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86d595ef52
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5e93c4d0e8
@ -2,7 +2,7 @@ import { fabric } from 'fabric'
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import { v4 as uuidv4 } from 'uuid'
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import { QLine } from '@/components/fabric/QLine'
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import { distanceBetweenPoints, findTopTwoIndexesByDistance, getDirectionByPoint, sortedPointLessEightPoint, sortedPoints } from '@/util/canvas-util'
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import { calculateAngle, drawGableRoof, drawRoofByAttribute, drawShedRoof, toGeoJSON } from '@/util/qpolygon-utils'
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import { calculateAngle, drawGableRoof, drawRidgeRoof, drawShedRoof, toGeoJSON } from '@/util/qpolygon-utils'
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import * as turf from '@turf/turf'
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import { LINE_TYPE, POLYGON_TYPE } from '@/common/common'
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import Big from 'big.js'
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@ -314,18 +314,14 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
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}
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const getParallelEavesLines = function (shedLines, lines) {
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const referenceAngle = calculateAngle(shedLines[0].startPoint, shedLines[0].endPoint)
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const otherSideLines = lines.filter((line) => {
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const lineAngle = calculateAngle(line.startPoint, line.endPoint)
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return Math.abs(referenceAngle - lineAngle) === 180
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})
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const containNotEaves = otherSideLines.filter((line) => line.attributes?.type !== LINE_TYPE.WALLLINE.EAVES)
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const eavesLines = lines.filter((line) => line.attributes?.type === LINE_TYPE.WALLLINE.EAVES)
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if (containNotEaves.length === 0) {
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return otherSideLines
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} else {
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return []
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}
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const referenceAngle = calculateAngle(shedLines[0].startPoint, shedLines[0].endPoint)
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return eavesLines.filter((line) => {
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const eavesAngle = calculateAngle(line.startPoint, line.endPoint)
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return Math.abs(referenceAngle - eavesAngle) === 180
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})
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}
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const parallelEaves = getParallelEavesLines(shedLines, lines)
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@ -341,7 +337,7 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
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// 용마루 -- straight-skeleton
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console.log('용마루 지붕')
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///drawRidgeRoof(this.id, this.canvas, textMode)
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drawSkeletonRidgeRoof(this.id, this.canvas, textMode)
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drawSkeletonRidgeRoof(this.id, this.canvas, textMode);
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} else if (isGableRoof(types)) {
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// A형, B형 박공 지붕
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console.log('패턴 지붕')
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@ -351,7 +347,7 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
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drawShedRoof(this.id, this.canvas, textMode)
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} else {
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console.log('변별로 설정')
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drawRoofByAttribute(this.id, this.canvas, textMode)
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drawRidgeRoof(this.id, this.canvas, textMode)
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}
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},
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