배치면 추가

This commit is contained in:
hyojun.choi 2024-10-16 10:26:30 +09:00
parent 8d0e2b59a0
commit e172b2cd33
3 changed files with 903 additions and 3 deletions

View File

@ -8,6 +8,7 @@ import Diagonal from '@/components/floor-plan/modal/lineTypes/Diagonal'
import { useOuterLineWall } from '@/hooks/roofcover/useOuterLineWall' import { useOuterLineWall } from '@/hooks/roofcover/useOuterLineWall'
import { OUTER_LINE_TYPE } from '@/store/outerLineAtom' import { OUTER_LINE_TYPE } from '@/store/outerLineAtom'
import OuterLineWall from '@/components/floor-plan/modal/lineTypes/OuterLineWall' import OuterLineWall from '@/components/floor-plan/modal/lineTypes/OuterLineWall'
import { usePlacementShapeDrawing } from '@/hooks/surface/usePlacementShapeDrawing'
export default function PlacementShapeDrawing({ setShowPlaceShapeDrawingModal }) { export default function PlacementShapeDrawing({ setShowPlaceShapeDrawingModal }) {
const { getMessage } = useMessage() const { getMessage } = useMessage()
@ -45,7 +46,7 @@ export default function PlacementShapeDrawing({ setShowPlaceShapeDrawingModal })
outerLineDiagonalLengthRef, outerLineDiagonalLengthRef,
handleRollback, handleRollback,
handleFix, handleFix,
} = useOuterLineWall() } = usePlacementShapeDrawing(setShowPlaceShapeDrawingModal)
const outerLineProps = { const outerLineProps = {
length1, length1,
@ -145,8 +146,12 @@ export default function PlacementShapeDrawing({ setShowPlaceShapeDrawingModal })
</div> </div>
<div className="grid-btn-wrap"> <div className="grid-btn-wrap">
<button className="btn-frame modal mr5">{getMessage('modal.cover.outline.rollback')}</button> <button className="btn-frame modal mr5" onClick={handleRollback}>
<button className="btn-frame modal act">{getMessage('modal.cover.outline.fix')}</button> {getMessage('modal.cover.outline.rollback')}
</button>
<button className="btn-frame modal act" onClick={handleFix}>
{getMessage('modal.cover.outline.fix')}
</button>
</div> </div>
</div> </div>
</div> </div>

View File

@ -0,0 +1,825 @@
import { useRecoilState, useRecoilValue, useSetRecoilState } from 'recoil'
import {
adsorptionPointAddModeState,
adsorptionPointModeState,
adsorptionRangeState,
canvasState,
dotLineIntervalSelector,
verticalHorizontalModeState,
} from '@/store/canvasAtom'
import { useEvent } from '@/hooks/useEvent'
import { useMouse } from '@/hooks/useMouse'
import { useLine } from '@/hooks/useLine'
import { useTempGrid } from '@/hooks/useTempGrid'
import { useEffect, useRef } from 'react'
import { distanceBetweenPoints, setSurfaceShapePattern } from '@/util/canvas-util'
import { fabric } from 'fabric'
import { calculateAngle } from '@/util/qpolygon-utils'
import {
placementShapeDrawingAngle1State,
placementShapeDrawingAngle2State,
placementShapeDrawingArrow1State,
placementShapeDrawingArrow2State,
placementShapeDrawingDiagonalState,
placementShapeDrawingFixState,
placementShapeDrawingLength1State,
placementShapeDrawingLength2State,
placementShapeDrawingPointsState,
placementShapeDrawingTypeState,
} from '@/store/placementShapeDrawingAtom'
import { usePolygon } from '@/hooks/usePolygon'
import { POLYGON_TYPE } from '@/common/common'
// 면형상 배치
export function usePlacementShapeDrawing(setShowPlaceShapeDrawingModal) {
const canvas = useRecoilValue(canvasState)
const { addCanvasMouseEventListener, addDocumentEventListener, removeAllMouseEventListeners, removeAllDocumentEventListeners, removeMouseEvent } =
useEvent()
const { getIntersectMousePoint } = useMouse()
const { addLine, removeLine } = useLine()
const { addPolygonByLines } = usePolygon()
const { tempGridMode } = useTempGrid()
const verticalHorizontalMode = useRecoilValue(verticalHorizontalModeState)
const adsorptionPointAddMode = useRecoilValue(adsorptionPointAddModeState)
const adsorptionPointMode = useRecoilValue(adsorptionPointModeState)
const adsorptionRange = useRecoilValue(adsorptionRangeState)
const interval = useRecoilValue(dotLineIntervalSelector) // 가로 세로 간격
const length1Ref = useRef(null)
const length2Ref = useRef(null)
const angle1Ref = useRef(null)
const angle2Ref = useRef(null)
const [length1, setLength1] = useRecoilState(placementShapeDrawingLength1State)
const [length2, setLength2] = useRecoilState(placementShapeDrawingLength2State)
const [arrow1, setArrow1] = useRecoilState(placementShapeDrawingArrow1State)
const [arrow2, setArrow2] = useRecoilState(placementShapeDrawingArrow2State)
const [points, setPoints] = useRecoilState(placementShapeDrawingPointsState)
const [type, setType] = useRecoilState(placementShapeDrawingTypeState)
const [angle1, setAngle1] = useRecoilState(placementShapeDrawingAngle1State)
const [angle2, setAngle2] = useRecoilState(placementShapeDrawingAngle2State)
const [outerLineDiagonalLength, setOuterLineDiagonalLength] = useRecoilState(placementShapeDrawingDiagonalState)
const setOuterLineFix = useSetRecoilState(placementShapeDrawingFixState)
const arrow1Ref = useRef(arrow1)
const arrow2Ref = useRef(arrow2)
const outerLineDiagonalLengthRef = useRef(null)
const isFix = useRef(false)
useEffect(() => {
if (adsorptionPointAddMode || tempGridMode) {
return
}
addCanvasMouseEventListener('mouse:down', mouseDown)
clear()
}, [verticalHorizontalMode, points, adsorptionPointAddMode, adsorptionPointMode, adsorptionRange, interval, tempGridMode])
useEffect(() => {
arrow1Ref.current = arrow1
}, [arrow1])
useEffect(() => {
arrow2Ref.current = arrow2
}, [arrow2])
useEffect(() => {
clear()
addDocumentEventListener('keydown', document, keydown[type])
}, [type])
const clear = () => {
setLength1(0)
setLength2(0)
setArrow1('')
setArrow2('')
setAngle1(0)
setAngle2(0)
setOuterLineDiagonalLength(0)
}
const mouseDown = (e) => {
let pointer = getIntersectMousePoint(e)
if (points.length === 0) {
setPoints((prev) => [...prev, pointer])
} else {
const lastPoint = points[points.length - 1]
let newPoint = { x: pointer.x, y: pointer.y }
const length = distanceBetweenPoints(lastPoint, newPoint)
if (verticalHorizontalMode) {
const vector = {
x: pointer.x - points[points.length - 1].x,
y: pointer.y - points[points.length - 1].y,
}
const slope = Math.abs(vector.y / vector.x) // 기울기 계산
let scaledVector
if (slope >= 1) {
// 기울기가 1 이상이면 x축 방향으로 그림
scaledVector = {
x: 0,
y: vector.y >= 0 ? Number(length) : -Number(length),
}
} else {
// 기울기가 1 미만이면 y축 방향으로 그림
scaledVector = {
x: vector.x >= 0 ? Number(length) : -Number(length),
y: 0,
}
}
const verticalLength = scaledVector.y
const horizontalLength = scaledVector.x
newPoint = {
x: lastPoint.x + horizontalLength,
y: lastPoint.y + verticalLength,
}
}
setPoints((prev) => [...prev, newPoint])
}
}
useEffect(() => {
canvas
?.getObjects()
.filter((obj) => obj.name === 'placementShapeDrawingLine' || obj.name === 'helpGuideLine')
.forEach((obj) => {
removeLine(obj)
})
canvas?.remove(canvas?.getObjects().find((obj) => obj.name === 'placementShapeDrawingStartPoint'))
if (points.length === 0) {
setOuterLineFix(true)
removeAllDocumentEventListeners()
return
}
addDocumentEventListener('keydown', document, keydown[type])
if (points.length === 1) {
const point = new fabric.Circle({
radius: 5,
fill: 'transparent',
stroke: 'red',
left: points[0].x - 5,
top: points[0].y - 5,
selectable: false,
name: 'placementShapeDrawingStartPoint',
})
canvas?.add(point)
} else {
setOuterLineFix(false)
canvas
.getObjects()
.filter((obj) => obj.name === 'placementShapeDrawingPoint')
.forEach((obj) => {
canvas.remove(obj)
})
points.forEach((point, idx) => {
const circle = new fabric.Circle({
left: point.x,
top: point.y,
visible: false,
name: 'placementShapeDrawingPoint',
})
canvas.add(circle)
})
points.forEach((point, idx) => {
if (idx === 0) {
return
}
drawLine(points[idx - 1], point, idx)
})
const lastPoint = points[points.length - 1]
const firstPoint = points[0]
if (isFix.current) {
removeAllMouseEventListeners()
removeAllDocumentEventListeners()
const lines = canvas?.getObjects().filter((obj) => obj.name === 'placementShapeDrawingLine')
const roof = addPolygonByLines(lines, {
stroke: 'black',
strokeWidth: 3,
selectable: true,
name: POLYGON_TYPE.ROOF,
})
setSurfaceShapePattern(roof)
lines.forEach((line) => {
removeLine(line)
})
canvas?.renderAll()
setShowPlaceShapeDrawingModal(false)
}
if (points.length < 3) {
return
}
/*if (lastPoint.x === firstPoint.x && lastPoint.y === firstPoint.y) {
return
}
if (lastPoint.x === firstPoint.x || lastPoint.y === firstPoint.y) {
let isAllRightAngle = true
const firstPoint = points[0]
points.forEach((point, idx) => {
if (idx === 0 || !isAllRightAngle) {
return
}
const angle = calculateAngle(point, firstPoint)
if (angle % 90 !== 0) {
isAllRightAngle = false
}
})
if (isAllRightAngle) {
return
}
const line = new QLine([lastPoint.x, lastPoint.y, firstPoint.x, firstPoint.y], {
stroke: 'grey',
strokeWidth: 1,
selectable: false,
name: 'helpGuideLine',
})
canvas?.add(line)
addLineText(line)
} else {
const guideLine1 = new QLine([lastPoint.x, lastPoint.y, lastPoint.x, firstPoint.y], {
stroke: 'grey',
strokeWidth: 1,
strokeDashArray: [1, 1, 1],
name: 'helpGuideLine',
})
const guideLine2 = new QLine([guideLine1.x2, guideLine1.y2, firstPoint.x, firstPoint.y], {
stroke: 'grey',
strokeWidth: 1,
strokeDashArray: [1, 1, 1],
name: 'helpGuideLine',
})
if (guideLine1.length > 0) {
canvas?.add(guideLine1)
addLineText(guideLine1)
}
canvas?.add(guideLine2)
addLineText(guideLine2)
}*/
}
}, [points])
const drawLine = (point1, point2, idx) => {
addLine([point1.x, point1.y, point2.x, point2.y], {
stroke: 'black',
strokeWidth: 3,
idx: idx,
selectable: true,
name: 'placementShapeDrawingLine',
x1: point1.x,
y1: point1.y,
x2: point2.x,
y2: point2.y,
})
}
// 직각 완료될 경우 확인
const checkRightAngle = (direction) => {
const activeElem = document.activeElement
const canDirection =
direction === '↓' || direction === '↑'
? arrow1Ref.current === '←' || arrow1Ref.current === '→'
: arrow1Ref.current === '↓' || arrow1Ref.current === '↑'
if (activeElem === length1Ref.current || activeElem === angle1Ref.current) {
setArrow1(direction)
arrow1Ref.current = direction
length2Ref.current.focus()
} else if (activeElem === length2Ref.current || activeElem === angle2Ref.current) {
if (!canDirection) {
return
}
setArrow2(direction)
arrow2Ref.current = direction
}
const length1Num = Number(length1Ref.current.value) / 10
const length2Num = Number(length2Ref.current.value) / 10
if (points.length === 0) {
return
}
if (length1Num === 0 || length2Num === 0 || arrow1Ref.current === '' || arrow2Ref.current === '') {
return
}
if (arrow1Ref.current === '↓' && arrow2Ref.current === '→') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length2Num, y: prev[prev.length - 1].y + length1Num }]
})
} else if (arrow1Ref.current === '↓' && arrow2Ref.current === '←') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length2Num, y: prev[prev.length - 1].y + length1Num }]
})
} else if (arrow1Ref.current === '↑' && arrow2Ref.current === '→') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length2Num, y: prev[prev.length - 1].y - length1Num }]
})
} else if (arrow1Ref.current === '↑' && arrow2Ref.current === '←') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length2Num, y: prev[prev.length - 1].y - length1Num }]
})
} else if (arrow1Ref.current === '→' && arrow2Ref.current === '↓') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length1Num, y: prev[prev.length - 1].y + length2Num }]
})
} else if (arrow1Ref.current === '→' && arrow2Ref.current === '↑') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length1Num, y: prev[prev.length - 1].y - length2Num }]
})
} else if (arrow1Ref.current === '←' && arrow2Ref.current === '↓') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length1Num, y: prev[prev.length - 1].y + length2Num }]
})
} else if (arrow1Ref.current === '←' && arrow2Ref.current === '↑') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length1Num, y: prev[prev.length - 1].y - length2Num }]
})
}
}
//이구배 완료될 경우 확인 ↓, ↑, ←, →
const checkDoublePitch = (direction) => {
const activeElem = document.activeElement
const canDirection =
direction === '↓' || direction === '↑'
? arrow1Ref.current === '←' || arrow1Ref.current === '→'
: arrow1Ref.current === '↓' || arrow1Ref.current === '↑'
if (activeElem === length1Ref.current || activeElem === angle1Ref.current) {
setArrow1(direction)
arrow1Ref.current = direction
angle2Ref.current.focus()
} else if (activeElem === length2Ref.current || activeElem === angle2Ref.current) {
if (!canDirection) {
return
}
setArrow2(direction)
arrow2Ref.current = direction
}
const angle1Value = angle1Ref.current.value
const angle2Value = angle2Ref.current.value
const length1Value = length1Ref.current.value
const length2Value = length2Ref.current.value
const arrow1Value = arrow1Ref.current
const arrow2Value = arrow2Ref.current
if (angle1Value !== 0 && length1Value !== 0 && angle2Value !== 0 && arrow1Value !== '' && arrow2Value !== '') {
if (arrow1Value === '↓' && arrow2Value === '→') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length1Value / 10, y: prev[prev.length - 1].y + length2Value / 10 }]
})
} else if (arrow1Value === '↓' && arrow2Value === '←') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length1Value / 10, y: prev[prev.length - 1].y + length2Value / 10 }]
})
} else if (arrow1Value === '↑' && arrow2Value === '→') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length1Value / 10, y: prev[prev.length - 1].y - length2Value / 10 }]
})
} else if (arrow1Value === '↑' && arrow2Value === '←') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length1Value / 10, y: prev[prev.length - 1].y - length2Value / 10 }]
})
} else if (arrow1Value === '→' && arrow2Value === '↓') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length2Value / 10, y: prev[prev.length - 1].y + length1Value / 10 }]
})
} else if (arrow1Value === '→' && arrow2Value === '↑') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length2Value / 10, y: prev[prev.length - 1].y - length1Value / 10 }]
})
} else if (arrow1Value === '←' && arrow2Value === '↓') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length2Value / 10, y: prev[prev.length - 1].y + length1Value / 10 }]
})
} else if (arrow1Value === '←' && arrow2Value === '↑') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length2Value / 10, y: prev[prev.length - 1].y - length1Value / 10 }]
})
}
angle1Ref.current.focus()
}
}
//대각선 완료될 경우 확인
const checkDiagonal = (direction) => {
const activeElem = document.activeElement
const diagonalLength = outerLineDiagonalLengthRef.current.value // 대각선 길이
const length1Value = length1Ref.current.value
if (diagonalLength <= length1Value) {
alert('대각선 길이는 직선 길이보다 길어야 합니다.')
return
}
const canDirection =
direction === '↓' || direction === '↑'
? arrow1Ref.current === '←' || arrow1Ref.current === '→'
: arrow1Ref.current === '↓' || arrow1Ref.current === '↑'
if (activeElem === length1Ref.current) {
setArrow1(direction)
arrow1Ref.current = direction
} else if (activeElem === length2Ref.current || activeElem === angle2Ref.current) {
if (!canDirection) {
return
}
setArrow2(direction)
arrow2Ref.current = direction
}
const arrow1Value = arrow1Ref.current
const arrow2Value = arrow2Ref.current
const getLength2 = () => {
return Math.floor(Math.sqrt(diagonalLength ** 2 - length1Value ** 2))
}
const length2Value = getLength2()
if (diagonalLength !== 0 && length1Value !== 0 && arrow1Value !== '') {
setLength2(getLength2())
length2Ref.current.focus()
}
if (length1Value !== 0 && length2Value !== 0 && arrow1Value !== '' && arrow2Value !== '') {
if (arrow1Value === '↓' && arrow2Value === '→') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length2Value / 10, y: prev[prev.length - 1].y + length1Value / 10 }]
})
} else if (arrow1Value === '↓' && arrow2Value === '←') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length2Value / 10, y: prev[prev.length - 1].y + length1Value / 10 }]
})
} else if (arrow1Value === '↑' && arrow2Value === '→') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length2Value / 10, y: prev[prev.length - 1].y - length1Value / 10 }]
})
} else if (arrow1Value === '↑' && arrow2Value === '←') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - length2Value / 10, y: prev[prev.length - 1].y - length1Value / 10 }]
})
} else if (arrow1Value === '→' && arrow2Value === '↓') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + length1Value / 10, y: prev[prev.length - 1].y + length2Value / 10 }]
})
} else if (arrow1Value === '→' && arrow2Value === '↑') {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [
...prev,
{
x: prev[prev.length - 1].x + length1Value / 10,
y: prev[prev.length - 1].y - length2Value / 10,
},
]
})
}
}
}
const keydown = {
outerLine: (e) => {
if (points.length === 0) {
return
}
// 포커스가 length1에 있지 않으면 length1에 포커스를 줌
const activeElem = document.activeElement
if (activeElem !== length1Ref.current) {
length1Ref.current.focus()
}
const key = e.key
if (!length1Ref.current) {
return
}
const lengthNum = Number(length1Ref.current.value) / 10
if (lengthNum === 0) {
return
}
switch (key) {
case 'Down': // IE/Edge에서 사용되는 값
case 'ArrowDown': {
setArrow1('↓')
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x, y: prev[prev.length - 1].y + lengthNum }]
})
break
}
case 'Up': // IE/Edge에서 사용되는 값
case 'ArrowUp':
setArrow1('↑')
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x, y: prev[prev.length - 1].y - lengthNum }]
})
break
case 'Left': // IE/Edge에서 사용되는 값
case 'ArrowLeft':
setArrow1('←')
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x - lengthNum, y: prev[prev.length - 1].y }]
})
break
case 'Right': // IE/Edge에서 사용되는 값
case 'ArrowRight':
setArrow1('→')
setPoints((prev) => {
if (prev.length === 0) {
return []
}
return [...prev, { x: prev[prev.length - 1].x + lengthNum, y: prev[prev.length - 1].y }]
})
break
}
},
rightAngle: (e) => {
if (points.length === 0) {
return
}
const key = e.key
const activeElem = document.activeElement
if (activeElem !== length1Ref.current && activeElem !== length2Ref.current) {
length1Ref.current.focus()
}
switch (key) {
case 'Down': // IE/Edge에서 사용되는 값
case 'ArrowDown': {
checkRightAngle('↓')
break
}
case 'Up': // IE/Edge에서 사용되는 값
case 'ArrowUp':
checkRightAngle('↑')
break
case 'Left': // IE/Edge에서 사용되는 값
case 'ArrowLeft':
checkRightAngle('←')
break
case 'Right': // IE/Edge에서 사용되는 값
case 'ArrowRight':
checkRightAngle('→')
break
case 'Enter':
break
}
},
doublePitch: (e) => {
if (points.length === 0) {
return
}
const key = e.key
switch (key) {
case 'Down': // IE/Edge에서 사용되는 값
case 'ArrowDown': {
checkDoublePitch('↓')
break
}
case 'Up': // IE/Edge에서 사용되는 값
case 'ArrowUp':
checkDoublePitch('↑')
break
case 'Left': // IE/Edge에서 사용되는 값
case 'ArrowLeft':
checkDoublePitch('←')
break
case 'Right': // IE/Edge에서 사용되는 값
case 'ArrowRight':
checkDoublePitch('→')
break
}
},
angle: (e) => {
if (points.length === 0) {
return
}
const key = e.key
switch (key) {
case 'Enter': {
setPoints((prev) => {
if (prev.length === 0) {
return []
}
const lastPoint = prev[prev.length - 1]
const length = length1Ref.current.value / 10
const angle = angle1Ref.current.value
//lastPoint로부터 angle1만큼의 각도로 length1만큼의 길이를 가지는 선을 그림
const radian = (angle * Math.PI) / 180
const x = lastPoint.x + length * Math.cos(radian)
const y = lastPoint.y - length * Math.sin(radian)
return [...prev, { x, y }]
})
}
}
},
diagonalLine: (e) => {
if (points.length === 0) {
return
}
const key = e.key
switch (key) {
case 'Down': // IE/Edge에서 사용되는 값
case 'ArrowDown': {
checkDiagonal('↓')
break
}
case 'Up': // IE/Edge에서 사용되는 값
case 'ArrowUp':
checkDiagonal('↑')
break
case 'Left': // IE/Edge에서 사용되는 값
case 'ArrowLeft':
checkDiagonal('←')
break
case 'Right': // IE/Edge에서 사용되는 값
case 'ArrowRight':
checkDiagonal('→')
break
}
},
}
/**
* 일변전으로 돌아가기
*/
const handleRollback = () => {
//points의 마지막 요소를 제거
setPoints((prev) => prev.slice(0, prev.length - 1))
}
const handleFix = () => {
if (points.length < 3) {
return
}
let isAllRightAngle = true
const firstPoint = points[0]
points.forEach((point, idx) => {
if (idx === 0 || !isAllRightAngle) {
return
}
const angle = calculateAngle(point, firstPoint)
if (angle % 90 !== 0) {
isAllRightAngle = false
}
})
if (isAllRightAngle) {
alert('부정확한 다각형입니다.')
return
}
setPoints((prev) => {
return [...prev, { x: prev[0].x, y: prev[0].y }]
})
isFix.current = true
}
return {
points,
setPoints,
length1,
setLength1,
length2,
setLength2,
length1Ref,
length2Ref,
arrow1,
setArrow1,
arrow2,
setArrow2,
arrow1Ref,
arrow2Ref,
angle1,
setAngle1,
angle1Ref,
angle2,
setAngle2,
angle2Ref,
outerLineDiagonalLength,
setOuterLineDiagonalLength,
outerLineDiagonalLengthRef,
type,
setType,
handleFix,
handleRollback,
}
}

View File

@ -0,0 +1,70 @@
import { atom } from 'recoil'
export const OUTER_LINE_TYPE = {
OUTER_LINE: 'outerLine', // 외벽선
RIGHT_ANGLE: 'rightAngle', // 직각
DOUBLE_PITCH: 'doublePitch',
ANGLE: 'angle', // 각도
DIAGONAL_LINE: 'diagonalLine', // 대각선
}
/**
* 외벽선 작성에서 사용하는 recoilState
*/
export const placementShapeDrawingLength1State = atom({
//길이1
key: 'placementShapeDrawingLength1State',
default: 0,
})
export const placementShapeDrawingLength2State = atom({
// 길이2
key: 'placementShapeDrawingLength2State',
default: 0,
})
export const placementShapeDrawingArrow1State = atom({
// 방향1
key: 'placementShapeDrawingArrow1State',
default: '',
})
export const placementShapeDrawingArrow2State = atom({
// 방향2
key: 'placementShapeDrawingArrow2State',
default: '',
})
export const placementShapeDrawingAngle1State = atom({
// 각도1
key: 'placementShapeDrawingAngle1State',
default: 0,
})
export const placementShapeDrawingAngle2State = atom({
// 각도2
key: 'placementShapeDrawingAngle2State',
default: 0,
})
export const placementShapeDrawingDiagonalState = atom({
// 대각선
key: 'placementShapeDrawingDiagonalState',
default: 0,
})
export const placementShapeDrawingTypeState = atom({
key: 'placementShapeDrawingTypeState',
default: OUTER_LINE_TYPE.OUTER_LINE,
})
export const placementShapeDrawingPointsState = atom({
key: 'placementShapeDrawingPointsState',
default: [],
})
export const placementShapeDrawingFixState = atom({
key: 'placementShapeDrawingFixState',
default: false,
})