자동 설치 작업중
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@ -434,107 +434,7 @@ export function useModuleBasicSetting() {
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}
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})
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const moduleSetupArray = []
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moduleSetupSurfaces.forEach((moduleSetupSurface, index) => {
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moduleSetupSurface.fire('mousedown')
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const surfaceMaxLines = findSetupSurfaceMaxLines(moduleSetupSurface)
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let maxLengthLine = moduleSetupSurface.lines.reduce((acc, cur) => {
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return acc.length > cur.length ? acc : cur
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})
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const turfModuleSetupSurface = polygonToTurfPolygon(moduleSetupSurface) //폴리곤을 turf 객체로 변환
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const containsBatchObjects = batchObjects.filter((batchObject) => {
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let convertBatchObject
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if (batchObject.type === 'group') {
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//도머는 그룹형태임
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convertBatchObject = batchObjectGroupToTurfPolygon(batchObject)
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} else {
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//개구, 그림자
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batchObject.set({
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points: rectToPolygon(batchObject),
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})
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canvas?.renderAll() // set된걸 바로 적용하기 위해
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convertBatchObject = polygonToTurfPolygon(batchObject) //rect를 폴리곤으로 변환 -> turf 폴리곤으로 변환
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}
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// 폴리곤 안에 도머 폴리곤이 포함되어있는지 확인해서 반환하는 로직
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return turf.booleanContains(turfModuleSetupSurface, convertBatchObject) || turf.booleanWithin(convertBatchObject, turfModuleSetupSurface)
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})
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let difference = turfModuleSetupSurface //기본 객체(면형상)
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if (containsBatchObjects.length > 0) {
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//turf로 도머를 제외시키는 로직
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for (let i = 0; i < containsBatchObjects.length; i++) {
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let convertBatchObject
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if (containsBatchObjects[i].type === 'group') {
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convertBatchObject = batchObjectGroupToTurfPolygon(containsBatchObjects[i])
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} else {
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convertBatchObject = polygonToTurfPolygon(containsBatchObjects[i])
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}
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}
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}
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let width = maxLengthLine.flowDirection === 'east' || maxLengthLine.flowDirection === 'west' ? 172.2 : 113.4
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let height = maxLengthLine.flowDirection === 'east' || maxLengthLine.flowDirection === 'west' ? 113.4 : 172.2
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//배치면때는 방향쪽으로 패널이 넓게 누워져야함
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if (moduleSetupSurface.flowDirection !== undefined) {
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width = moduleSetupSurface.flowDirection === 'south' || moduleSetupSurface.flowDirection === 'north' ? 172.2 : 113.4
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height = moduleSetupSurface.flowDirection === 'south' || moduleSetupSurface.flowDirection === 'north' ? 113.4 : 172.2
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}
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let square
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let startPoint, endPoint
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if (setupLocation === 'eaves') {
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if (moduleSetupSurface.flowDirection === 'south') {
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startPoint = flowModuleLine.find((obj) => obj.target === 'bottom')
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endPoint = flowModuleLine.find((obj) => obj.target === 'top')
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const totalHeight = endPoint.y1 - startPoint.y1
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const diffHeight = Math.abs(totalHeight / height)
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let leftMargin = 0
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let bottomMargin = 0
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for (let i = 0; i < diffHeight; i++) {
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leftMargin = i === 0 ? 1 : 0
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bottomMargin = i === 0 ? 0 : 1
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square = [
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[startPoint.x1 + leftMargin, startPoint.y1 - height - bottomMargin],
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[startPoint.x1 + leftMargin, startPoint.y1 - bottomMargin],
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[startPoint.x1 + leftMargin + width, startPoint.y1 - bottomMargin],
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[startPoint.x1 + leftMargin + width, startPoint.y1 - height - bottomMargin],
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[startPoint.x1 + leftMargin, startPoint.y1 - height - bottomMargin],
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]
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const squarePolygon = turf.polygon([square])
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//설치면 안에 있는지 확인
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const disjointFromTrestle =
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turf.booleanContains(turfModuleSetupSurface, squarePolygon) || turf.booleanWithin(squarePolygon, turfModuleSetupSurface)
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if (disjointFromTrestle) {
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let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
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const points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
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if (containsBatchObjects.length > 0) {
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let convertBatchObject
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//도머가 있으면 적용되는 로직
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const isDisjoint = containsBatchObjects.every((batchObject) => {
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if (batchObject.type === 'group') {
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convertBatchObject = batchObjectGroupToTurfPolygon(batchObject)
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} else {
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convertBatchObject = polygonToTurfPolygon(batchObject)
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}
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return turf.booleanDisjoint(squarePolygon, convertBatchObject) //도머가 여러개일수있으므로 겹치는게 있다면...
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})
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if (isDisjoint) {
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const tempModule = new QPolygon(points, {
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const moduleOptions = {
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fill: '#BFFD9F',
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stroke: 'black',
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strokeWidth: 0.1,
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@ -547,43 +447,184 @@ export function useModuleBasicSetting() {
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opacity: 0.8,
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parentId: moduleSetupSurface.parentId,
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name: 'module',
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})
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tempModule.setViewLengthText(false)
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canvas?.add(tempModule)
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moduleSetupArray.push(tempModule)
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}
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//선택된 지붕안에 오브젝트(도머, 개구등)이 있는지 확인하는 로직 포함되면 배열 반환
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const objectsIncludeSurface = (turfModuleSetupSurface) => {
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let containsBatchObjects = []
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containsBatchObjects = batchObjects.filter((batchObject) => {
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let convertBatchObject
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if (batchObject.type === 'group') {
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//도머는 그룹형태임
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convertBatchObject = batchObjectGroupToTurfPolygon(batchObject)
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} else {
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//도머가 없을땐 그냥 그림
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const tempModule = new QPolygon(points, {
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fill: '#BFFD9F',
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stroke: 'black',
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selectable: true, // 선택 가능하게 설정
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lockMovementX: true, // X 축 이동 잠금
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lockMovementY: true, // Y 축 이동 잠금
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lockRotation: true, // 회전 잠금
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lockScalingX: true, // X 축 크기 조정 잠금
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lockScalingY: true, // Y 축 크기 조정 잠금
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opacity: 0.8,
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parentId: moduleSetupSurface.parentId,
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name: 'module',
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//개구, 그림자
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batchObject.set({ points: rectToPolygon(batchObject) })
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canvas?.renderAll() // set된걸 바로 적용하기 위해
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convertBatchObject = polygonToTurfPolygon(batchObject) //rect를 폴리곤으로 변환 -> turf 폴리곤으로 변환
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}
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// 폴리곤 안에 도머 폴리곤이 포함되어있는지 확인해서 반환하는 로직
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return turf.booleanContains(turfModuleSetupSurface, convertBatchObject) || turf.booleanWithin(convertBatchObject, turfModuleSetupSurface)
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})
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return containsBatchObjects
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}
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/**
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* 도머나 개구가 모듈에 걸치는지 확인하는 로직
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* @param {*} squarePolygon
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* @param {*} containsBatchObjects
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* @returns
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*/
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const checkModuleDisjointObjects = (squarePolygon, containsBatchObjects) => {
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let isDisjoint = false
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if (containsBatchObjects.length > 0) {
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let convertBatchObject
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//도머가 있으면 적용되는 로직
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isDisjoint = containsBatchObjects.every((batchObject) => {
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if (batchObject.type === 'group') {
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convertBatchObject = batchObjectGroupToTurfPolygon(batchObject)
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} else {
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convertBatchObject = polygonToTurfPolygon(batchObject)
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}
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/**
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* 도머가 여러개일수있으므로 겹치는게 있다면...
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* 안겹치는지 확인하는 로직이라 안겹치면 true를 반환
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*/
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return turf.booleanDisjoint(squarePolygon, convertBatchObject)
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})
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} else {
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isDisjoint = true
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}
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return isDisjoint
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}
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/**
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* 배치면 안에 있는지 확인
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* @param {*} squarePolygon
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* @param {*} turfModuleSetupSurface
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* @returns
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*/
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const checkModuleDisjointSurface = (squarePolygon, turfModuleSetupSurface) => {
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return turf.booleanContains(turfModuleSetupSurface, squarePolygon) || turf.booleanWithin(squarePolygon, turfModuleSetupSurface)
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}
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moduleSetupSurfaces.forEach((moduleSetupSurface, index) => {
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moduleSetupSurface.fire('mousedown')
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const moduleSetupArray = []
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let maxLengthLine = moduleSetupSurface.lines.reduce((acc, cur) => {
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return acc.length > cur.length ? acc : cur
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})
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const turfModuleSetupSurface = polygonToTurfPolygon(moduleSetupSurface) //폴리곤을 turf 객체로 변환
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const containsBatchObjects = objectsIncludeSurface(turfModuleSetupSurface) //배치면에 오브젝트(도머, 개구등)이 있는지 확인하는 로직
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let width = maxLengthLine.flowDirection === 'east' || maxLengthLine.flowDirection === 'west' ? 172.2 : 113.4
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let height = maxLengthLine.flowDirection === 'east' || maxLengthLine.flowDirection === 'west' ? 113.4 : 172.2
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//배치면때는 방향쪽으로 패널이 넓게 누워져야함
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if (moduleSetupSurface.flowDirection !== undefined) {
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width = moduleSetupSurface.flowDirection === 'south' || moduleSetupSurface.flowDirection === 'north' ? 172.2 : 113.4
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height = moduleSetupSurface.flowDirection === 'south' || moduleSetupSurface.flowDirection === 'north' ? 113.4 : 172.2
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}
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const surfaceMaxLines = findSetupSurfaceMaxLines(moduleSetupSurface)
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const maxLeftEndPoint = surfaceMaxLines.left.x1 //최 좌측
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const maxRightEndPoint = surfaceMaxLines.right.x1 //최 우측
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const maxTopEndPoint = surfaceMaxLines.top.y1 //최 상단
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const maxBottomEndPoint = surfaceMaxLines.bottom.y1 //최 하단
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let leftMargin, bottomMargin, square
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if (setupLocation === 'eaves') {
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if (moduleSetupSurface.flowDirection === 'south') {
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let startPoint = flowModuleLine.find((obj) => obj.target === 'bottom')
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let totalLeftEndPoint = maxLeftEndPoint - startPoint.x1
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let totalTopEndPoint = maxTopEndPoint - startPoint.y1
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let totalWidth = Math.ceil(Math.abs(maxRightEndPoint - maxLeftEndPoint) / width)
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let diffLeftEndPoint = Math.abs(totalLeftEndPoint / width)
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let diffTopEndPoint = Math.abs(totalTopEndPoint / height)
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let startColPoint = Math.abs(width * Math.ceil(diffLeftEndPoint) - startPoint.x1)
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for (let j = 0; j < diffTopEndPoint; j++) {
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bottomMargin = 1
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for (let i = 0; i <= totalWidth; i++) {
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leftMargin = i === 0 ? 0 : 1 //숫자가 0이면 0, 1이면 1로 바꾸기
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square = [
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[startColPoint + width * i + leftMargin, startPoint.y1 - height * j - bottomMargin],
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[startColPoint + width * i + width - leftMargin, startPoint.y1 - height * j - bottomMargin],
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[startColPoint + width * i + width - leftMargin, startPoint.y1 - height * j - height - bottomMargin],
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[startColPoint + width * i + leftMargin, startPoint.y1 - height * j - height - bottomMargin],
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[startColPoint + width * i + leftMargin, startPoint.y1 - height * j - bottomMargin],
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]
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let squarePolygon = turf.polygon([square])
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let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
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let points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
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// if (disjointFromTrestle && isDisjoint) {
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let tempModule = new QPolygon(points, { ...moduleOptions, turfPoints: squarePolygon })
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canvas?.add(tempModule)
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moduleSetupArray.push(tempModule)
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}
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startPoint = { x1: points[0].x, y1: points[0].y, x2: points[3].x, y2: points[3].y }
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}
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}
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}
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} else if (setupLocation === 'ridge') {
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if (moduleSetupSurface.flowDirection === 'south') {
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let startPoint = flowModuleLine.find((obj) => obj.target === 'top')
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let totalLeftEndPoint = maxLeftEndPoint - startPoint.x1
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let totalRightEndPoint = maxLeftEndPoint - maxRightEndPoint
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let totalBottomEndPoint = maxBottomEndPoint - startPoint.y1
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let diffLeftEndPoint = Math.abs(totalLeftEndPoint / width)
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let diffRightEndPoint = Math.abs(totalRightEndPoint / width)
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let diffBottomEndPoint = Math.abs(totalBottomEndPoint / height)
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let startColPoint = Math.abs(width * Math.ceil(diffLeftEndPoint) - startPoint.x1)
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for (let j = 0; j < diffBottomEndPoint; j++) {
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bottomMargin = 1
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for (let i = 0; i < diffRightEndPoint; i++) {
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leftMargin = i === 0 ? 0 : 1
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square = [
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[startColPoint + width * i - leftMargin, startPoint.y1 + height * j + bottomMargin],
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[startColPoint + width * i - leftMargin, startPoint.y1 + height * j + height + bottomMargin],
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[startColPoint + width * i + width - leftMargin, startPoint.y1 + height * j + height + bottomMargin],
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[startColPoint + width * i + width - leftMargin, startPoint.y1 + height * j + bottomMargin],
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[startColPoint + width * i - leftMargin, startPoint.y1 + height * j + bottomMargin],
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]
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let squarePolygon = turf.polygon([square])
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let turfCoordnates = squarePolygon.geometry.coordinates[0].slice(0, -1)
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let points = turfCoordnates.map((coord) => ({ x: coord[0], y: coord[1] }))
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// if (disjointFromTrestle && isDisjoint) {
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let tempModule = new QPolygon(points, { ...moduleOptions, turfPoints: squarePolygon })
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canvas?.add(tempModule)
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moduleSetupArray.push(tempModule)
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}
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}
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}
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} else {
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}
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moduleSetupSurface.set({ modules: moduleSetupArray })
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const setupedModules = moduleSetupArray.filter((module) => {
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let disjointFromTrestle = checkModuleDisjointSurface(module.turfPoints, turfModuleSetupSurface)
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let isDisjoint = checkModuleDisjointObjects(module.turfPoints, containsBatchObjects)
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if (!(disjointFromTrestle && isDisjoint)) {
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canvas?.remove(module)
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return false
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} else {
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return module
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}
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})
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moduleSetupSurface.set({ modules: setupedModules })
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})
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setModuleIsSetup(moduleSetupArray)
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console.log(calculateForApi(moduleSetupArray))
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// console.log(calculateForApi(moduleSetupArray))
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}
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const calculateForApi = (moduleSetupArray) => {
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