dev #365
@ -272,21 +272,33 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
|
||||
this.lines.forEach((line) => types.push(line.attributes.type))
|
||||
|
||||
const gableType = [LINE_TYPE.WALLLINE.GABLE, LINE_TYPE.WALLLINE.JERKINHEAD]
|
||||
const isEaves = types.every((type) => type === LINE_TYPE.WALLLINE.EAVES)
|
||||
|
||||
let isGable = false
|
||||
if (types.includes(LINE_TYPE.WALLLINE.GABLE)) {
|
||||
const gableOdd = types.filter((type, i) => i % 2 === 0)
|
||||
const gableEven = types.filter((type, i) => i % 2 === 1)
|
||||
if (
|
||||
(gableOdd.every((type) => type === LINE_TYPE.WALLLINE.EAVES) && gableEven.every((type) => gableType.includes(type))) ||
|
||||
(gableEven.every((type) => type === LINE_TYPE.WALLLINE.EAVES) && gableOdd.every((type) => gableType.includes(type)))
|
||||
) {
|
||||
isGable = true
|
||||
}
|
||||
}
|
||||
const hasShed = types.includes(LINE_TYPE.WALLLINE.SHED)
|
||||
|
||||
if (hasShed) {
|
||||
let isShed = false
|
||||
if (types.includes(LINE_TYPE.WALLLINE.SHED)) {
|
||||
const sheds = this.lines.filter((line) => line.attributes !== undefined && line.attributes.type === LINE_TYPE.WALLLINE.SHED)
|
||||
const areLinesParallel = function (line1, line2) {
|
||||
const angle1 = calculateAngle(line1.startPoint, line1.endPoint)
|
||||
const angle2 = calculateAngle(line2.startPoint, line2.endPoint)
|
||||
return angle1 === angle2
|
||||
}
|
||||
|
||||
let isShedRoof = true
|
||||
sheds.forEach((shed, i) => {
|
||||
isShedRoof = areLinesParallel(shed, sheds[(i + 1) % sheds.length])
|
||||
})
|
||||
|
||||
if (isShedRoof) {
|
||||
const eaves = this.lines
|
||||
.filter((line) => line.attributes !== undefined && line.attributes.type === LINE_TYPE.WALLLINE.EAVES)
|
||||
@ -301,17 +313,23 @@ export const QPolygon = fabric.util.createClass(fabric.Polygon, {
|
||||
const gables = this.lines.filter((line) => sheds.includes(line) === false && eaves.includes(line) === false)
|
||||
const isGable = gables.every((line) => gableType.includes(line.attributes.type))
|
||||
if (isGable) {
|
||||
drawShedRoof(this.id, this.canvas, textMode)
|
||||
} else {
|
||||
drawRidgeRoof(this.id, this.canvas, textMode)
|
||||
isShed = true
|
||||
}
|
||||
} else {
|
||||
drawRidgeRoof(this.id, this.canvas, textMode)
|
||||
}
|
||||
} else {
|
||||
drawRidgeRoof(this.id, this.canvas, textMode)
|
||||
}
|
||||
}
|
||||
|
||||
if (isEaves) {
|
||||
// 용마루 -- straight-skeleton
|
||||
console.log('용마루 지붕')
|
||||
} else if (isGable) {
|
||||
// A형, B형 박공 지붕
|
||||
console.log('패턴 지붕')
|
||||
} else if (isShed) {
|
||||
console.log('한쪽흐름 지붕')
|
||||
drawShedRoof(this.id, this.canvas, textMode)
|
||||
} else {
|
||||
console.log('변별로 설정')
|
||||
drawRidgeRoof(this.id, this.canvas, textMode)
|
||||
}
|
||||
},
|
||||
|
||||
@ -68,7 +68,7 @@ export default function CanvasFrame() {
|
||||
canvas?.renderAll() // 캔버스를 다시 그립니다.
|
||||
if (canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.MODULE).length > 0) {
|
||||
setSelectedMenu('module')
|
||||
} else if (canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.WALL).length > 0) {
|
||||
} else if (canvas.getObjects().length === 0 || canvas.getObjects().filter((obj) => obj.name === POLYGON_TYPE.WALL).length > 0) {
|
||||
setSelectedMenu('outline')
|
||||
} else {
|
||||
setSelectedMenu('surface')
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user