dev #364
@ -285,7 +285,7 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
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isGable = true
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}
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}
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const hasShed = types.includes(LINE_TYPE.WALLLINE.SHED)
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let isShed = false
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if (types.includes(LINE_TYPE.WALLLINE.SHED)) {
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const sheds = this.lines.filter((line) => line.attributes !== undefined && line.attributes.type === LINE_TYPE.WALLLINE.SHED)
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