let centerPoint = { x: polygon.left, y: polygon.top }
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const { width, height } = polygon
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let stickeyPoint
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const polygonMaxX = Math.max(...polygon.getCurrentPoints().map((point) => point.x))
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@ -202,58 +203,58 @@ export const usePolygon = () => {
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switch (direction) {
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case 'north':
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points = [
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{ x: centerPoint.x, y: polygonMinY - 50 },
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{ x: centerPoint.x + 20, y: polygonMinY - 50 },
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{ x: centerPoint.x + 20, y: polygonMinY - 80 },
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{ x: centerPoint.x + 50, y: polygonMinY - 80 },
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{ x: centerPoint.x, y: polygonMinY - 110 },
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{ x: centerPoint.x - 50, y: polygonMinY - 80 },
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{ x: centerPoint.x - 20, y: polygonMinY - 80 },
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{ x: centerPoint.x - 20, y: polygonMinY - 50 },
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{ x: centerPoint.x - width / 2, y: polygonMinY - 50 },
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{ x: centerPoint.x + 20 - width / 2, y: polygonMinY - 50 },
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{ x: centerPoint.x + 20 - width / 2, y: polygonMinY - 80 },
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{ x: centerPoint.x + 50 - width / 2, y: polygonMinY - 80 },
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{ x: centerPoint.x - width / 2, y: polygonMinY - 110 },
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{ x: centerPoint.x - 50 - width / 2, y: polygonMinY - 80 },
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{ x: centerPoint.x - 20 - width / 2, y: polygonMinY - 80 },
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{ x: centerPoint.x - 20 - width / 2, y: polygonMinY - 50 },
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]
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stickeyPoint = { x: centerPoint.x, y: polygonMinY - 110 }
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stickeyPoint = { x: centerPoint.x - width / 2, y: polygonMinY - 110 }
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break
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case 'south':
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points = [
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{ x: centerPoint.x, y: polygonMaxY + 50 },
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{ x: centerPoint.x + 20, y: polygonMaxY + 50 },
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{ x: centerPoint.x + 20, y: polygonMaxY + 80 },
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{ x: centerPoint.x + 50, y: polygonMaxY + 80 },
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{ x: centerPoint.x, y: polygonMaxY + 110 },
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{ x: centerPoint.x - 50, y: polygonMaxY + 80 },
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{ x: centerPoint.x - 20, y: polygonMaxY + 80 },
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{ x: centerPoint.x - 20, y: polygonMaxY + 50 },
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{ x: centerPoint.x + width / 2, y: polygonMaxY + 50 },
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{ x: centerPoint.x + 20 + width / 2, y: polygonMaxY + 50 },
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{ x: centerPoint.x + 20 + width / 2, y: polygonMaxY + 80 },
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{ x: centerPoint.x + 50 + width / 2, y: polygonMaxY + 80 },
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{ x: centerPoint.x + width / 2, y: polygonMaxY + 110 },
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{ x: centerPoint.x - 50 + width / 2, y: polygonMaxY + 80 },
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{ x: centerPoint.x - 20 + width / 2, y: polygonMaxY + 80 },
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{ x: centerPoint.x - 20 + width / 2, y: polygonMaxY + 50 },
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]
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stickeyPoint = { x: centerPoint.x, y: polygonMaxY + 110 }
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stickeyPoint = { x: centerPoint.x + width / 2, y: polygonMaxY + 110 }
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break
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case 'west':
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points = [
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{ x: polygonMinX - 50, y: centerPoint.y },
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{ x: polygonMinX - 50, y: centerPoint.y + 20 },
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{ x: polygonMinX - 80, y: centerPoint.y + 20 },
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{ x: polygonMinX - 80, y: centerPoint.y + 50 },
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{ x: polygonMinX - 110, y: centerPoint.y },
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{ x: polygonMinX - 80, y: centerPoint.y - 50 },
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{ x: polygonMinX - 80, y: centerPoint.y - 20 },
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{ x: polygonMinX - 50, y: centerPoint.y - 20 },
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{ x: polygonMinX - 50, y: centerPoint.y - height / 2 },
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{ x: polygonMinX - 50, y: centerPoint.y + 20 - height / 2 },
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{ x: polygonMinX - 80, y: centerPoint.y + 20 - height / 2 },
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{ x: polygonMinX - 80, y: centerPoint.y + 50 - height / 2 },
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{ x: polygonMinX - 110, y: centerPoint.y - height / 2 },
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{ x: polygonMinX - 80, y: centerPoint.y - 50 - height / 2 },
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{ x: polygonMinX - 80, y: centerPoint.y - 20 - height / 2 },
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{ x: polygonMinX - 50, y: centerPoint.y - 20 - height / 2 },
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]
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stickeyPoint = { x: polygonMinX - 110, y: centerPoint.y }
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stickeyPoint = { x: polygonMinX - 110, y: centerPoint.y - height / 2 }
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break
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case 'east':
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points = [
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{ x: polygonMaxX + 50, y: centerPoint.y },
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{ x: polygonMaxX + 50, y: centerPoint.y + 20 },
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{ x: polygonMaxX + 80, y: centerPoint.y + 20 },
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{ x: polygonMaxX + 80, y: centerPoint.y + 50 },
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{ x: polygonMaxX + 110, y: centerPoint.y },
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{ x: polygonMaxX + 80, y: centerPoint.y - 50 },
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{ x: polygonMaxX + 80, y: centerPoint.y - 20 },
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{ x: polygonMaxX + 50, y: centerPoint.y - 20 },
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{ x: polygonMaxX + 50, y: centerPoint.y + height / 2 },
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{ x: polygonMaxX + 50, y: centerPoint.y + 20 + height / 2 },
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{ x: polygonMaxX + 80, y: centerPoint.y + 20 + height / 2 },
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{ x: polygonMaxX + 80, y: centerPoint.y + 50 + height / 2 },
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{ x: polygonMaxX + 110, y: centerPoint.y + height / 2 },
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{ x: polygonMaxX + 80, y: centerPoint.y - 50 + height / 2 },
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{ x: polygonMaxX + 80, y: centerPoint.y - 20 + height / 2 },
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{ x: polygonMaxX + 50, y: centerPoint.y - 20 + height / 2 },
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]
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stickeyPoint = { x: polygonMaxX + 110, y: centerPoint.y }
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stickeyPoint = { x: polygonMaxX + 110, y: centerPoint.y + height / 2 }
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break
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}
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