dev #746
@ -17,7 +17,6 @@ import {
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currentCanvasPlanState,
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isManualModuleLayoutSetupState,
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isManualModuleSetupState,
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moduleSetupOptionState,
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toggleManualSetupModeState,
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} from '@/store/canvasAtom'
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import { loginUserStore } from '@/store/commonAtom'
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@ -48,7 +47,6 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
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const [checkedModules, setCheckedModules] = useRecoilState(checkedModuleState)
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const [roofs, setRoofs] = useState(addedRoofs)
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const [manualSetupMode, setManualSetupMode] = useRecoilState(toggleManualSetupModeState)
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const [moduleSetupOption, setModuleSetupOption] = useRecoilState(moduleSetupOptionState)
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const [layoutSetup, setLayoutSetup] = useState([{}])
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const {
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selectedModules,
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@ -213,12 +211,8 @@ export default function BasicSetting({ id, pos = { x: 50, y: 230 } }) {
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}
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const handleManualModuleSetup = () => {
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const nextManual = !isManualModuleSetup
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setManualSetupMode(`manualSetup_${nextManual}`)
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setIsManualModuleSetup(nextManual)
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if (nextManual) {
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setModuleSetupOption((prev) => ({ ...prev, isChidori: true }))
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}
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setManualSetupMode(`manualSetup_${!isManualModuleSetup}`)
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setIsManualModuleSetup(!isManualModuleSetup)
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}
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const handleManualModuleLayoutSetup = () => {
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@ -1756,6 +1756,11 @@ export function useMode() {
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offsetEdges.push(createOffsetEdge(edge, dx, dy))
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})
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// 폴리곤의 감김 방향(signed area)을 구한다
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const signedArea = bevelJoin
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? polygon.edges.reduce((sum, edge) => sum + (edge.vertex1.x * edge.vertex2.y - edge.vertex2.x * edge.vertex1.y), 0)
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: 0
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const vertices = []
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offsetEdges.forEach((thisEdge, i) => {
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@ -1765,9 +1770,22 @@ export function useMode() {
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if (!vertex.isIntersectionOutside || !bevelJoin) {
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vertices.push({ x: vertex.x, y: vertex.y })
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} else {
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// 둔각 + bevelJoin: offset edge 끝점 사용
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vertices.push({ x: prevEdge.vertex2.x, y: prevEdge.vertex2.y })
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vertices.push({ x: thisEdge.vertex1.x, y: thisEdge.vertex1.y })
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// 꼭짓점의 볼록/오목 판별 (cross product와 signed area 비교)
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const origPrev = polygon.edges[(i + polygon.edges.length - 1) % polygon.edges.length]
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const origThis = polygon.edges[i]
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const cross =
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(origPrev.vertex2.x - origPrev.vertex1.x) * (origThis.vertex2.y - origThis.vertex1.y) -
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(origPrev.vertex2.y - origPrev.vertex1.y) * (origThis.vertex2.x - origThis.vertex1.x)
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const isConvex = cross * signedArea > 0
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if (isConvex) {
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// 볼록 꼭짓점: bevel 적용 (offset edge 끝점 사용)
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vertices.push({ x: prevEdge.vertex2.x, y: prevEdge.vertex2.y })
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vertices.push({ x: thisEdge.vertex1.x, y: thisEdge.vertex1.y })
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} else {
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// 오목 꼭짓점: 교차점 사용 (90도 유지)
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vertices.push({ x: vertex.x, y: vertex.y })
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}
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}
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}
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})
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@ -1795,6 +1813,11 @@ export function useMode() {
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offsetEdges.push(createOffsetEdge(edge, dx, dy))
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})
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// 폴리곤의 감김 방향(signed area)을 구한다
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const signedArea = bevelJoin
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? polygon.edges.reduce((sum, edge) => sum + (edge.vertex1.x * edge.vertex2.y - edge.vertex2.x * edge.vertex1.y), 0)
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: 0
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const vertices = []
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offsetEdges.forEach((thisEdge, i) => {
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@ -1804,9 +1827,22 @@ export function useMode() {
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if (!vertex.isIntersectionOutside || !bevelJoin) {
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vertices.push({ x: vertex.x, y: vertex.y })
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} else {
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// 둔각 + bevelJoin: offset edge 끝점 사용
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vertices.push({ x: prevEdge.vertex2.x, y: prevEdge.vertex2.y })
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vertices.push({ x: thisEdge.vertex1.x, y: thisEdge.vertex1.y })
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// 꼭짓점의 볼록/오목 판별 (cross product와 signed area 비교)
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const origPrev = polygon.edges[(i + polygon.edges.length - 1) % polygon.edges.length]
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const origThis = polygon.edges[i]
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const cross =
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(origPrev.vertex2.x - origPrev.vertex1.x) * (origThis.vertex2.y - origThis.vertex1.y) -
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(origPrev.vertex2.y - origPrev.vertex1.y) * (origThis.vertex2.x - origThis.vertex1.x)
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const isConvex = cross * signedArea > 0
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if (isConvex) {
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// 볼록 꼭짓점: bevel 적용 (offset edge 끝점 사용)
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vertices.push({ x: prevEdge.vertex2.x, y: prevEdge.vertex2.y })
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vertices.push({ x: thisEdge.vertex1.x, y: thisEdge.vertex1.y })
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} else {
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// 오목 꼭짓점: 교차점 사용 (90도 유지)
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vertices.push({ x: vertex.x, y: vertex.y })
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}
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}
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}
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})
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